On 10/30/2010 7:42 AM, Molly wrote:
> Much like the difference between play and creation. Yet somehow,
> focus on difference seems just a distraction from the fact that all is
> Brahman.
I agree very much with Molly, that point is all in the eye of the
beholder, in all things. Art is in all things, if you can get in the
mode: programming, carpentry, discussion, etc. I think in the case of
this game the engineers successfully integrated principles to facilitate
the process for art of drawing. Perhaps by making the interface
facilitate as much as possible the process without getting in the way of
your actual creativity. Double plus since the platform is portable it is
uniquely qualified. The hallmark of good software in general, but I
would add giving the user advanced options also is a plus.
A few years back a friend and I were hanging out and discussing
mythology, he was explaining the morphology of the sun-god from
sumerian, egyptian, and on... Someone else put down their game and
walked over and just gave a five minute rant, which I am sure came from
an RPG, but the rich references to actual mythology was just astounding.
After that I had a new respect for the art of gaming and its potential
to teach.