Hello Imre,
Sorry your game didn't make it this time.
It turned out the set of rejection decisions sent yesterday didn't
have any info to help the game developer determine the cause of the
rejection. This is a problem and we will (soon) correct it going
forward. I'm committed to ensuring that developers understand the
reason a game has been rejected. I hope we we can use these
discussions to to hash out the issues so we all understand.
In your case, it was more than the ad APIs needing to convert to
MindJolt. The two critical issues for Math Quiz were:
1) The game had limited replay appeal, meaning that once it was
played, it wasn't compelling to play again and again.
2) Language issues, meaning that the spelling, grammar and punctuation
had problems. We know this is harder for non-native English speakers.
In all cases, when the only problem is the need to replace Mochi with
the MJ ad API, we will let the game developer know that.
I hope this helps. Anybody is free to chime in regarding the issues
I've raised.
Yours, Marc
MindJolt Community Manager
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