hi, are you english native speaker? if not try to change your game language from your native to ENGLISH.
it should make the game work
otherwise try this
-Plants-vs-Zombies-Games/Plants-vs-zombies-broken/m-p/13172895/highli... "in2action" user found another solution
Finally, an answer confirming they atleast know about the issue, thank you. Someone deleted my thread detailing a question about whats going on without bothering to answer and I still dont have a reply from support. Extremely frustrating.
Plants vs. Zombies is a video game franchise developed by PopCap Games, a subsidiary of Electronic Arts (EA). The series follows the affiliates of David "Crazy Dave" Blazing as they use his plants to defend against a zombie invasion, led by Dr. Edgar George Zomboss. The first game, Plants vs. Zombies (2009), was developed and released by PopCap before its acquisition by EA. After PopCap Games's acquisition, EA expanded the game into a franchise with games on many different platforms.
On April 1, 2009, PopCap released a music video for the song "Zombies on Your Lawn" by Laura Shigihara to promote Plants vs. Zombies.[2] A PopCap spokesperson, Garth Chouteau, revealed in an IGN interview that Plants vs. Zombies would be released soon on PC and Mac.[3] On April 22, 2009, PopCap released an official game trailer of Plants vs. Zombies on YouTube.[4][5] During the promotion of Plants vs. Zombies, PopCap released a demo version of the game that could be played for thirty minutes.[6] Plants vs. Zombies was officially released on May 5, 2009, for PC and Mac,[7] by 2013 switching from a $2.99 gameplay cost to free-to-play on iOS and Android devices. Critics on mobile devices give the game an average of 4.3-4.8 star ratings.[8]
PopCap Games and its assets were bought by EA on July 12, 2011, for 750 million US dollars.[9] Fifty employees were laid off in the Seattle studio of PopCap Games on August 21, 2012, to mark a switch of focus to mobile and social gaming.[10]
On August 20, 2012, PopCap announced that they were working on a sequel to Plants vs. Zombies.[11] Its release date would be set at late spring of 2013.[12] However, the game's status was in doubt shortly after the announcement when the company went through a period of layoffs.[10]
In May 2013, PopCap Games released a trailer revealing a sequel to the first game, titled Plants vs. Zombies 2: It's About Time.[13][14] The game was soft-launched for the iOS in Australia and New Zealand on July 10, 2013,[15] and was officially released on August 14, 2013, as a freemium title.[16] The game featured new locations and plants along with the addition of plant food, a power-up that can be used to enhance a plant for a short period and can either be bought using in-game currency or acquired by defeating zombies that are glowing green.[17] There are four other power-ups in the game, all of which are bought with coins, the in-game currency. Along with these new add ons, the game continues to make updates from time to time. According to EA News, the Arena and Penny's Pursuit updates, which are different game modes within the game, have been some of their latest major updates, aside from all the mini add ons.[18]
In July 2019, EA announced Plants vs. Zombies 3, another free-to-play mobile title in the series. It was launched in a pre-alpha state for Android in July 2019.[19][20] The game soft-launched in February 2020 in the Philippines, Romania, and Ireland.[21] It was then made unavailable in October 2020, becoming unplayable in November 2020. EA has plans to release an improved version of the game in the future.[22] On September 7, 2021, Plants vs. Zombies 3 was soft-launched again with substantial changes, such as two-dimensional graphics and the return of the Sunflower as a plantable plant, having the same purpose in the previous iterations.[23] On January 17, 2024, Plants vs. Zombies 3 was soft launched again, this time as Plants vs. Zombies 3: Welcome to Zomburbia in select regions,[1] adapting storylines and characters from the Plants vs. Zombies comic book series (written by Paul Tobin, illustrated by Ron Chan, and published by Dark Horse Comics), including Tugboat the Zombie and Patrice Blazing.[24]
A spin-off called Plants vs. Zombies Adventures was announced in March 2013[25] and was released on May 20, 2013 on Facebook. The game added new locations and new plants. It also had a gameplay feature in which the player had a limited amount of plants and had to grow more plants at an in-game farm.[26] In July 2014, it was announced that Plants vs. Zombies Adventures would close on October 12, 2014.[27]
Plants vs. Zombies: Garden Warfare was announced at E3 2013 as a multiplayer third-person shooter game made for PC and consoles.[28][29] Plants vs. Zombies: Garden Warfare was released on February 25, 2014, in North America and on February 27, 2014, in Europe.[30] A sequel, Plants vs. Zombies: Garden Warfare 2, was teased in June 2015 and was officially announced at E3 2015.[31][32] The game was released on February 23, 2016.[33] On March 10, 2016, PopCap announced Plants vs. Zombies Heroes, a digital collectible card game in the style of tower defense. It was soft released to certain countries on the same day,[34] and was fully released internationally on October 18, 2016.[35]
In August 2019, a closed beta of a sequel to Plants vs. Zombies: Garden Warfare 2 codenamed "Picnic" was made available to select players through invites.[36] On September 4, 2019, EA announced the sequel's title; Plants vs. Zombies: Battle for Neighborville. It was released in an early access state that same date. The game was fully released on October 18, 2019.[37][38]
A cancelled single player Plants vs. Zombies game had been in the works within EA from about 2015 to 2017. Known as "Project Hot Tub" in reference to Hot Tub Time Machine, the game was to have been an action game along the lines of the Uncharted series but maintaining its family-friendly nature, featuring two teenage siblings that travelled through time to fight zombies. The game was being developed by PopCap Vancouver. While a vertical slice of the game had been shown off to EA executives in 2017, EA opted to cancel the project to pull in more resources to Visceral Games to support their work on the Star Wars game under the name Project Ragtag, which had been languishing for several years. Despite this, EA cancelled Project Ragtag in October 2017, shutting down Visceral Games, and the former PopCap Vancouver team was relocated across other EA studios.[39]
Since July 2013, Dark Horse Comics has published a Plants vs. Zombies ongoing comic book series, following teenagers Nate Timely and Patrice Blazing as they protect Neighborville from the zombie armies of Dr. Edgar Zomboss, with the help of Patrice's uncle, David "Crazy Dave" Blazing, and his own legion of genetically-modified sentient plants, accessible via the Plants vs. Zombies Comics app.[40] Elements from the comic book series were later adapted to the franchise's video game instalments, and vice-versa.[41]
I am trying to make a plants vs zombies game in mit app inventor for a computer project, and so far I have the map, peashooter, and sunflower done. I am not changing images of sprites rapidly, and my only clock runs every 200 ms. I think the problem might have something to do with changing the visibility of sprites rapidly though, because every time a peashooter fires it has to make a peashooter bullet sprite visible and enabled, and set its location. When it reaches the end of the canvas it has to make it invisible and unenable it. The sunflower basically does the same thing. Does anyone know a solution?
Try some stuff. Others will have suggestions. Remember you are coding with a Ladda, not a race car. Good luck. The best action games I ever programed were in machine language but App Inventor can still build some fun games.
RepeaterRepeater fires two peas at a time.Almanac statistics Sun cost200
150 (Versus Mode) RechargeFast DamageNormal (for each pea)ToughnessNormalIn-game statisticsDirect damage40 damage every 1.5 secondsUpgrades toGatling Pea UnlockedAfter beating Level 1-8Repeater is fierce. He's from the streets. He doesn't take attitude from anybody, plant or zombie, and he shoots peas to keep people at a distance. Secretly, though, Repeater yearns for love.Repeater is a peashooting plant appearing in Plants vs. Zombies as well as their Chinese spin-offs. He costs 200 sun, and fires two peas at the same rate as a normal Peashooter.
Repeater is obtained after beating Level 1-8, and is the last non-mushroom plant received in the Day stage. He can be upgraded to the Gatling Pea for 250 sun upon purchasing from Crazy Dave's Twiddydinkies for $5000.
In Beghouled and Beghouled Twist, Repeater acts as Peashooter's upgrade, costing 1000 sun. A reverse version of Repeater appears in the Vasebreaker mode starting with To the Left, functioning identically to Split Pea's back head.
Overall, Repeater could be considered as two Peashooters combined into a single plant, with double the firepower and sun cost of the average Peashooter, and the benefit of space conservation, costing less than 2 Peashooters, and a faster recharge rate. This means that while the player will have more difficulty deploying Repeater early, the plant itself will prove to be much more useful as the level progresses. This is further improved by the fact that Gatling Pea, Repeater's upgrade, is capable of the highest damage per second potential in the game under the right condition. However, Repeater continues to suffer from some of Peashooter's weaknesses, namely poor crowd control capability and the inability to bypass Screen Door Zombie and Ladder Zombie's shields.
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