Making your own animated GIFs is an excellent way to connect with your audience. GIFs are known to have a lower frame rate. Upload a video and lower its frame rate to convert it into a GIF. Use VEED to cut, trim and edit any video footage to remodel as GIF. You can also add text, stickers, emojis and drawings to give your animated GIFs a personal touch. VEED lets you download your videos in the GIF format, so you can share it on social media and instant messaging.
Essentially, videos are made of lots of rapidly moving images. In every second of a video, there is a fixed amount of images it flips through. The more images, or frames, it flips through in a second, the higher the frame rate. Higher frame rates lead to smoother viewing. Lower frame rates make videos appear choppy and jumpy.
It depends. If you want to make your video easier to download and share, a lower frame rate is the way to go. Lower frame rates mean smaller file sizes. Movies and films are typically played at 24fps or 30fps. Higher frame rates like 60fps are perfect for high-quality HD videos, but they tend to have larger file sizes.
Just as the headline says. I shot a wedding and accidently forgot to change the frame rate (Sony AVCHD, if it matters). I need the clip to get to 24fps without using slow motion (I need it to look real time) and I need the audio from the clip as well. So, clearly going to Interpret Footage>Frame Rate won't work because the audio and film slow down. Even unganging it as instructed by Adobe in the manual doesn't work quite right. Any help would be greatly appreciated!
Only if you interpret the footage do you get slow motion. Otherwise the 60fps footage plays back at 24fps by dropping 60% of the frames. Which is not the same as recording it at 24fps because the shutter speed was a lot faster, but it should still look fine.
what about the other way around. If I create a 120 fps imovie clip and import 24fps sequences. Will it just add duplicate frames? Will it retain the 24FPS 'look and feel"? This seems the best way to include both 120 FPS (action shots, ) + 24FPS (everything else) inside one video for export
That's not going to work so well, you'll need to create 5 times more frames that don't actually exist. You might want to look into Topaz video AI to get AI to help you naturally create frames that aren't there
Drop the footage into the project, then interpret the 60 fps to 24 fps. Drag footage into timeline. Then right click clip in timeline and select replace with after effects composition. Then use timewarp effect to speed the footage back up to normal speed, I believe 225% should do the trick. Most Importantly make sure to select enable motion blur. I usually select the manual option under the shutter control and set the shutter angle to 180 at 5 samples.
thank you for this explanation. I am still learning After Effects and can't find any info online on how to speed up footage with the TimeWarp effect. Looking at the effects panel, I only see an option to slow it down (the scale is -100 to +100 with 100 apparently being the original speed i imported it at. You mentioned speeding it up by 225%... could you help me find where to do that? Thank you!
I know I am way late to this thread BUT I am here because I was trying to figure out the same thing but through Premiere Pro. For anyone here looking for an answer, I figured out a way to do it just in Premiere Pro (Not AE).
So I started with a timeline of 60fps, modified all of my footage to 24fps to make sure I have all of the slow-mo I want, then I followed these steps to get an authentic 24fps look for particular clips in real-time:
If I were to put my 60fps video into the 24fps timeline, and export that video. Would the video essentially have converted into 24fps, but still playback at a regular speed? I am trying to rotoscope over a video, and need it to be in 24fps instead of 60fps so that I don't have to animated 60 frames for one second lol. Thank you!
so then what is the solution? I have a music video with everything filmed in 60fps. some footage I wanted to slow down. and some footage I wanted to keep as normal. I'm planning on exporting it as 24fps for the cinematic look. so I have the sequence settings set at 24, and iv just dropped all my 60fps footage onto the timeline. I assumed premier pro would do the work
I think you don't even need to make a new sequence, if you just edit your current sequence settings and change it to 24fps it does it automatically and my footage didn't come out choppy. I also needed to scale my footage down to give it the cinematic feel, and to reduce the number of frames I have to edit for animating and After Effects comping for a music video. I created the After Effects composition and it then only had 24 frames instead of 60.
This is the way that I found works for me the best. Maybe it's way too many steps but everyone else's methods weren't working for me. I think what I wanted was for it to look natural too with the motion blur, without which it looks jittery.
When I set my (Canon 60D, but this doesn't really matter at all) camera to record at 24 fps (I think it's actually 23.976 fps, but again, this shouldn't really matter), the film fps, it looks so "perfect", like any Hollywood movie. It is a bit stuttery, kind of "low fps" on the first sight, but it's exactly how it should look - a perfect film - and this is exactly what I want.
Now, the problem is, when I record at 60 fps to have a few more frames in case I need a slowmotion, the movie (when played back at 60 fps) looks too "fluid, fast", like a low-budget documentary movie or something like that.
The reason: I need to record all the scenes in 60 fps, because I don't know which of them I will need in slowmotion later. I cannot record in 24 fps, but I do want the final cut to look as if it was recorded in 24.
You can, there's a lot of frame blending algorithms that will do it for you. That said, none of them is really great. All your 60fps footage will have a different look than your 24fps footage. You flat out cannot evenly go from 60fps to 24fps, there's just too little overlap in where the frames actually show up on a timeline. For frame conversions of that magnitude (24p->60i for TV, for example), the big boys have traditionally used telecine/telesync setups where they would literally film an image projected from a movie reel with a television camera.
It would look quite watchable, though not as natural as anything shot at 24fps (or 48, or 72, etc). It would have a slight effect analogous to 3:2 pulldown, an effect Americans are very familiar with from all the 24fps films shown on their TVs and DVDs. Pans would appear slightly more busy or as having an extra ghost. Rolling credits may be affected more than other content and may need to be re-generated, if best results are to be desired.
As @JaredK said above, 48fps would be the frame rate to use, the problem is that consumer cameras do not shoot with this frame rate. Therefore, use 50p instead with at least 1/50 shutter speed. You will be able to convert to clean 25p by throwing out every other frame, or to 25p with 0.5x slo-mo. 25p is fine for YouTube. If you want actual 24p, just slow it down 4%.
I have a canon 80D and I want to shoot all my video using 60fps and 1080p resolution. However, I want to do that for 2 reasons, one is to have the ability to use slow motion when I need it, and 2 is to convert the video to 24fps non slo-mo cinematic footage.
Rendering at 60fps, importing 60 fps in after effects and rendering at 60 fps looks great, but as I need to down to 30 frames (29.97) at the end, when I do that in the after effects just by changing the output to 30 fps to Instead of the original 60, it loses much of the fluidity of movement, and have no sudden movements in animation.
If i render with 30 fps at a lower resolution its ok, but in full HD 30 fps you feel the problem.
Is there any way in After Effects or another program that takes advantage of those frames the most to create some kind of interpolation to convert the 60 to 30 fps?
or in this case I will have to render again in another way to get good at 30 fps ? actually not going to have that time to render again, but at least I will know.
An animation looks smooth when the difference from one frame to the next is subtle. The smoothness in your animation comes from the high frame rate. By cutting the frame rate in half, you are increasing the difference from one frame to the next, and thus decreasing smoothness.
I have a video that is incorrectly labelled at 30fps, it is actually 60fps and so looks like it's being played at half speed. The audio is fine, that is, the soundtrack finishes half way through the video clip. I'd like to know how, if possible to fix this, that is double the video speed, making it 60fps and meaning that the audio and video are synced.
This was originally a video that was incorrectly exported as 30fps when really it was 60, so the video was playing at half the speed for twice a long, with the audio track finishing half way through. The above fixed this, sped up the video, without loosing frames, it now plays at 60fps, normal speed and is in sync with the audio.
This is a ghetto way of achieving 60fps footage. You can also use this technique on footage from other lower end cameras such as the Mobius. Please note that this is not saying the converted video will definitely look as good as videos recorded at 60fps, or definitely look better than the original 30fps footage. You should give that a try and decide by yourself.
I learned an effective tool that features the function of change video frame rate from this guide (videograbber.net/convert-video-60fps.html ). It is also equipped with a video editor that offers multiple editing options.
I've purchased an Arduino Vidor 4000 ESP board on Amazon due to it having an FPGA chip built in, and I was searching for anything on Google involving Pre-HDMI inputs (composite S-Video/Component with audio, VGA, SCART, etc.) and found nothing about anything on video inputs to convert the Vidor 4000 into an FPGA Scaler. Would it be possible to use a composite S-video component, etc. to USB converter (with 60FPS) attached to the Arduino's micro USB input with an OTG cable or adapter (while supplying power to it with a LiPo battery (with a charge controller and an on/off switch), or a dummy battery using a USB cable with jumper wires), and add the HDMI output to make a video scaler/converter that can de-interlace signals from 240p and above to 1080p HD 60 FPS without any input lag, audio and video delays, have an option for scanlines, and aspect ratio ranging from 4:3 to 16:9 while having a good crystal clear quality?
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