IT also demonstrates that the criticism of the XBOX 360 launch are way
off. 1.4 million for the first two months on sale for the XBOX, vs 1.5
million for the XBOX 360.
The only difference is that the XBOX launched in one region, whereas
the 360 is available in 3.
The net result is the sever lack of stock in each.
That means that between December 2nd and December 31st, 200,000 o so
XBOXs sold in the UK, and 600,000 more XBOX shipped in the US over the
launch day totals.
Obviously a large proportion of these were made prior to the launch, so
were probably looking at 2 months manufacturing total of 1.5 milion -
on a par with the XBOX really.
And going forward, it would mean they are making around 850,000 a
month, or 2.5 million over 3 months.
THey really needed to be making closer to 950,000 - 1,000,000 a month
to meet targets.
Since each and every unit made has been sold (bar the 100,000 or so at
launch in Japan), this means we can confidently say that these are all
machines in peoples homes.
Last time I looked, there were around 50,000 auctions completed over
the last couple of months on Ebay for 360s, so that's a tiny proportion
of the total sold.
Looks like Bliggy is going to have to find a new Analyst that
contradicts Microsofts SEC filings....which would have to mean some
fairly creative Googling since it's illegal to lie to the SEC!
Oops, too late. ;-)
Good on yer, mate.
btw, your relationship with your pecker could be seriously compromised
if you trim your pubes with the same scissors with which you trim your
posts.
XB360's are selling less than Gamecubes here in Japan. I wouldn't say that
there is a severe shortage of units here....just a severe shortage of
demand, lol.
"But analyst Jamie Friedman with Soleil Securities said the company
failed to meet even his reduced expectations for Xbox sales, while also
losing more money than he expected. Microsoft's home and entertainment
division, which includes Xbox, lost $293 million during the quarter,
after earning $55 million in the year-ago period.
Microsoft loses money each time it sells an Xbox 360 console, although
the eventual goal is to break even."
The XFLop NEVER made money and only LOST money over its short 4 year
life, costing Micro$haft an estimated $4 Billion to $5 Billion in
losses. The xflop three-shitty is losing even more for Micro$haft per
console and sales are not enough to even retain minority market share,
much less gain. It needed to gain at least 50% over the XFLop just to
break even in about 4 years. There is no way that is going to happen
now. It is bizarre to the point of mentally deranged that you xflop
fanfairies somehow see an inferior console-wannabe like the xflop
three-shitty that never gains widespread acceptance, continues to
underperform as far as technology, gameplay and games are concerned,
adds nothing to video gaming development except cause developers to go
under or ruin ports of successful games, loses money constantly and
continuously, and just generally lowers the scale for hardware and game
quality.
Not true. The Xbox division turned a $84 million profit in one quarter.
Q3 2004 if I remember right, all thanks to Halo 2. Lesse here... Yup.
"The news comes just months after the company reported the Xbox
division's very first operating profit of $84 million."
- Jordan
:)
--
XBL Gamertag: ScoopeX
Currently Playing - Halo 2 - XBOX 360.
Xbox.com - Founding member. :)
CD PLAY : Shapeshifters - incredible extended album version
He was only trying to help.
A reach round ?
;)
What if you have a blunt pecker as in choobs case ?
But in japan people eat cat and dog meat like a maccy d burger.
lol. ;)
You really blow me away with how stupid you seem, Jackass Jordan. It is
a real wonder how you are functioning on your own, much less in that
Beaverton car lot. You must be a real asset around there, or some kind
of ass. I guess you don't need to know basic economics when it is a
'charity' car lot.
Here is an example that even your Special Education mind should be
able to understand. You go to Vegas with $5,000. You lose $1000 the
first day, you lose another $1000 on the second day, you lose another
$1000 on the third day. In the beginning of the fourth day, you put in
$100 and hit a $200 payback. You just made $100, right? Then, you
proceed to lose $1,100 during the rest of the day. On the fifth day,
you lose $1000. Here is your basic arithemetic question. What do you
have as you are ready to leave Vegas on the sixth day? $5,000 - $1000 -
$1000 - $1000 + $100 - $1100 - $1000 = 0. Did you make or lose money?
By your way of thinking, you somehow come away thinking you made $100
but your pocket is still empty. You aren't getting this yet, are you?
Well, it is a good thing there is that 'charity' car lot in Beaverton
there, where they give cars away and still 'make money'.
Microsoft is a long-term player, they have goals 10-15 years away.
Unlike certain other companies (Nintendo, Sega, 3d0) that have just one
core business, they can afford to continue ploughing money into a
project.
You know full well that the real reason the XBOX division posts losses
is because it is all investment at this stage.
In the last 5 years, they have developed and launched 2 completely new
consoles, built up a completely new console brand, bought at least 2
games developers, set up a world class online games service, and
created a new development environment (XNA).
Frankly I'd be stunned if that didnt set them back so much that any
profitability is years off.
But then you hate to admit these things because somehow, the admission
that MS is a long-play company scares you.
They give away MSN Messenger, yet it costs them money to develop it.
Same with Windows Media Player, Internet Explorer, Windows Live, and
many other technologies.
Microsoft went from 0 browser market-share to 90% domination through
sheer brute force.
That got them into lots of trouble, but it was another example of their
long term planning.
Frankly you seem totally scared at the moment Mr Merk - responding with
little more than re-iterations of your original post, hoping, it seems,
that we'll forget that you are totally bitchslapped.
More links: Enjoy!
http://www.geeknewz.com/comments.php?catid=3&id=4222
Xbox makes profit, shocker
MICROSOFT'S Home Entertainment division - responsible for the Xbox
console - has posted its first ever quarterly profit.
While the Xbox has always been considered a loss leader for the next
generation of consoles, the Christmas period has given the platform a
boost into profitability.
Strong hardware sales, coupled with the phenomenally successful Halo 2,
means that Microsoft made $84 million on total sales of $1.41 billion.
This is compared to a loss made this time last year of $397 million on
$1.27 billion.
http://forums16.consumerreview.com/showthread.php?t=4192
Xbox Turns a Profit
For the first time, Microsoft's game gamble pays off -- and nicely.
By David Adams
January 27, 2005 - Microsoft today announced its fiscal Q2 earnings.
This may be exciting news for business investors and tech-sector
analysts, but for gaming fans, there's really only one tidbit which
stands out. But it's a big one: the Xbox is profitable.
This quarter marks the first profitable quarter for Microsoft's home
and entertainment division, home of the Xbox. The division showed an
operating income of $84 million in Q2, compared to a loss of $397
million in the same period last year.
Why such a dramatic change? This year, the Xbox has grown significantly
in market share and in terms of gamer cred, no doubt. But Microsoft is
quick to credit Halo 2 and the subsequent growth of Xbox Live for the
system's rushing success recently. That's a story we'll go with.
Of course, the next console generation looms, and it's not at all
certain who will prevail. It's easy to put money on Sony, as
PlayStation momentum is obvious, but it can no longer be said that
Microsoft will start at a distant second. Hopefully later this year,
much more will be clear. Stay tuned.
It can be done. All you need is a game that sells 6 million copies in a
couple of months, and yes, you can make money.
He's not going to change now, is he?
Yes, but 1.2 million of them are being auctioned on eBay.
And MS has had less-than-successful initiatives. Microsoft Bob was a
failure. Microsoft Java was utterly shot down by the courts, and MSN trying
to replace Google as a websearch engine has been an utter failure.
"Magnulus" <Magn...@bellsouth.net> wrote in message
news:pVvCf.10252$3m4....@bignews5.bellsouth.net...
Well, they don't have unlimited pockets, but when their software
department continues to basically mint money, and they have billions, in
cash, in the bank their pockets are much, much deeper than Sony's or
Nintendo's.
> Actually, Microsoft as a company is slowing down in terms of growth. They
> are not unlike in many ways... Sony. Microsoft at some point has to turn a
> profit with the XBox, or they will have to get out of videogaming and focus
> on other areas that they need to focus on.
At some point, yes. But where that point "is", is up for debate. Had
Sony experienced the same performance from their PS1 as Microsoft did with
the Xbox, I doubt there would have been a PS2. Microsoft, meanwhile,
admits to going in with the Xbox expecting it to not be profitable - much
less break even - for them. With the rest of the company doing well, they
can certainly afford to finance a long term project that might take years
before it will realize any profits.
As for their growth slowing down, remember that Microsoft's next big OS just
around the corner (well, about a year away) Corporate pre-sales alone should
put another couple billion into Microsoft's pockets.
They'll be calling it Windows BMIO (Blig Merk is Owned).
Nope, Windows FE (Fanboy Edition)