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Last DirectX for WinXP SP3 x86? 9.0c or 9.0d?

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Greegor

unread,
Nov 29, 2012, 8:34:15 AM11/29/12
to
When I went to find the latest DirectX it appeared
that 9.0c was the last "vintage" for WinXP.

I got a "runtime redistributable" and installed it
but some instructions I found for confirming the
version installed on a machine required using
DXDIAG which is NOT in the "runtime redistributable".

So then I looked at a MS page with a September 8 2009
SDK package and noticed this:

http://www.microsoft.com/en-us/download/details.aspx?id=23549

[ some ways down ... ]

August 2009 D3D9D.dll is Versioned for Windows XP SP2

The D3D9D.dll that is included in the August 2009 DirectX SDK is
versioned for Windows XP SP2. If you use this DLL on Windows
XP SP3 with an application that uses the Windows Presentation
Framework (WPF), the code in the DLL will assert. This issue
does not occur on Windows Vista or Windows 7. If you require
only debug output, that is you do not require symbols, you could
also use the checked version of D3D9.dll, which is compatible
with Windows XP SP3. Just rename the checked D3D9.dll to
D3D9D.dll. The checked version of D3D9.dll is available to
MSDN subscribers.

---------------------------------

Can somebody help me interpret this mess?

D3D9D stands for DirectX 3D version 9D correct?

Does this mean that the last version of
DirectX for Windows XP is actually
DirectX 9.0d with 3D?

Or is this D39D.dll actually a sub part of Direct X?

Is it possible that 9.0c is the last version but that
a sub-part was updated inside of that?

What the heck IS Windows Presentation Framework
this D3D9D upstages or "asserts" over?

WPF is not an early (2009) term for .NET Framework is it?

Can anybody give me a definitive answer about whether
9.0c or 9.0d (D3D9D.DLL) is the last DirectX for
WinXP Pro SP3 x86?

I've given up on .NET Framework 1,2,3.0,3.5,4 finally but
does the way this D3D9D.dll "asserts" have any implications
for people running the .NET Framework monstrosity?

Are DirectX 9.0c or DirectX 9.0d being pushed by Microsoft Update
site?

David H. Lipman

unread,
Nov 29, 2012, 9:11:36 AM11/29/12
to
From: "Greegor" <gree...@gmail.com>

> When I went to find the latest DirectX it appeared
> that 9.0c was the last "vintage" for WinXP.
>

Why are you Multi-Posting to all those news groups and not one is a
m.p.directx.* news group ? They exist!

For example:
What does m.p.windowsxp.setup_deployment have to with an update of an OS
sub-component ?


--
Dave
Multi-AV Scanning Tool - http://multi-av.thespykiller.co.uk
http://www.pctipp.ch/downloads/dl/35905.asp

Greegor

unread,
Nov 29, 2012, 9:27:56 AM11/29/12
to
On Nov 29, 8:11 am, "David H. Lipman" <DLipman~nosp...@Verizon.Net>
wrote:
> From: "Greegor" <greego...@gmail.com>
>
> > When I went to find the latest DirectX it appeared
> > that 9.0c was the last "vintage" for WinXP.
>
> Why are you Multi-Posting to all those news groups and not one is  a
> m.p.directx.* news group ?  They exist!
>
> For example:
> What does  m.p.windowsxp.setup_deployment  have to with an update of an OS
> sub-component ?

What would Windows XP setup and deployment have to do
with setting up a Microsoft windows component called
DirectX?

Surely you jest.

Every usenet group on the list is about Windows XP.

As I assume you KNOW, Windows XP support is
coming to a close next year.

On top of that, usenet newsgroups have been
collapsing for lack of use. Usenet itself is fading as well.

Rounding up the last and best versions of
Windows installs and updates should be of
interest to anybody associated with Windows XP.

If you're going to just walk away from Windows XP
then why would you care about these issues?

David H. Lipman

unread,
Nov 29, 2012, 9:57:48 AM11/29/12
to
From: "Greegor" <gree...@gmail.com>

> On Nov 29, 8:11 am, "David H. Lipman" <DLipman~nosp...@Verizon.Net>
> wrote:
>> From: "Greegor" <greego...@gmail.com>
>>
>>> When I went to find the latest DirectX it appeared
>>> that 9.0c was the last "vintage" for WinXP.
>>
>> Why are you Multi-Posting to all those news groups and not one is a
>> m.p.directx.* news group ? They exist!
>>
>> For example:
>> What does m.p.windowsxp.setup_deployment have to with an update of an
>> OS
>> sub-component ?
>
> What would Windows XP setup and deployment have to do
> with setting up a Microsoft windows component called
> DirectX?
>
> Surely you jest.

No. This is NOT a case of yolu installing Windows XP from scratch nor
deploying WinXP in an evironment. You are discussing updating a
sub-component of WinXP (that happens to exist in multiple OS versions ) and
thus m.p.windowsxp.setup_deployment is not a valid news group.


>
> Every usenet group on the list is about Windows XP.

That doesn't make it correct to post to all of them and you failed to even
post in the m.p.directx.* hierarchy. If you are going to discuss DirectX
under XP the look under m.p.directx.* for an appropriate news group.


>
> As I assume you KNOW, Windows XP support is
> coming to a close next
> year.
>

That's a moot point.

John Smith

unread,
Nov 29, 2012, 11:29:53 AM11/29/12
to
"Greegor"

DirectX 9.0c (4.09.0000.0904)for Win-DXP SP3

< http://www.falconfly.de/directx.htm >
All DirectX Drives here.........


DirectX 9.0c After Updates::
------------------
DirectX Components
------------------
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 11/25/2012 16:17:34 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 11/25/2012 16:17:25 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 11/25/2012 16:17:27 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 11/25/2012 16:17:28 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 11/25/2012 16:17:29 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 11/25/2012 16:17:29 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 11/25/2012 16:17:30 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 11/25/2012 16:17:31 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 11/25/2012 16:17:31 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 11/25/2012 16:17:32 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 11/25/2012 16:17:35 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:35 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:35 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:35 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:36 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:34 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:34 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 11/25/2012 16:17:33 223232 bytes
ddraw.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 279552 bytes
ddrawex.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 10496 bytes
d3d8.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 1179648 bytes
d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 8192 bytes
d3d9.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 436224 bytes
d3dim700.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:51 824320 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 34816 bytes
dplay.dll: 5.00.2134.0001 English Final Retail 8/10/2004 06:00:00 33040 bytes
dplayx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 229888 bytes
dpmodemx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 23552 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 8/10/2004 06:00:00 42768 bytes
dpwsockx.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 57344 bytes
dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:17 29696 bytes
dpnsvr.exe: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:17 17920 bytes
dpnet.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 375296 bytes
dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:09:20 3072 bytes
dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:09:19 3072 bytes
dpvoice.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 212480 bytes
dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:18 83456 bytes
dpvvox.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 116736 bytes
dpvacm.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 21504 bytes
dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 35328 bytes
dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 60928 bytes
dpserial.dll: 5.00.2134.0001 English Final Retail 8/10/2004 06:00:00 53520 bytes
dinput.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 158720 bytes
dinput8.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 181760 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 44032 bytes
diactfrm.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 394240 bytes
joy.cpl: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:41 68608 bytes
gcdef.dll: 5.01.2600.0000 English Final Retail 8/10/2004 06:00:00 76800 bytes
pid.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:02 35328 bytes
dsound.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 367616 bytes
dsound3d.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 1293824 bytes
dswave.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 19456 bytes
dsdmo.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 181248 bytes
dsdmoprp.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 71680 bytes
dmusic.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 104448 bytes
dmband.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 28672 bytes
dmcompos.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 61440 bytes
dmime.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 181248 bytes
dmloader.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 35840 bytes
dmstyle.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 105984 bytes
dmsynth.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 103424 bytes
dmscript.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 82432 bytes
system.dll: 1.00.3705.6098 English Final Retail 5/12/2012 02:44:23 1179648 bytes
system.dll: 1.01.4322.2500 English Final Retail 11/16/2012 03:20:39 1232896 bytes
dx7vb.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 619008 bytes
dx8vb.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 1227264 bytes
dxdiagn.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:52 2113536 bytes
mfc40.dll: 4.01.0000.6151 English Beta Retail 9/18/2010 00:53:25 954368 bytes
mfc42.dll: 6.02.8081.0000 English Final Retail 2/8/2011 07:33:55 978944 bytes
wsock32.dll: 5.01.2600.5512 English Final Retail 4/13/2008 18:12:10 22528 bytes
amstream.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:11:49 70656 bytes
devenum.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:11:51 59904 bytes
dxmasf.dll: 6.04.0009.1133 English Final Retail 4/13/2008 18:11:52 498742 bytes
mciqtz32.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:11:56 35328 bytes
mpg2splt.ax: 6.05.2710.2732 English Final Retail 8/5/2005 13:06:50 165376 bytes
msdmo.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:11:59 14336 bytes
encapi.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:53 20480 bytes
qasf.dll: 11.00.5721.5262 English Final Retail 1/30/2009 20:34:02 211456 bytes
qcap.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:12:03 192512 bytes
qdv.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:12:03 279040 bytes
qdvd.dll: 6.05.2600.6169 English Final Retail 11/3/2011 09:28:36 386048 bytes
qedit.dll: 6.05.2600.5512 English Final Retail 4/13/2008 18:12:03 562176 bytes
qedwipes.dll: 6.05.2600.5512 English Final Retail 4/13/2008 11:21:32 733696 bytes
quartz.dll: 6.05.2600.6169 English Final Retail 11/3/2011 09:28:36 1292288 bytes
strmdll.dll: 4.01.0000.3938 English Final Retail 8/26/2009 02:00:21 247326 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 6/2/2004 10:37:03 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 6/22/2000 12:49:24 842240 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 6/22/2000 12:23:46 120320 bytes
ir41_qcx.dll: 4.30.0064.0002 English Final Retail 6/22/2000 12:18:42 338432 bytes
ir50_32.dll: 5.2819.0015.0056 English Final Retail 6/23/2000 09:36:48 745984 bytes
ir50_qc.dll: 5.11.0063.0056 English Final Retail 6/22/2000 12:31:00 198144 bytes
ir50_qcx.dll: 5.11.0064.0056 English Final Retail 6/22/2000 12:31:46 181760 bytes
ivfsrc.ax: 5.11.0015.0056 English Final Retail 6/22/2000 17:11:56 145408 bytes
mswebdvd.dll: 6.05.2600.5857 English Final Retail 8/5/2009 03:01:48 204800 bytes
ks.sys: 5.03.2600.5512 English Final Retail 4/13/2008 13:16:36 141056 bytes
ksproxy.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 129536 bytes
ksuser.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:11:56 4096 bytes
stream.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:45:16 49408 bytes
mspclock.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:39:50 5376 bytes
mspqm.sys: 5.01.2600.5512 English Final Retail 4/13/2008 12:39:52 4992 bytes
mskssrv.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:39:52 7552 bytes
swenum.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:39:53 4352 bytes
mstee.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:39:50 5504 bytes
msdvbnp.ax: 6.05.2710.2732 English Final Retail 8/5/2005 14:01:54 58368 bytes
psisdecd.dll: 6.05.2715.3011 English Final Retail 10/9/2006 16:12:14 235008 bytes
psisrndr.ax: 6.05.2715.3011 English Final Retail 10/9/2006 16:12:30 224256 bytes
ipsink.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 16384 bytes
mpeg2data.ax: 6.05.2710.2732 English Final Retail 8/5/2005 14:01:54 62976 bytes
ndisip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:22 10880 bytes
mpe.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:22 15232 bytes
streamip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:22 15232 bytes
msvidctl.dll: 6.05.2715.3011 English Final Retail 10/9/2006 16:15:52 1669632 bytes
slip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:24 11136 bytes
nabtsfec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:26 85248 bytes
ccdecode.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:24 17024 bytes
vbisurf.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 30208 bytes
msyuv.dll: 5.03.2600.5908 English Final Retail 11/27/2009 11:11:44 17920 bytes
kstvtune.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 61952 bytes
ksxbar.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 43008 bytes
kswdmcap.ax: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:42 91136 bytes
vfwwdm32.dll: 5.01.2600.5512 English Final Retail 4/13/2008 18:12:08 53760 bytes
wstcodec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:24 19200 bytes
wstdecod.dll: 5.03.2600.5512 English Final Retail 4/13/2008 18:12:10 50688 bytes
msdv.sys: 5.03.2600.5512 English Final Retail 4/13/2008 12:46:10 51200 bytes

Greegor

unread,
Nov 29, 2012, 2:30:19 PM11/29/12
to
G > When I went to find the latest DirectX it appeared
G > that 9.0c was the last "vintage" for WinXP.

DHL > Why are you Multi-Posting to all those news
DHL > groups and not one is a m.p.directx.* news
DHL > group ? They exist!
DHL > For example:
DHL > What does m.p.windowsxp.setup_deployment
DHL > have to with an update of an OS sub-component ?

G > What would Windows XP setup and deployment
G > have to do with setting up a Microsoft windows
G > component called DirectX?
G > Surely you jest.

DHL > This is NOT a case of [you] installing
DHL > Windows XP from scratch nor deploying
DHL > WinXP in an evironment.

Perhaps not in the traditional IT sense of operating
a corporate update server and pushing everything
from there to each machine... However, I'm
trying to build an ideal "master" for cloning
to my little "fleet" of identical OEM computers.

DHL > You are discussing updating a
DHL > sub-component of WinXP (that happens
DHL > to exist in multiple OS versions ) and
DHL > thus m.p.windowsxp.setup_deployment
DHL > is not a valid news group.

Even if it were not as extremely OS dependent
as it is, I would still disagree with your view.

G > Every usenet group on the list is about Windows XP.

DHL > That doesn't make it correct to post to all
DHL > of them and you failed to even post in the
DHL > m.p.directx.* hierarchy. If you are going to
DHL > discuss DirectX under XP [then] look under
DHL > m.p.directx.* for an appropriate news group.

Perhaps you are approaching this as a software
developer based on the platform this creates.
You suggest approaching it beginning as a platform.

I am approaching this as a user and see it only
as a necessity extension of WinXP for general
functionality.

If somebody is trying to build a good general-purpose
master system to clone, you would force them
to go to specific usenet groups for each of the
little extensions like Adobe, Java, Codecs, MSE, etc.

Aren't you being a rediculous purist in that sense?

The hierarchy options under microsoft.public.directx:
graphics audio video misc input_devices and
app_compat ( last post May 7 2010 )
( d3dx9_38.dll was discussed in 2008 relative to 64 bit XP )
( D3D9D.dll on XP was apparently only a DEBUG version, in SDK.)

G > As I assume you KNOW, Windows XP support is
G > coming to a close next year.

DHL > That's a moot point.

I disagree. I think that's a GIGANTIC point!

G > On top of that, usenet newsgroups have been
G > collapsing for lack of use. Usenet itself is fading as well.
G >
G > Rounding up the last and best versions of
G > Windows installs and updates should be of
G > interest to anybody associated with Windows XP.
G >
G > If you're going to just walk away from Windows XP
G > then why would you care about these issues?

Context restored at no charge.

Thanks for your help, David.


Apparently the DXDIAG.EXE utility is in C:/WINDOWS/System32
and shows that WinXP Pro SP3 x86 has 9.0c as standard.

I made the mistake before of searching for DXDIAG using the
built in SEARCH for files function which was not indexing
system and hidden files. I'm working on that.

John Smith

unread,
Nov 29, 2012, 4:11:51 PM11/29/12
to
"John Smith" <som...@microsoft.com> wrote in message news:k982i4$sm7$1...@news.mixmin.net...
> "Greegor"
>
> DirectX 9.0c (4.09.0000.0904)for Win-DXP SP3
>
> < http://www.falconfly.de/directx.htm >
> All DirectX Drives here.........
>

No 9.0d
< http://windows.microsoft.com/en-US/windows7/Diagnosing-basic-problems-with-DirectX >

DirectX 10 for Xp here!

DirectX End-User Runtime Web Installer
Version: 9.29.1974 Date published: 4/18/2011
< http://www.microsoft.com/en-us/download/details.aspx?id=35 >


Windows 7 is DirectX 11


John Smith

unread,
Nov 29, 2012, 4:15:20 PM11/29/12
to
David H. Lipman

if Greegor kill file
he will miss out on;;
DirectX-10 for WinXP SP3 x86!

Greegor

unread,
Nov 29, 2012, 4:34:45 PM11/29/12
to
> > DirectX 9.0c (4.09.0000.0904)for Win-DXP SP3
>
> > <http://www.falconfly.de/directx.htm>
> > All DirectX Drives here.........
>
> No 9.0d
> <http://windows.microsoft.com/en-US/windows7/Diagnosing-basic-problems...>

Yup, 9.0d appears to be a diagnostic version.

> DirectX 10 for Xp here!

Not exactly 10 but thanks! Web installer

http://www.microsoft.com/en-us/download/details.aspx?id=35

DirectX End-User Runtime Web Installer

The Microsoft DirectX® End-User Runtime provides updates to 9.0c and
previous versions of DirectX — the core Windows® technology that
drives high-speed multimedia and games on the PC.

Version: 9.29.1974 Date published: 4/18/2011 dxwebsetup.exe 286 KB

Redistributable version of same update:

http://www.microsoft.com/en-us/download/details.aspx?id=8109

DirectX End-User Runtimes (June
2010)ShareEmailHotmailBloggerAOLFacebook

This download provides the DirectX end-user redistributable that
developers can include with their product.

Quick details
Version: 9.29.1974 Date published: 4/18/2011
directx_Jun2010_redist.exe 95.6 MB

JJ

unread,
Nov 29, 2012, 6:24:18 PM11/29/12
to
"John Smith" <som...@microsoft.com> wrote:
> DirectX 10 for Xp here!
>
> DirectX End-User Runtime Web Installer
> Version: 9.29.1974 Date published: 4/18/2011
> < http://www.microsoft.com/en-us/download/details.aspx?id=35 >

DirectX 10 for XP isn't officially exist. The one available on the net are
hacked installation from the official DirectX 10 for Vista+, which
apparently, some of the DLL files are still usable in XP and are manually
repacked in a ZIP file and some are in a third party installer.

Also that link is for DirectX 9.0c (June 2010) version 9.29.1974 whose full
installer is at:

http://www.microsoft.com/en-us/download/details.aspx?id=8109

John Smith

unread,
Nov 30, 2012, 4:59:07 PM11/30/12
to
"Greegor"
you ben coming up with good info on your own..

Keep up to good work ;)

Greegor

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Dec 2, 2012, 1:49:35 AM12/2/12
to
That stuff you posted about an unofficial DirectX 10 is interesting.
Thanks!

Ant

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Dec 2, 2012, 2:02:41 PM12/2/12
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On 12/1/2012 10:49 PM PT, Greegor typed:

> That stuff you posted about an unofficial DirectX 10 is interesting.

Are you going to use it? [grin] I wouldn't.
--
"She's got ants in her pants." --unknown
/\___/\ Ant(Dude) @ http://antfarm.ma.cx (Personal Web Site)
/ /\ /\ \ Ant's Quality Foraged Links: http://aqfl.net
| |o o| |
\ _ / If crediting, then use Ant nickname and AQFL URL/link.
( ) If e-mailing, then axe ANT from its address if needed.
Ant is currently not listening to any songs on this computer.

John Smith

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Dec 2, 2012, 4:29:21 PM12/2/12
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"Greegor" <gree...@gmail.com> wrote in message news:127f2625-c40e-48ae...@r10g2000pbd.googlegroups.com...
> That stuff you posted about an unofficial DirectX 10 is interesting.
> Thanks!

If it not from www.microsoft.com/en-us/download/ it not for windows....


--
Always turning on the Automatic Updates feature in Windows XP.

Faulty uninstall files.
Now you need to know how to use MS Fix-It
< http://fixitcenter.support.microsoft.com/Portal >

John Smith

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Dec 2, 2012, 8:29:12 PM12/2/12
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"Ant" <a...@zimage.comANT> wrote in message news:t5ednduv0fBMOCbN...@earthlink.com...
> On 12/1/2012 10:49 PM PT, Greegor typed:
>
>> That stuff you posted about an unofficial DirectX 10 is interesting.
>
> Are you going to use it? [grin] I wouldn't.

From: Ant <a...@zimage.comANT>
User-Agent: Mozilla/5.0
(Windows NT 5.1; rv:17.0)
Gecko/17.0 Firefox/17.0
SeaMonkey/2.14

It would help,
If you would get,
Windows XP: Home,
Professional,
Media Center OS,
First,
Ant with Linux OS...

Steve Urbach

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Dec 2, 2012, 8:44:56 PM12/2/12
to
ANT use Linux? Ha Ha
NT5.1 is Windows. Firefox (and Mozilla) is multi-platform

Ant

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Dec 2, 2012, 8:47:58 PM12/2/12
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On 12/2/2012 5:29 PM PT, John Smith typed:
I do have remote and local Linux and Mac OS X machines. Windows is my
primary one. :)
--
"To the ant, a few drops of dew is a flood." --Iranian

Greegor

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Dec 2, 2012, 9:34:05 PM12/2/12
to
G > That stuff you posted about an unofficial DirectX 10 is
interesting.

Ant > Are you going to use it? [grin] I wouldn't.

Nope.

John Smith

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Dec 5, 2012, 11:11:35 PM12/5/12
to
"Ant" <a...@zimage.comANT> wrote in message news:d6ydnakLae9QmSHN...@earthlink.com...
> On 12/2/2012 5:29 PM PT, John Smith typed:
>
>> "Ant" <a...@zimage.comANT> wrote in message
>> news:t5ednduv0fBMOCbN...@earthlink.com...
>>> On 12/1/2012 10:49 PM PT, Greegor typed:
>>>
>>>> That stuff you posted about an unofficial DirectX 10 is interesting.
>>>
>>> Are you going to use it? [grin] I wouldn't.
>>
>> From: Ant <a...@zimage.comANT>
>> User-Agent: Mozilla/5.0
>> (Windows NT 5.1; rv:17.0) Gecko/17.0 Firefox/17.0 SeaMonkey/2.14
>>
>> It would help, If you would get, Windows XP: Home, Professional, Media
>> Center OS, First, Ant with Linux OS...
>
> I do have remote and local Linux and Mac OS X machines. Windows is my
> primary one. :)

Steve Urbach
Believe all you have is a Windows,

I see the Linux post here,
But I did not know
or see the Mac OS X here..

So you use the Mac to make Software... ;)

John Smith

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Dec 5, 2012, 11:21:03 PM12/5/12
to
"Greegor" <gree...@gmail.com> wrote in message news:b801c80d-732e-4da8...@6g2000pbh.googlegroups.com...
Ant will open it up,
like a can of StarKisk,
just to see if it is,
Chunk Light Tuna,
or just a CatFish

Steve Urbach

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Dec 6, 2012, 4:37:09 AM12/6/12
to
You replied to the wrong person.
ANT says he DOES have other systems.
I only have W and L
I post with Agent, which integrates best with W (URL links are a PITA with
Wine, which want to run a Windows browser, instead of allowing URL's in
messages to be handled by the primary OS's browser. Maintaining bookmarks over
3 browsers is a royal PITA )

John Smith

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Dec 7, 2012, 8:24:25 AM12/7/12
to
"Steve Urbach" <drago...@NOTmindspring.com> wrote in message news:ofp0c8hvr84h2ktru...@4ax.com...
> On Wed, 5 Dec 2012 22:11:35 -0600, "John Smith" <som...@microsoft.com> wrote:
>
>>"Ant" <a...@zimage.comANT> wrote in message news:d6ydnakLae9QmSHN...@earthlink.com...
>>> On 12/2/2012 5:29 PM PT, John Smith typed:
>>>
>>>> "Ant" <a...@zimage.comANT> wrote in message
>>>> news:t5ednduv0fBMOCbN...@earthlink.com...
>>>>> On 12/1/2012 10:49 PM PT, Greegor typed:
>>>>>
>>>>>> That stuff you posted about an unofficial DirectX 10 is interesting.
>>>>>
>>>>> Are you going to use it? [grin] I wouldn't.
>>>>
>>>> From: Ant <a...@zimage.comANT>
>>>> User-Agent: Mozilla/5.0
>>>> (Windows NT 5.1; rv:17.0) Gecko/17.0 Firefox/17.0 SeaMonkey/2.14
>>>>
>>>> It would help, If you would get, Windows XP: Home, Professional, Media
>>>> Center OS, First, Ant with Linux OS...
>>>
>>> I do have remote and local Linux and Mac OS X machines. Windows is my
>>> primary one. :)
>>
>>Steve Urbach
>>Believe all you have is a Windows,
>>
>>I see the Linux post here,
>>But I did not know
>>or see the Mac OS X here..
>>
>>So you use the Mac to make Software... ;)
>>
> You replied to the wrong person.

No Steve I posted a reply to ANT,
but the right person read it.... ;)

> ANT says he DOES have other systems.
> I only have W and L

On the same machine?

> I post with Agent, which integrates best with W (URL links are a PITA with
> Wine, which want to run a Windows browser, instead of allowing URL's in
> messages to be handled by the primary OS's browser. Maintaining bookmarks over
> 3 browsers is a royal PITA )

use WLM for eternal-september.org,
it's a Sweet KITA..

Steve Urbach

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Dec 7, 2012, 9:44:38 AM12/7/12
to
I see what happened. somehow the reply indent on my sig got removed on your
post and it appeared you were addressing me.. Scrolling to the top, I see
'Ant' as the replyto.

John Smith

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Dec 7, 2012, 7:43:19 PM12/7/12
to
Steve it ok I like here from you too.......

Greegor

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Jan 4, 2013, 12:53:39 AM1/4/13
to
OK, I'm firmly convinced that for Win XP, DirectX 9.0c is the
latest installable DirectX module.

But I got a casual (easy) game collection CD for the holidays
that is for Windows XP, but requires DIRECTX 9.0
in the video card and didn't like the 9.0c SW module.

I also looked into video cards to possibly upgrade
enough to run W7 or W8 fairly well and noticed
that various video cards have DIRECTX 10 or ? in them.

Apparently this opens the door to having Direct X 10 or 11
on a Windows XP computer.

Why would DIRECTX 9.0 in a vid card work better
than the DirectX 9.0c software module for a game?

Is there a lot of other software that runs on WinXP
but can even use DIRECTX 10 (in video hardware)?

It's not like these are slow computers where
software DirectX runs slow or anything...

Is hardware DIRECTX 10 or 11 fairly common
for on board video in newer mother boards?

Paul

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Jan 4, 2013, 1:35:17 AM1/4/13
to
Greegor wrote:
> OK, I'm firmly convinced that for Win XP, DirectX 9.0c is the
> latest installable DirectX module.
>
> But I got a casual (easy) game collection CD for the holidays
> that is for Windows XP, but requires DIRECTX 9.0
> in the video card and didn't like the 9.0c SW module.
>
> I also looked into video cards to possibly upgrade
> enough to run W7 or W8 fairly well and noticed
> that various video cards have DIRECTX 10 or ? in them.
>
> Apparently this opens the door to having Direct X 10 or 11
> on a Windows XP computer.

No, it does not.

The door remains firmly shut on WinXP users.

They get DirectX 9.0c, as their named standard.

DirectX 10 and 11 are an architectural change. As to
which element does what when it comes to graphics. The
WinXP OS is not prepared for this (and, it was done
on purpose, just to stick a knife in the ribs of
WinXP users).

http://www.anandtech.com/show/2116/2

"Virtual Memory

Microsoft is taking tighter control of graphics memory
with it's new driver model, and thus is able to provide
virtual memory support for the graphics memory subsystem.
What this means is that games no longer need to worry
about running out of graphics memory.
"

WinXP doesn't know anything about that.

>
> Why would DIRECTX 9.0 in a vid card work better
> than the DirectX 9.0c software module for a game?
>
> Is there a lot of other software that runs on WinXP
> but can even use DIRECTX 10 (in video hardware)?
>
> It's not like these are slow computers where
> software DirectX runs slow or anything...
>
> Is hardware DIRECTX 10 or 11 fairly common
> for on board video in newer mother boards?

Enjoy your WinXP. Enjoy your DirectX 9.0c for as long
as drivers are offered to make it possible with modern
video cards.

Once WinXP is off life support, the video card manufacturers
will not feel inclined to continue DirectX 9.0c support.
It costs them money to continue to regression test that
everything still works in WinXP, so the day after WinXP support
is dropped by Microsoft, ATI and NVidia will be "dancing in
the streets" as they eject WinXP support from their buildings.

If you like your old DirectX 9.0c video games, make sure
you've bought a card (by now) to play them with.

Paul

JJ

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Jan 4, 2013, 9:47:10 PM1/4/13
to
Paul <nos...@needed.com> wrote:
> DirectX 10 and 11 are an architectural change. As to
> which element does what when it comes to graphics. The
> WinXP OS is not prepared for this (and, it was done
> on purpose, just to stick a knife in the ribs of
> WinXP users).
>
> Enjoy your WinXP. Enjoy your DirectX 9.0c for as long
> as drivers are offered to make it possible with modern
> video cards.
>
> Once WinXP is off life support, the video card manufacturers
> will not feel inclined to continue DirectX 9.0c support.
> It costs them money to continue to regression test that
> everything still works in WinXP, so the day after WinXP support
> is dropped by Microsoft, ATI and NVidia will be "dancing in
> the streets" as they eject WinXP support from their buildings.
>
> If you like your old DirectX 9.0c video games, make sure
> you've bought a card (by now) to play them with.

Hopefully, VirtualBox can emulate DX9 functions from a DX10+ card. Or,
can it do it already? I don't have a DX10 card.

JJ

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Jan 4, 2013, 9:50:00 PM1/4/13
to
Paul <nos...@needed.com> wrote:
> DirectX 10 and 11 are an architectural change. As to
> which element does what when it comes to graphics. The
> WinXP OS is not prepared for this (and, it was done
> on purpose, just to stick a knife in the ribs of
> WinXP users).
>
> Enjoy your WinXP. Enjoy your DirectX 9.0c for as long
> as drivers are offered to make it possible with modern
> video cards.
>
> Once WinXP is off life support, the video card manufacturers
> will not feel inclined to continue DirectX 9.0c support.
> It costs them money to continue to regression test that
> everything still works in WinXP, so the day after WinXP support
> is dropped by Microsoft, ATI and NVidia will be "dancing in
> the streets" as they eject WinXP support from their buildings.
>
> If you like your old DirectX 9.0c video games, make sure
> you've bought a card (by now) to play them with.

Greegor

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Jan 6, 2013, 4:04:10 AM1/6/13
to
http://www.amd.com/US/PRODUCTS/NOTEBOOK/GRAPHICS/ATI-MOBILITY-HD-5400/Pages/hd-5450-specs.aspx

This DIRECTX 11 card has DRIVERS for WinXP and W7.

If the DIRECTX 11 hardware and firmware can't
be used in WinXP then what does the driver
do with it?

Would a game application actually prefer
DIRECTX 9 hardware/firmware to the
DirectX 9.0c software module?

I see a card that has shaders and stuff for DIRECTX9.
Would the DirectX 9.0c software module USE that stuff?

http://www.amd.com/us/products/desktop/graphics/other/Pages/x1300-specifications.aspx

I found when studying upgrade options that
back when the upper CPU chips were $500
or $600 each, upgrading seemed less worthwhile
but now those same chips are $10 to $30
like the high end ones with hw Virtualization.

When a CPU that used to go for $600 sells
for $30, upgrading isn't so far fetched.

Paul

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Jan 6, 2013, 5:17:23 AM1/6/13
to
"Certified drivers for Windows 7, Windows Vista, and Windows XP"

Presumably, not the same driver. The driver would work with
things usable by the target OS.

If it didn't support DirectX 9, there'd be no point listing
a Windows XP driver.

Using another card as an example...

http://www.amd.com/us/press-releases/Pages/amd-press-release-2009sep22.aspx

"superior performance in the latest DirectX 11 games, as well as in
DirectX 9, DirectX 10, DirectX 10.1 and OpenGL titles"

I don't know if I can come up with a search term specific
enough to find a table with that information in it.

WinXP uses an XDDM driver, while the later OSes have some
flavor of WDDM driver.

Notice they do mention backward compatibility so that
WDDM can support older titles.

http://en.wikipedia.org/wiki/WDDM

"The WDDM specification requires at least Direct3D 9-capable video card
and the display driver must implement the device driver interfaces for
the Direct3D 9Ex runtime in order to run legacy Direct3D applications;
it may optionally implement runtime interfaces for Direct3D 10/10.1
and higher."

But the driver for WinXP would be XDDM. It means it is quite possible
the hardware has to support more than one variation in its interface.
It also means, you could run into a video device, that no longer
has support for XDDM. While WDDM has some backward compatibility
defined for it, there's nothing to say ATI/NVidia have to support
XDDM forever on new designs. They could drop it at any time,
simultaneous with stopping WinXP driver support.

(Ref here)
http://download.microsoft.com/download/7/E/7/7E7662CF-CBEA-470B-A97E-CE7CE0D98DC2/GraphicsGuideWin7.docx

Paul

Greegor

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Jan 7, 2013, 1:32:07 AM1/7/13
to
> While WDDM has some backward compatibility
> defined for it, there's nothing to say ATI/NVidia have to support
> XDDM forever on new designs. They could drop it at any time,
> simultaneous with stopping WinXP driver support.

If they want to abandon the population of XP users, then
used hardware and support archives would take up the slack.

Durable goods like computers should not be obsoleted and
scrapped/landfilled because they're 3 years old, or because
a big OS vendor wants to DRIVE obsolescence of hardware
without regard to speed benchmarks.
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