I want to use functions in the d3dx10math.h file. So I need to include it
into my project. How should I add this file to my project.
Should I copy it from its source into my project dir?
Or should I leave it where it is? If I do, how do I add it to my project so
its pulled in when compiling.?
Furthermore, this means your application makes use of some version of
D3DX10_*.DLL which is NOT included as part of the OS. It is installed by the
DirectX SDK Setup for development. Users of your application will need to
use the REDIST. See the DirectX Installation for Game Developers article:
<http://msdn.microsoft.com/en-us/library/bb219742(VS.85).aspx>
--
-Chuck Walbourn
SDE, XNA Developer Connection
This posting is provided "AS IS" with no warrenties, and confers no rights.
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