'XnFPS.exe': Loaded 'C:\Windows\System32\glu32.dll'
'XnFPS.exe': Loaded 'C:\Windows\System32\ddraw.dll'
'XnFPS.exe': Loaded 'C:\Windows\System32\dciman32.dll'
'XnFPS.exe': Loaded 'C:\Windows\System32\setupapi.dll'
'XnFPS.exe': Unloaded 'C:\Windows\System32\opengl32.dll'
'XnFPS.exe': Unloaded 'C:\Windows\System32\ddraw.dll'
'XnFPS.exe': Unloaded 'C:\Windows\System32\setupapi.dll'
'XnFPS.exe': Unloaded 'C:\Windows\System32\dciman32.dll'
'XnFPS.exe': Unloaded 'C:\Windows\System32\glu32.dll'
Anyone any ideas on what could be causing this?
Alan
Alan Abram <all_el...@msn.com> spake the secret code
<ramdndDdooqGCs7V...@giganews.com> thusly:
>On my current project i have the strange error that calling
>SwapBuffers(hDc) is causing the following DLL's to be constantly loaded
>and unloaded every frame.
If you are using Direct3D, why are you calling SwapBuffers?
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://www.xmission.com/~legalize/book/download/index.html>
Legalize Adulthood! <http://blogs.xmission.com/legalize/>
I've seen as weird elsewhere. I grab a hammer
and beat a LoadLibrary call in (once per DLL,
to bump the count so it won't unload). Pay
the lady on the way out.
--
40th Floor - Software @ http://40th.com/
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I was following a tutorial and it called swap buffers, so i guessed i
was meant to.
Alan Abram <all_el...@msn.com> spake the secret code
<Uc6dnVx2yYua3svV...@giganews.com> thusly:
SwapBuffers is an OpenGL function. Try an OpenGL newsgroup.