I'm using VC++ 2005 and MFC and have an application which I want in two
different versions. I'm using #define and #ifdef to make the two versions
and this works perfectly in the code.
My problem is that I have some menu items that should be there or not
depending on the same #define.
I see that Resources has it's own Preprocessor Defines, but what I can't
see is how I shall use the #ifdef?
Where do I set the #ifdef condition??
Please help!
// Anders
--
English is not my first, or second, language
so anything strange, or insulting, is due to
the translation.
Please correct me so I may improve my English!