Also, GetEditControl() implies (to me at least) that I can get a CEdit
pointer edit an item (or subitem?) in a CListCtrl. But I can't see how to
specify the item or subitem to be edited. I have a different CListCtrl with
a number of items that I would like to edit in place to allow the user to
configure something.
Thanks for any suggestions.
Bill
"Bill Brehm" <don't want spam> wrote in message
news:OFHl1Rfr...@TK2MSFTNGP04.phx.gbl...
> MFC 6.0. The Help implied that I can hide an item in a CListCtrl. But I
In circumstances like this I
- derive my own class from CListBox
- store in it a collection of ALL objects which can be selected (usually in
a vector)
- add to the list box only those which need to be seen.
- in particular I put the text I want to show in the list item, and store a
pointer to the corresponding object as the list item's data.
When the set of objects I want to show changes, I
- empty everything out of the list,
- add the new set of objects I want to show in the same way.
HTH
Dave
--
David Webber
Author of 'Mozart the Music Processor'
http://www.mozart.co.uk
For discussion/support see
http://www.mozart.co.uk/mozartists/mailinglist.htm
Your idea was my plan B. Problem is I have a lot of items in my list so
deleting everything out and re-adding everything takes quite some time.
That's why I was looking for a plan A. Are you saying I guess that there is
no way to hide items or size a row?
Is there a way to edit in place?
Thanks,
Bill
"David Webber" <da...@musical-dot-demon-dot-co.uk> wrote in message
news:eJ9gLqgr...@TK2MSFTNGP02.phx.gbl...
Look into virtual listboxes or virtual list controls. You don't need to keep re-adding
everything
joe
Joseph M. Newcomer [MVP]
email: newc...@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm
Good point about the zero sized row.
I already provide all the data to the list control via the callback
OnGetdispinfoList(). I set the Owner Data attribute without changing
anything else. Apparently the lParam is no longer stored in the item so my
program displays the first item in each location. I can use the iItem number
instead to solve that and it looks correct. Sorting gives an ASSERT now but
that depends on lParam too so it's not surprising. However, how do I solve
that because I can't get at the iItem number in the compare function.
Also, how do I deal with the number of items in the list control? I could
imagine I just set the size of the list to the total number of items I
should be displaying. It should be fast to do that - the control just
allocates or deallocates memory. Is that correct?
Lastly, is it possible to edit a list control subitem in place? If not, what
is the purpose of EditLabel()? Oh wait. I set Edit Labels. Now I can get an
in place edit of the first column. How can I do the other columns?
Thanks,
Bill
"Joseph M. Newcomer" <newc...@flounder.com> wrote in message
news:g8at14dqekitbjphp...@4ax.com...
>Joe,
>
>Good point about the zero sized row.
>
>I already provide all the data to the list control via the callback
>OnGetdispinfoList(). I set the Owner Data attribute without changing
>anything else. Apparently the lParam is no longer stored in the item
****
In a virtual control, indeed, there is no data storage at all.
****
>program displays the first item in each location. I can use the iItem number
>instead to solve that and it looks correct. Sorting gives an ASSERT now but
>that depends on lParam too so it's not surprising. However, how do I solve
>that because I can't get at the iItem number in the compare function.
****
Tom Serface is our virtual-CListCtrl guru, perhaps he can answer this. I've not used
virtual controls because I typically have a small number of items to store, and there are
only a few cases where I *should* have used one, but because it was not a "product
deliverable" but a personal hobby project, I didn't bother.
****
>
>Also, how do I deal with the number of items in the list control? I could
>imagine I just set the size of the list to the total number of items I
>should be displaying. It should be fast to do that - the control just
>allocates or deallocates memory. Is that correct?
****
For a virtual control, there is no allocation at all, which is why you get the
performance.
***
>
>Lastly, is it possible to edit a list control subitem in place? If not, what
>is the purpose of EditLabel()? Oh wait. I set Edit Labels. Now I can get an
>in place edit of the first column. How can I do the other columns?
****
Due to fundamental failures of design, a CListCtrl only allows the editing of the 0th
elment, making it nearly useless for anything that has sophisiticated constraints (for
example, I'd like the 0th element to be the index, but now I have to get into manipulating
the column order to make the one-and-only-editable-field be the logical column 0 while
displaying some other column in the leftmost position, a real pain). I think there are
some articles in www.codeproject.com on creating a CListCtrl subclass in which any column
can be edited, and I would consider looking there first.
joe
****
bool CDialogWithList::CompareAndSwapString1(int pos, bool bAscending)
{
CMyObjectInfo *temp;
int posFirst = pos;
int posNext = pos + 1;
if(!bAscending) {
if (((CMyObjectInfo *)GetAt(posFirst))->m_csString1 <
((CMyObjectInfo *)GetAt(posNext))->m_csString1) {
temp = (CMyObjectInfo *)GetAt(posFirst);
SetAt(posFirst, GetAt(posNext));
SetAt(posNext, temp);
return TRUE;
}
}
else if (((CMyObjectInfo *)GetAt(posFirst))->m_csString1 >
((CMyObjectInfo *)GetAt(posNext))->m_csString1) {
temp = (CMyObjectInfo *)GetAt(posFirst);
SetAt(posFirst, GetAt(posNext));
SetAt(posNext, temp);
return TRUE;
}
return FALSE;
}
bool CDataFileArray::CompareAndSwapDate(int pos, bool bAscending)
{
CMyObjectInfo *temp;
int posFirst = pos;
int posNext = pos + 1;
if(!bAscending) {
if (((CMyObjectInfo *)GetAt(posFirst))->m_cDate <
((CMyObjectInfo *)GetAt(posNext))->m_cDate) {
temp = (CMyObjectInfo *)GetAt(posFirst);
SetAt(posFirst, GetAt(posNext));
SetAt(posNext, temp);
return TRUE;
}
}
else if (((CMyObjectInfo *)GetAt(posFirst))->m_cDate >
((CMyObjectInfo *)GetAt(posNext))->m_cDate) {
temp = (CMyObjectInfo *)GetAt(posFirst);
SetAt(posFirst, GetAt(posNext));
SetAt(posNext, temp);
return TRUE;
}
return FALSE;
}
Then I call a routine to Sort the object list like:
void CMyDialogWithList::Sort(MY_DATA_SORT_ITEMS nSort, bool bAscending)
{
bool bNotDone = TRUE;
int pos = 0;
while (bNotDone) {
bNotDone = FALSE;
switch(nSort) {
case MY_DATA_SORT_NONE:
break;
case MY_DATA_SORT_STRING1:
for(pos = 0;pos < GetUpperBound();pos++)
bNotDone |= CompareAndSwapString1(pos, bAscending);
break;
case MY_DATA_SORT_STRING2:
for(pos = 0;pos < GetUpperBound();pos++)
bNotDone |= CompareAndSwapString2(pos, bAscending);
break;
case MY_DATA_SORT_DATE:
for(pos = 0;pos < GetUpperBound();pos++)
bNotDone |= CompareAndSwapDate(pos, bAscending);
break;
default:
break;
};
}
}
So I don't use the sort mechanism in the list control at all. When the
column wants to sort I just sort the list then refresh the current screen
and only the items on the screen are drawn. I also move it back to the top
of the list when someone sorts one of the columns. I think is sort of
expected behavior. This is may not be the most efficient method for doing
sorting, but it works well and keeps the object list in an order that I can
write out and read back in the same order as the user last sorted.
Also, you can edit sub-items, but you have create your own edit control or
trick it into think it is colums 0. For example:
http://www.codeguru.com/cpp/controls/listview/editingitemsandsubitem/article.php/c4175/
It's not that difficult once you get it implemented.
Tom
"Joseph M. Newcomer" <newc...@flounder.com> wrote in message
news:cllu14ti1a6i5oebn...@4ax.com...
> See below..
"Tom Serface" <tom.n...@camaswood.com> wrote in message
news:EE4BFD17-0635-434D...@microsoft.com...
I once had an app which required sorting a doubly-linked list. The problem was that old
data files were unsorted. So what I did was for any version of the file < k (the version
k was the one that now required the list be maintained in ascending order, for realtime
performance), I would run across the list once; if it was in order, I left it alone.
If it was not in order, I allocated a vector of count-of-list-elements pointers, put a
pointer to every list element in it, qsorted the array, then ran through the array,
linking up the elements in sorted order. This whole operation took under 5 seconds on an
80286 (read: small memory). The problem was that for very large arrays, we discovered in
beta testing, when I did the malloc(n * sizeof(void *)), I got back NULL because there
wasn't enough space to allocate the side vector. In that case, I popped up a status
display saying "Updating older format file to new format, please be patient, this may take
several minutes" and proceeded to do a bubble sort, which could take up to three minutes.
Of course, once we wrote the file back out in the new format, we knew it was in order and
didn't have to go through this again.
But it really pointed out how n**2 and n*log2(n) differ in performance.
joe
Tom
"Joseph M. Newcomer" <newc...@flounder.com> wrote in message
news:pjjv14528scnr2kn6...@4ax.com...
> bool CDialogWithList::CompareAndSwapString1(int pos, bool bAscending)
> {
> CMyObjectInfo *temp;
> int posFirst = pos;
> int posNext = pos + 1;
>
> if(!bAscending) {
> if (((CMyObjectInfo *)GetAt(posFirst))->m_csString1 <
> ((CMyObjectInfo *)GetAt(posNext))->m_csString1) {
> temp = (CMyObjectInfo *)GetAt(posFirst);
> SetAt(posFirst, GetAt(posNext));
> SetAt(posNext, temp);
> return TRUE;
[...]
Thanks for sharing your code, Tom.
Just a little note: I think there is a simple typo here:
I believe that Tom meant returning 'BOOL' type in his code (instead of
'bool'), in fact he returns 'TRUE' and 'FALSE' values.
(If the return type is 'bool', I think we should return 'true' and 'false'.)
G
> Yeah, obviously you can replace the sort routine with anything that works
> for your data.
If we store data in STL containers like std::vector, we can use the
std::sort algorithm (ready "off the shelf", is that the right expression? :)
std::sort algorithm has O(N * log(N)) sort complexity.
std::sort
http://msdn.microsoft.com/en-us/library/ecdecxh1(VS.80).aspx
However, as you wrote, I think that on modern hardware the difference is on
big amounts of data (several hundreds thousands).
G
Tom
"Giovanni Dicanio" <giovanni...@invalid.com> wrote in message
news:uynLJt1...@TK2MSFTNGP05.phx.gbl...
"off the shelf" "out of the box" means the same thing... of course you'd
have to write some code still since you'll want to be able to sort by any
column or even multiple columns perhaps.
Tom
"Giovanni Dicanio" <giovanni...@invalid.com> wrote in message
news:Oo0otw1r...@TK2MSFTNGP02.phx.gbl...
> Joe,
>
> Good point about the zero sized row.
>
> I already provide all the data to the list control via the callback
> OnGetdispinfoList(). I set the Owner Data attribute without changing
> anything else. Apparently the lParam is no longer stored in the item
> so my program displays the first item in each location. I can use the
> iItem number instead to solve that and it looks correct. Sorting gives
> an ASSERT now but that depends on lParam too so it's not surprising.
> However, how do I solve that because I can't get at the iItem number
> in the compare function.
>
> Also, how do I deal with the number of items in the list control? I
> could imagine I just set the size of the list to the total number of
> items I should be displaying. It should be fast to do that - the
> control just allocates or deallocates memory. Is that correct?
In addition to what others have commented, another thing you can do is
allocate a data structure containing your data and set that as the list
item's data. Now lParam is set, and you can use the listctrl's sorting.
The key here is to handle the LVN_DELETEITEM message and delete your
data.
My data hasn't grown so large that I need a virtual list yet.
> Lastly, is it possible to edit a list control subitem in place? If
> not, what is the purpose of EditLabel()? Oh wait. I set Edit Labels.
> Now I can get an in place edit of the first column. How can I do the
> other columns?
I modified my list control to be able to do this using
http://www.codeguru.com/cpp/controls/listview/editingitemsandsubitem/arti
cle.php/c923/ as a starting point. I remember there were a couple things
I had to add that weren't handled well - like when you use the mouse
wheel to scroll (so the edit box doesn't lose focus) [in the parent
control, I set focus to that to cause the edit control to lose focus].
You can also use other controls (like a combo box).
If you want to take a look at mine, it's at
http://sourceforge.net/projects/agilitybook (specifically, the
ListCtrl.cpp file - look at the SVN code, the released source zip doesn't
have that functionality yet - I'm still working on the workflow in the
program to make use of it)
Dave Connet
1. Could I put a checkbox in as one of the items? I would like to use it to
display a boolean value and also to allow that value to be editted.
2. Could I use one column to display the tree control type of + and - (and
maybe lines) that I could click and expand groups of items. What i'm looking
for is something like Excel's grouping capability, rather than a tree
control next to a list control, as in File Explorer. If not, what do you
think about putting a tree control next to or on top of a column of a list
control?
Thanks,
Bill
"Tom Serface" <tom.n...@camaswood.com> wrote in message
news:EE4BFD17-0635-434D...@microsoft.com...
http://69.10.233.10/KB/list/xlistctrl.aspx
Even if you don't use the class you can look at the code to see how some of
the stuff is done. It was updated pretty recently.
Tom
"Bill Brehm" <don't want spam> wrote in message
news:%23euE8xW...@TK2MSFTNGP03.phx.gbl...
I've done expanding controls like list controls in CListBox, and I did it by using a
variable-height box (the limit is 255 pixels, and the nature of the data was that there
were between 1 and 5 subitems if the user wanted to see them, so we were within the 255
pixel limit). I do not know if there is a similar height restriction on CListCtrl items.
However, it sounds more like you want a custom grid control than a custom CListCtrl.
joe
I also notice that since I use qsort() to replace the built-in column sort
functionality, there is something funny going on. I looked into sorting and
it seems some implementations of qsort (this one included) are not "stable"
in that they do not preserve the order items that have identical sort keys.
Does MSVC++ 6 have a stable sort function or must I write my own?
Thanks...
"Joseph M. Newcomer" <newc...@flounder.com> wrote in message
news:ajr824dack336k0v1...@4ax.com...
I do not believe qsort is a stable sort; where I care about order under equality, I will,
before initiating the sort, for(all elements in list) element[i].subsort = i;
(pseudo-code). Then, when I sort, if the values are equal, I then sort on the subsort
key. This maintains original order, and makes me independent of the stable/unstable sort
issue, because, under the compare function I use, there can be no such thing as equality
of two keys. The "major keys" may be equal, but the "subsort key" is always different
because every subsort key is unique.
joe