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IDirect3DDevice8.Reset(...) Fail most of the time

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Roberto Alonso-Gomez

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Nov 22, 2007, 11:29:16 AM11/22/07
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Hello All

I have an application with DirectX and into the application I have some
controls, I want make a resize and my 2d controls not stretch like DirectX
do. That work perfect went I work on OpenGl,

For DirectX when I receive the event WM_SIZE, I call to restore the driver,
but when I call that function

...

hr = D3DDevice->Reset(&PresParams);

...

return Error, When this not return any Error every thing work fine, but the
most of time that return an error, I put DirectX on debug mode, too and that
not give me any advice what is going bad.

Regards, Bob


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