Thanks,
Prea...@IVHorsemen.com
three words, Go Screw Yourself
--
Genre Editor at Gamers.com - A site for all your gaming needs
Just a regular guy.
In article <38507AFD...@IVHorsemen.com>,
Preacher <Prea...@IVHorsemen.com> wrote:
> Since I have not seen or used a trainer for Age of Empires 2 Age of
> Kings, Does anyone know where I can download a multiplayer one?
> Yea..Yea...Yea...I know...we all hate cheaters. I could care less to
use
> on on the Internet site, but on my local corporate network, it would
be
> a kick to crush my co-workers. Someone please help me out with a
> multiplayer trainer for AOE 2 AOK and I would return the favor.
>
> Thanks,
> Prea...@IVHorsemen.com
>
>
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Before you buy.
Preacher wrote in message <38507AFD...@IVHorsemen.com>...
A Trainer is a trainer -- to help slow, new, or weaker players -- pretty
much like the "handicap" at golf (do we call that a cheat?).
For instance, if I use the "Aegis" code -- it affects all players, we no
longer need to wait for buildings to complete == brings the game to a
different dimension of play, not to any advantage of any player.
There's a bunch of stuff said about "why buy a game with cheats" or "why
'cheat'" -- people do it for different reasons -- sometimes, done in a group
to _further_ enjoyment of the game!
[so what if I like to walk around in Doom and not get shot, just exploring
the dungeon -- it's the way *I* like to play it, even if you don't like it
played that way. Some people insist on starting at Level 1 and do things
over from the start in an arcade game, other's don't bother -- use code xxxx
to bring me to Level x and get on the _game_play_ without wasting time doing
the *same* things over]
I'll bet there's hardly anyone who gets in a group and all players use "to
smithereens" to create a very fragile critter, then the objective is to
protect it from harm (variation of Regicide -- but a heck more fun).
There are still people out there with honour enough not to cheat or obtain
an unfair advantage over other players -- and there are people who go out of
the way to design new ways to make the same game more fun to themselves (in
ways never designed) -- it's called inginuity.
Automan
"Caroline Owen" <Caroli...@tesco.net> wrote in message
news:#jfPT5nR$GA.298@cppssbbsa04...
Ok hot shot, AoK single player. Why don't people who are slow, new or weak play
it there and use cheats then? There is no reason to have a trainer for a game,
if the game was designed to allow cheats over multiplayer the option will be
there, you won't have to download a special program to hack the game to get more
resources or units
I don't know what "there" means (Zone?).
Not *everybody* plays AoK with a 200 population and on Zone only.
If the players decides to play with a population of 50, and resources of
50,000 (or 5,000), you can be a *@#$ extremist purist who says "don't buy
the game; you are not allowed to play other than what the designers made the
game to be", or you can go get it fixed (or hacked, if you like).
As in my other posts, people play games for different reasons and different
ways -- and we all know the difference of a real good player and a *cheater*
who attempts to obtain an unfair advantage _outside_ the rules of engagement
(i.e., if all the players decide to use the trainer, is it cheating? none of
them have any advantage against another).
Not everybody is a hot shot who is player supreme -- in terms of strategy or
reflexes == when you reach the age of 57, I'd like you to reconsider what it
would be like to mess around with 18 year old speeds in flight sims and
click fests ("OK, Pop! We'll give you a 2000 resource + 4 Cobra advantage,
then we come clobber you anyway"). We all start off somewhere, and some
people need a little help (as in Handicap in golf?).
*HOW* and _what_ you (the reader, or "a person") use the trainer is the gist
of the matter.
Automan
BTW, AoK is one of those *rare* RTS games where I played the campaigns (only
other I remembered was WC1 & 2) -- mostly play it multiplayer. I do NOT
play on the internet == we carry our computers.
We (all the players) invariably play with cheat codes enabled ("just in
case") --
if a player (so, maybe he is weak) gets run over by the computer at early
stages, we can all watch him get clobbered (so, maybe we are all weak, or
stupid to put the computer on hardest when we are not up to standard), and
continue the game without him, or we can level the battlezone and *enjoy* a
4-hour game *together*!
*THAT* to me, and my pals, is about enjoying *playing* the *game*, without
having to win.
"Hyper" <ji...@snip.net> wrote in message news:3857F777...@snip.net...
No, think about it. Games like AoK have single player so you can get better,
and you can look at movies of other players, or coop with them and see how they
play. There is no reason to have a _Special edge_ so you can win. If your
opponent is better than you, you get better or else you go find someone your own
skill level, you don't download a cheat program and beat the piss out of him by
exploiting parts of the game he can't.
Hyper,
I have to re-emphasize that what you are referring is using the trainer to
cheat -- exploiting parts of the game the other player cannot, and hence
beat the piss out of him. We all know this kind of low down cheat, but
there are other use of trainers OTHER than cheating.
You can say "play single player, practice for 45 years and come back when
you are good", or you can give him a handicap (something the game originally
wasn't designed for). I'm sure you do the same for golf players and other
sports -- it does not mean weak players must practice a lifetime before
playing level against top players (I think I can beat Tiger Woods, given a
handicap of 200! it ain't legal in golf, but heck, it'll make my point -- I
don't have to practice to his level to play a _fair_game_ with him).
I'm sure there will be a time when you will think on the other end of the
coin, where you think you should be given that "_special_edge_ so that you
can win", simply because without it, you will ALWAYS loose.
IRL, I'm a swimmer, and if we were pals, you could spend the next 20 years
practicing to reach my standard, or I could give you a headstart. Do you
ask for a 50m headstart in a 100m swim? 75m? or do you cheat and ask for a
@#*!%$&%! jetski?
Giving an edge does not equate to cheating.
Automan
But it isn't fair if you download a trainer and use it on the zone because the
young kids beat you. The game has the option to turn cheats on, if someone
wanted to give you an edge they would turn them on. There is no reason for a
trainer to be in existance and using one is cheating
As a followup, if you give me a head start in a race it isn't cheating because
you willfully gave it to me, if I download a trainer and play you, you never
know that i'm cheating, i just beat the piss out of you and you can't win at
all. video and computer games are designed that the better player should win,
not so that the player who loses can download a hack program and even the score
next time. As for me on the other side of the coin, I've been there, it's
called being a newbie. I didn't go "Man, it's not fair that these guys who play
their hardest and spend time practicing and getting better can beat me, I'm
gonna cheat without them knowing" I said "Hey can you show me how to do that?"
and I learned. Cheating is wrong, and unless both players know and agree it is
I do not have a flawed concept. If you play AoK single player, cheats are on.
This is by design so you can get some added help. In multiplayer there is a
cheats option, so players who like to cheat can do so. Show me why you need a
trainer? Every single trainer for Age of Empires, Rise of Rome, and Age of
Kings is/will be made for one reason, to cheat against someone and beat their
pants in. Please, just post me one reason why a person who wants to play with
cheats can't play single player/host a multiplayer game with cheats enabled,
thereby eliminating the use of the trainer
Hyper, admit it and get a move on,
I've given you umpteen reasons already, and you're just plain blur!
For the heck of it, I'll give you ONE more reason to use a trainer to do
something not supported by cheat codes -- in a LAN environment (not zone,
and everyone in the same house/3-p LAN knows everyone is using a trainer,
and they are playing ALLIED VICTORY -- all humans against computers only --
3 humans v 1 computer, allied victory, and they always loose on easiest) --
How about a trainer that locks your resources at a fixed amount, and/or
making farms without expiring??? (that's faster than hitting the cheat code
every now and then). Or a trainer that makes human players 2x tougher
against computer (not infinite/invincible, just 2x tougher -- is there a
cheat code for that?? I don't remember if that was a WC2 or AOE1 or WZ2k
trainer).
Such options are used in MULTIPLAYER, and are used to level the odds against
a NON-HUMAN player. So, THAT IS ONE SUCH USE OF A TRAINER.
Besides, as I've said so often, and have since given more than 5 reasons...
"Every single trainer for Age of Empires, Rise of Rome, and Age of Kings
is/will be made for one reason, to cheat against someone and beat their
pants in.", perhaps the author may have designed it primarily for such
se -- go ask the author yourself, but THAT IS *****NOT***** THE ONLY USE OF
A TRAINER (but if he did design it *SPECIFICALLY* for such use, it'll
probably just work on the Zone and nowhere/no other use -- that that would
be the only time, and specific trainer, where I can concur with your idea).
Now I think if you've got enough intelligence to use a computer, and get
onto the newsgroups to post, you should be able to understand such a trivial
concept.
Automan