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Pillar warning, its about time, MACRO anti comment.

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M

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Jan 20, 2002, 10:17:40 AM1/20/02
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I like the warning message at the log on screen about the teleport to the
bottom for the mages that macro on the pillars eating up the uber golem, i
may actually go explore this area now, I have never been there because
seeing macro characters makes me want to stop playing this game, especially
macro users eating up new content(this case it is old though) , if you macro
then you are taking from the game what could be interesting to new players,
macro characters run for hours, days even, that is taking content away from
people that would like some fresh exploration. These pillar should be
removed i think. If you macro then you simply are taking content out of
Dereth, I wish you could understand that and stop, there is another place im
not going to say but a mage has been macroing for a month now, its on the
new island, and I hate to even go there now, someone tell me why people do
this, I like to explore the different locations with new challenges, macros
eat up content period. A macro in a place that has no effect on content,
who cares, but macros in cool areas is bad, actually takes the challenge out
of what could be a challenging event for newbies. Imagine getting the
expansion, then going to a place you never have been, then you see a macro
just eating up the challenge, stop this please, Thankyou. If you
macro, post a reason you can justify taking content out of the game for
days straight, an hour fine, even 2 hours, but can you justify removing
content of days???? These area are made for people to use then reset for
the next adventurer, you are ruining the fun for others, really this been
bothering me for some time now.


Wrath of Styx

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Jan 20, 2002, 12:17:25 PM1/20/02
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I don't macro, but the reason people macro seems pretty obvious to me. To
level fast. If all they care about is leveling their character as fast as
they can, do you really think they care about other people's enjoyment?
What you're complaining about doesn't only happen from macroers, but also
from normal people hunting in quest dungeons. I am guilty of this. When
Wrath of Styx was levels 1 - 27 he hunted in a quest dungeon. Anyone that
came to do the quest was spared the first spawn of creatures. The same
thing happens at Hieromancer Halls regularly. There are a lot of people
that hunt HH, so there's a good chance if you come to do the quest that part
of the spawn will be taken out.

I think if there's a content rich area that is also good experience the
content will be taken away whether its from hunters or macroers. The
problem I have with macroers is the same as the problem I have with large
experience chains or buying your character on ebay. You end up with level
50 people that play their character like a level 30. They haven't learned
how to play their characters.

--
Wrath of Styx - Level 67 BM
Ichi Ban Tejinashi - Level 53 4-school / UA / Iron Chef
Leafcull
"M" <lovef...@yahoo.com> wrote in message
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M

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Jan 20, 2002, 12:19:58 PM1/20/02
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TY for comment, but even if you camp an area to your best ability, you will
need to eat food, bathe, use restroom, maybe work, maybe do something and
adventualy i get a chance at the action, macro is an autmated thing, the
owner is not there, it just runs, no character, no interation, no fun.. If
you camp a spot, atleast i can get to know ya, learn from ya and even
fellowhip with ya.


"Wrath of Styx" <ste...@math.ufl.edu> wrote in message
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Yuki Onna

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Jan 20, 2002, 1:40:08 PM1/20/02
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Will this have effect on every "post macroer"? or just the coral area.

Ive been post hunting for sing keys on OP, only for about 1/2hr or so as its
too boring, but on another perch in view 4 macroers taking the whole spawn
of tusker guards.

I met an Og who was trying to get from 21 to 26 and get war on the perch but
didn't stand a chance of getting 1 tusker, and these guys are macroing all
the time. (not level 20-30, but there in their 50s+).

So I decided id buff up and tease the V master nearby. I'm trying to find
sing keys and the like therefore there's no reason NOT to fight the virindis
for them. I run past the macro post to drag it out from the minions and it
turns back in retreat only to relieve itself on the macroers perch.

A few macroer deaths later it returns to its spawn...I recall to LS.

Next day same happens...2 macroers die. ok not nice but if they were at the
keyboards they could take it down in 2 spells or recall or buff as the
master is floating round there for a good 10mins or so.
Next think I get an @tell from one of the macroers....."uve been reported
for violation of the CoC"..

Seems fair as I was playing the game and they were dying while they were
asleep in bed no where near their computers.
maybe I ought to get my account banned too..

Yuki Onna - Life/critter/ attitude specced mage


"M" <lovef...@yahoo.com> wrote in message
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Fist de Yuma

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Jan 20, 2002, 2:18:56 PM1/20/02
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I can see it now. "Report, XXX got my macro player killed while I was
perching."

"Yuki Onna" <xen...@ntlworld.com> wrote in message
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Clifford Lemons

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Jan 20, 2002, 5:43:00 PM1/20/02
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OMG - I finally agree with you on something,lol. Macroers level fast but
they dont know anything about the game. It is funny to see high level chars
die from stupid things because they just dont know how to fight,lol. Atleast
experience chains have to actually hunt to get anywhere. Unless the macroer
is in the chain too,lol.

Collette

"Wrath of Styx" <ste...@math.ufl.edu> wrote in message
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Clifford Lemons

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Jan 20, 2002, 5:44:28 PM1/20/02
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Exactly, camping an area is annoying unless you create fellows, and a large
fellow will give you bonus exp too so they are worth the time to set up now.

I join fellows every chance I get.

Collette

"M" <lovef...@yahoo.com> wrote in message

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Clifford Lemons

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Jan 20, 2002, 5:50:02 PM1/20/02
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You want to steal the thunder of a macroer? It is called top draining. I
will openly admit I do this to macroers all the time. You take the top half
the monster and move on to the next. When the monster dies you get most of
the experience. Macroers use their comps and dont get much for their
efforts.

Another cool thing to do to the OP macroers who perch by the big tusker
spawns is to lead the virindi over to them,lol. They die fast and no one is
there to retreive the body. Simple as that. You are not powerless against
macroers - you simply have to be creative,lol. I know this is mean - but
sometimes macroing is selfish and it makes us even,lol.

Collette

"Yuki Onna" <xen...@ntlworld.com> wrote in message
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CheezeFace

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Jan 20, 2002, 6:15:37 PM1/20/02
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I am a macroer. Some of you are missing the point or confusing things. But
some are not. Those who talk about brininging vrinidi, etc, to kill the
macroers are, of course, correct. I agree with you.

Those, however, who confused ALL macroers with the selfish ones who eat up
content are gjuilty of stereotyping and prejudice, like much of the real world.
There are differences. To ignore them is to lose the ability to discriminate
and seperate one thing from another - sadly - an all-too common human flaw.
Try not to fall victim to it and paint all macroers with the same brush.

There are ways and places to macro that don't affect the game in any
substantial way. Thats fine. Those, however, who try to compete with real,
live players are crossing the line and I agree that sort of thing is wrong.

Rogue Hunter - HG

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Jan 20, 2002, 8:08:34 PM1/20/02
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Come one people..

I see people macroing all the time. There is cook macros, fletching macros,
etc. Sure people will say this is different, but technically it's exactly
the same.

I've produced some really complex macros before, but I grew tired of
macroing after a while and gave it up. To me it was the challenge of
writing a piece of AI code (really bad AI code) that would be helpful. I
wrote a macro that ran on a portal mule of mine that would run from his
lifestone and buy potions and comps from the vendors in Qalaba'r and then
portal himself to the Citadel. He would place all the items in a backpack.
I'd then give him a 'tell' and instructed him to drop the pack on the
ground. I'd pick it up and empty the contents and give him the pack back.
I'd then give him another 'tell' and he'd recall to his lifestone and run
back to town. He'd run to a specific place and go into 'afk' mode until I
needed him again. If he was auto-logged out, he'd just log back in. If he
was portal stormed he'd just run back to his waiting spot. It worked great
and I didn't need to run to town. Of course I never did get a chance to
make it more complex and have him sell my loot too.

I'm only against the really LAME macros that sit and camp a room. If you
can make a macro to actually do something and move around and be more REAL,
I have no problem with it. I don't really see it as taking content away
from other people (unless it's a quest dungeon), because there is so many
places to hunt. People should really just spread out and stop all going to
the same places.

I've written some melee macros and have had a lot of success with them, but
they never ran in dungeons (well expect for one) and they all where
programmed to follow a path from Holtburg to Glenden Wood to Craigstone and
back. He'd run a certain distance and then stop. If he was attack while
running he'd stop. After stopping if something was attacking him he'd
attack back until there was nothing else to attack (or until he'd travel a
certain distance from his stopping point). He'd then continue his path from
town to town. It worked great, but it had a lot of flaws. He could run for
a few hours, and sometimes even for days. However, he quickly grew beyond
the experience he'd gain from his running around. If he died I had the
script stop and it would drop back to the command prompt which would run a
scrip which would send an email to my cell phone. I wanted to be paged if
he died. The page would even contain the last coordinate before hitting his
lifestone.

Anyway, I guess macros are only bad based on the type of macro. If it
grieves other players then you shouldn't do it.


"M" <lovef...@yahoo.com> wrote in message
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Yuki Onna

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Jan 21, 2002, 12:02:21 AM1/21/02
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The way I saw it, there were 4 drain macroers taking ALL the XP from a
trainee Og with no war hence hard to kill things for the big XP, I'm sure
once the Og guy reached 26 he'd move to BSD or similar getting infuriated by
the fellowship gangs, which are annoying too but at least they are present
at the computer.

I thought about top draining too, but at the end of the day I dont want the
XP that it generates, was just feeling sorry for a guy trying to get a
playable character (Og guy). The are much better places to "play" than on
top of the perches.

The virindi tricked worked, although it seemed to get fed up after 2
kills.....prolly didn't like camping the perch for noobie mages as it wasn't
a challenge. PS there were diamond golems pretty close, but they just turned
their "noses" up at the mages and went back to sleep.

Yuki Onna (lvl 60 - HG)

"CheezeFace" <cheez...@aol.com> wrote in message
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Rexx Magnus

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Jan 21, 2002, 5:33:10 AM1/21/02
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Rogue Hunter - HG woke up on Mon, 21 Jan 2002 01:08:34 GMT and sat in
microsoft.public.games.zone.asherons_call writing in message
news:uufudghoBHA.1860@tkmsftngp04

> Come one people..
>
> I see people macroing all the time. There is cook macros, fletching
> macros, etc. Sure people will say this is different, but technically
> it's exactly the same.

*snip*

Is it? I don't see people saying "Noo! You bought that bread I was waiting
for!"

--
I stung my tongue on nettle tea,
the Herbal said 'twas good for me.

UO & AC Herbal - http://www.myrex.co.uk/herbal

Http://www.Deane-Saunders.co.uk

Rogue Hunter - HG

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Jan 21, 2002, 12:43:39 PM1/21/02
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To macro is to macro... plain and simple. You're basically looking to have
a means to do something without having to personally be at your computer
doing really tedious tasks. This is NO different then using a macro to
level up quickly. Some people find the lower levels to be tedious, and when
starting a new template would like to bypass a certain number of levels.
Whether it be by a friend who power levels you or by using a macro, it's all
the same. The only time I would mark running a macro against a person, is
when the macro interferes with the play of others (i.e. camping a quest
dungeon, etc). If the macro isn't grieving anyone, I don't see anything
wrong with it. However, if a macro occasionally grieves someone I see
nothing wrong with that as long as it isn't designed to grieve someone.
Real people playing the game will from time to time grieve another player by
accident. It just happens...

"Rexx Magnus" <rexxm...@myrex.co.uk> wrote in message
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Jeff Breau

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Jan 21, 2002, 1:03:29 PM1/21/02
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> "Rexx Magnus" <rexxm...@myrex.co.uk> wrote in message
> news:Xns919D6B6A8258...@130.133.1.4...
> > Is it? I don't see people saying "Noo! You bought that bread I was
waiting
> > for!"

What about the trade mule down the street who can't afford to use a macro to
cook his pies or make his fire arrows? Surely it is unfair business
practice to allow some trade mules to macro and put others out of business?


--
Jeff Breau

Melvic -- Level 33 Sharpshooter
Wintersebb


Mike Greenwald

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Jan 21, 2002, 2:46:02 PM1/21/02
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I've done this with my grandpa mage to the macro'er in the Serac Vault.

I give a chat to see if they're there "Anyone at the keyboard?" and then
proceed to suck the top 3/4 off of all of their drain-macro kills. Because
I'm working the character myself, I can react faster than their timed macro
and most of the time get the drop on 9/10 of their drain/kills.

This really helps with a the Grandpa template since I have to drain them
down to HarmVI range before dispatching them. this way, I let the macro'ers
handle that part.

Rhodoman (for Gharpe Diem, level 53 Granpa)


"Clifford Lemons" <buggyo...@earthlink.net> wrote in message
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Rexx Magnus

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Jan 21, 2002, 2:59:08 PM1/21/02
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Jeff Breau woke up on Mon, 21 Jan 2002 18:03:29 GMT and sat in
microsoft.public.games.zone.asherons_call writing in message
news:XJY28.4096$KC1.1...@news20.bellglobal.com

>> "Rexx Magnus" <rexxm...@myrex.co.uk> wrote in message
>> news:Xns919D6B6A8258...@130.133.1.4...
>> > Is it? I don't see people saying "Noo! You bought that bread I was
> waiting
>> > for!"
>
> What about the trade mule down the street who can't afford to use a
> macro to cook his pies or make his fire arrows? Surely it is unfair
> business practice to allow some trade mules to macro and put others
> out of business?
>
>

I was always under the impression that people macroed trades just for
exp - wasn't sure about their profitability.
I downloaded robochef or something to use whilst I was making
bloodseeker oils with my newbie alch, but whilst I was sat at the
computer doing it. Turned out that it was slower than doing it by hand
anyway!

Jeff Breau

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Jan 21, 2002, 3:03:48 PM1/21/02
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"Rexx Magnus" <rexxm...@myrex.co.uk> wrote in message
news:Xns919DCB5D33F...@130.133.1.4...

> I was always under the impression that people macroed trades just for
> exp - wasn't sure about their profitability.

I imagine most people do macro for the XP, I was just trying to be funny :(

> I downloaded robochef or something to use whilst I was making
> bloodseeker oils with my newbie alch, but whilst I was sat at the
> computer doing it. Turned out that it was slower than doing it by hand
> anyway!

I tried it out as well, I found that it made things easier for cooking as I
did not have to figure out recipes. I am not sure if it is faster or
slower, but it sure saves a lot clicking around (or assigning shortcuts and
typing alot). I have since removed it though as I found it took away a lot
of the fun I want to have with my trades mule.

Johnnyquest

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Jan 21, 2002, 6:17:57 PM1/21/02
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It doesn't matter if it's slower. The idea behind most macros is that you
don't have to do it yourself. I used to run macros at night while I was
asleep a long time ago. I know just get supplies from my patron who seems
to never run out of things :-)

"Jeff Breau" <jbr...@hotmail.com> wrote in message
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Collette

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Jan 22, 2002, 9:43:18 AM1/22/02
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So what about it? Anyone playing the game can go out and make as much money
as they want. Running a macro of any kind is expensive so at some point they
have to go out and bring in some money.

If you dont have money then you are doing something wrong. I dont even macro
and I go out and make an M note a day before I even start hunting. that way
if I join a fellow I dont have to loot to buy comps while in a fellow.

The financial burden is up to the player. You can have money by working for
it or you can whine about being broke. It is that simple.

Collette

Collette

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Jan 22, 2002, 9:51:36 AM1/22/02
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Another fun thing is to go in with a group and slaughter everything as it
spawns,lol. The macroers are set to concentrate on one monster til it dies,
so it gets one and your fellowship takes the rest.

Fellowships are an excellent way to get more exp and it really screws things
up for the camped macroers. And in a group you can kill bigger monsters than
you can by yourself. Large fellowships get bonus exp that makes them
worthwhile. I leveled like a madman in OP BSD using fellows. Gang up on the
camped macroers.

Collette

"Yuki Onna" <xen...@ntlworld.com> wrote in message

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Rexx Magnus

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Jan 22, 2002, 10:52:11 AM1/22/02
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Collette woke up on Tue, 22 Jan 2002 14:43:18 GMT and sat in
microsoft.public.games.zone.asherons_call writing in message
news:OIThap1oBHA.1528@tkmsftngp03

> So what about it? Anyone playing the game can go out and make as much
> money as they want. Running a macro of any kind is expensive so at
> some point they have to go out and bring in some money.
>
> If you dont have money then you are doing something wrong. I dont even
> macro and I go out and make an M note a day before I even start
> hunting. that way if I join a fellow I dont have to loot to buy comps
> while in a fellow.
>
> The financial burden is up to the player. You can have money by
> working for it or you can whine about being broke. It is that simple.
>
> Collette

You dont have to be gorging money though, you're only doing something
wrong if you're playing to earn money and whinging about it :)
The number of times people had tried to make fun of me in UO because I
don't have much fame and/or money was rediculous, they just didn't get it
that I didn't care about any of those things, I just liked being there.
Of course a mage or archer is a different matter, you *need* money to be
able to pay for comps and arrows, but shouldn't go getting all het up
about it because you can't earn fast enough - thats the key way to
quitting a game, because its more stress than fun at that point.

Mike Greenwald

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Jan 22, 2002, 2:06:55 PM1/22/02
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Macro'ers can also macro a health potion maker to make money to fund their
OTHER macros...

Rho

"Collette" <sangr...@hotmail.com> wrote in message
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