This time, I decided to try using a more basic melee type template,
except with bow instead of a melee weapon. 100 coordination, 100
quickness, with bow, melee defense, and arcane lore specialized. Item
trained. None of that life magic, uber strong by level 80 crap.
Think I already have everything I need for a pretty strong character, so
will probably train fletching and alchemy, instead of muling it, even.
Seems to be working pretty well, so far. Just wondering what others
think of this sort of template. Any comments?
I play with a guy who did something similar. He didn't Specialize Melee
Defense, but did train it. Not sure if he maxed out his starting stats or
Your biggest liability, of course, will be the lack of a shield. However,
with Coord and Quick maxed, and MD Specialized, that shouldn't be *too* much
of a problem. :)
I look forward to hearing how this character turns out, especially by L20 or
Almost my temp hehe
and at 35 he is takeing care of him self in BDC,BSD,Metos,and nexus
i love the temp
"disconnected" <chaosc...@excite.com> wrote in message
LOL, forgot about healing. Will probably take that at 7.
Means I won't have fletching and alchemy untill level 20, unless I'm
forgetting something else (Not bothering with creature, life, or mana c)-
I won't bother getting one before the other, so I'll have time to think
about that. Can't really spare a slot for a fletching mule, so I think
that's the way I'd have to go. And I hate muling that kind of thing,
always being tied to the mule, logging in and out, not knowing how many
arrows to try to burden myself with per trip, etc.