any samples would be appreciated
> I know how to do shapes and straight lines, ect but how do you allow the
> user to click on the screen and draw free handed lines that twist and
curve
> or go strainght ect?
Could you store the points the mouse traverses in a GraphicsPath?
'Then Create the following Routine: AddPoint:
Private Sub AddPoint(ByVal e As System.Windows.Forms.MouseEventArgs)
Dim g As Graphics = PictureBox1.CreateGraphics()
p = System.Drawing.Pens.Black
g.DrawLine(p, e.X, e.Y, e.X + 2, e.Y + 2)
g.Dispose()
End Sub
'Then the following in the Picturebox MouseDown event:
Private Sub PictureBox1_MouseDown(ByVal sender As Object, ByVal e As
System.Windows.Forms.MouseEventArgs) Handles PictureBox1.MouseDown
bTracking = True
AddPoint(e)
End Sub
' this in the Picturebox's MouseMove event:
Private Sub PictureBox1_MouseMove(ByVal sender As Object, ByVal e As
System.Windows.Forms.MouseEventArgs) Handles PictureBox1.MouseMove
If bTracking Then
AddPoint(e)
End If
End Sub
And finally this in the Picturebox's MouseUp event:
Private Sub PictureBox1_MouseUp(ByVal sender As Object, ByVal e As
System.Windows.Forms.MouseEventArgs) Handles PictureBox1.MouseUp
If bTracking Then
AddPoint(e)
bTracking = False
End If
End Sub
In the Picturebox's Properties window set the Height and Width to whatever
size you want
(at least large enough to have a drawing area ) and your all set to go.
You can change the Pen's drawing colors , width etc. using several different
things. But, this should give you some ideas.
james
"Ryan Trudelle-Schwarz" <ryan.pu...@mamanze.com> wrote in message
news:O4IhQoFL...@TK2MSFTNGP10.phx.gbl...
Trapping them in the mousemove is fairly simple.
The following example, after my signature, shows a listing that captures and
draws an array of lines which are in turn built from an array of captured
points.
--
Bob Powell [MVP]
C#, System.Drawing
Check out the GDI+ FAQ
http://www.bobpowell.net/gdiplus_faq.htm
Buy quality Windows Forms tools
http://www.bobpowell.net/xray_tools.htm
Get the NEW must-have UI component. The .NET RectTracker
Enables CRectTracker like functionality for WindowsForms.
User defined layouts are a breeze.
http://www.bobpowell.net/recttracker.htm
----------------------------------------------------------------------------
------
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace FreehandDraw
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
ArrayList Lines = new ArrayList();
ArrayList CurrentArray;
bool Drawing=false;
Point CurrentPos;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.BackColor = System.Drawing.Color.White;
this.ClientSize = new System.Drawing.Size(368, 341);
this.Name = "Form1";
this.Text = "Form1";
this.MouseDown += new
System.Windows.Forms.MouseEventHandler(this.Form1_MouseDown);
this.MouseUp += new
System.Windows.Forms.MouseEventHandler(this.Form1_MouseUp);
this.Paint += new
System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
this.MouseMove += new
System.Windows.Forms.MouseEventHandler(this.Form1_MouseMove);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender,
System.Windows.Forms.PaintEventArgs e)
{
foreach(ArrayList al in Lines)
{
Point[] linelist = new Point[al.Count];
al.CopyTo(0,linelist,0,al.Count);
e.Graphics.DrawLines(Pens.Black,linelist);
}
}
private void Form1_MouseDown(object sender,
System.Windows.Forms.MouseEventArgs e)
{
CurrentArray = new ArrayList();
Drawing=true;
CurrentPos = new Point(e.X,e.Y);
CurrentArray.Add(CurrentPos);
}
private void Form1_MouseMove(object sender,
System.Windows.Forms.MouseEventArgs e)
{
if(Drawing)
{
Graphics g = CreateGraphics();
Point p = new Point(e.X,e.Y);
g.DrawLine(Pens.Black,CurrentPos,p);
CurrentArray.Add(p);
CurrentPos = p;
}
}
private void Form1_MouseUp(object sender,
System.Windows.Forms.MouseEventArgs e)
{
Drawing = false;
Lines.Add(CurrentArray);
}
}
}
"OldFriend99" <oldfr...@hotmail.com> wrote in message
news:#7YhtTEL...@TK2MSFTNGP09.phx.gbl...
"The Scribble sample shows how to develop a Windows Forms MDI application
using Visual Basic and the .NET Framework classes. Scribble is a small
drawing application that lets you draw free-hand drawings using the mouse
and save the images in a file."
This is the Visual Basic.NET sample, they have C and Java code samples also.
Hope this helps :)
T
"OldFriend99" <oldfr...@hotmail.com> wrote in message
news:%237YhtTE...@TK2MSFTNGP09.phx.gbl...