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keeping track of frames rendered

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Vandana

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Oct 23, 2009, 4:04:18 PM10/23/09
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Hello

I am new to DX9 programming & I am working with the SDK samples first.
I want to be able to stop the SDK Sample running after renderign say
10 frames.

Can I do this by maintaining a count variable? I increment this
variable in CALLBACK OnFrameRender functions. Will this work? How do I
call the exit code from the SDK Sample?

Thanks for your time & help.

Vandana.

jason chen

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Oct 28, 2009, 3:20:14 AM10/28/09
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I used the DX 8.1.
I think you can use the IDirectSoundBuffer8::Stop to exit code.
OnFrameRender
functions is for rendering.


--
Jason
Thanks and Best Regards!
"Vandana" <nai...@gmail.com>
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