Sample output: http://pastebin.com/LbkZaa9x
TODO:
* It sucks down a stupid amount of memory right now, I can cut that
down dramatically by being clever.
* Right now it uses the full secondary stat pool when setting up the
initial population and for breeding/mutating. Having this much fine
grained control is not possible in reality.
* I used random parameters I should figure out sensible defaults.
* Fine tune the breeding/mutation algorithm.
* Integration with the UI.
Regards,
Yawning