It was released on June 27th, 2018 on Steam and Game Jolt. A fake demo was published on the latter on the 21st of June, which featured the full character selection menu, but no actual gameplay, excluding the troll shooting game.
Welcome to the ultimate FNAF mashup, where you will once again be trapped alone in an office fending off killer animatronics! Featuring 50 selectable animatronic characters spanning seven Five Nights at Freddy's games, the options for customization are nearly endless. Mix and match any assortment of characters that you like, set their difficulty from 0-20, then jump right into the action! From your office desk, you will need to manage two side doors, two vents, as well as two air hoses, all of which lead directly into your office.
This time you will have to master other tools as well if you want to complete the ultimate challenges, tools such as the heater, A/C, a global music box, a power generator, and more. As if all of that weren't enough, you'll also need to set up laser traps in the vents, collect Faz-Coins, purchase items from the prize counter, and as always, keep a close eye on not one, but two, Pirate Cove curtains!
The game starts and the player is immediately greeted with this menu. There are 50 slots in total, each one with a different selectable animatronic. There are buttons on the right side of the screen which allow you to set the difficulty of all animatronics to 0, 5, 10 or 20. You can, of course, manually set the difficulty of any animatronic, manually, to any number between 0 (not active) to 20 (max. difficulty).
There are also other buttons, such as the challenges, which allows you to select a pre-made combination of animatronics and their difficulties, the power-ups, which give you a boost in the following night, and the offices, giving you four different offices to play in, the first one being unlocked from the start and the other three unlocked by different high-score values. Lastly, there's a checkbox which toggles characters' decriptions on and off.
At the end of some nights you will randomly receive one of four different power-ups. These last one night only and you can select any number of them per night. Once you win or lose any night with power-ups active, those power-ups are consumed and can only be used if you have more of them.
The Custom Night is an extra night in Five Nights at Freddy's: Sister Location. It was released on December 1st, 2016. It can be unlocked only after finishing the game and unlocking all three stars in the menu.
Like the first game, the player must manage their resources, in this case the power and the oxygen. Closing the doors will drain power, as well as Electrobab, while the first variation of Minireena and Yenndo will drain the player's oxygen, if they are present. There are many different challenges the player can complete, similar to Five Nights at Freddy's 2 Custom Night.
Beating each preset game mode on the Very Hard difficulty (except Golden Freddy mode) unlocks a cutscene of Michael Afton walking along a street, with each cutscene showing him slowly decaying and becoming purple. At the end Ennard leaves the decaying body and enters the sewers, while Michael falls down. Moments later, Baby is heard repeating "You won't die," until Michael gets up and Ennard's eyes light up in the sewers.
The main series consists of ten video games taking place in locations connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza", after its mascot, the animatronic bear Freddy Fazbear. The story of the games follows a series of night guards, family members and spirits who have all been affected by a serial killer named William Afton, who disguises himself as a giant rabbit inside the prior mentioned establishments in order to abduct children.
The franchise also includes spin-off games and other media, such as a feature film adaptation, novel trilogy, and an anthology series, comprising an all-encompassing fictional universe. The franchise maintains an active fanbase, known for its production of fan art and fan games, and merchandise for the games is available internationally.
The idea for Five Nights at Freddy's stemmed from the negative reception of Scott Cawthon's previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like "a scary animatronic animal",[1][page needed][2][3] and reviewer James Sterling called the game "unintentionally terrifying".[4] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[3][4][5]
The sequels were released on November 10, 2014,[9] March 2, 2015,[10] July 23, 2015,[11] October 7, 2016,[12] December 4, 2017,[13] June 27, 2018,[14] May 28, 2019,[15] November 25, 2019,[16] December 16, 2021,[17] and December 14, 2023,[18] respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September 2015,[19] and was released in January 2016.[20] Free downloadable content for Security Breach, titled Ruin, was subsequently released on July 25, 2023.[21] Cawthon releases teasers for his games on his website,[22][better source needed][23][better source needed] and trailers on his YouTube channel.[24][original research?]
Cawthon used Clickteam Fusion 2.5 to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[25] To enhance Sister Location, Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[26] In May 2016, he announced that all titles would be remade by third-party companies for release on consoles.[27]
Cawthon posted on his website in 2015 that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[28] Cawthon also announced that it would be co-written by author Kira Breed-Wrisley. On June 20, 2016, Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[29] The Silver Eyes was released on December 17, 2015, on Amazon Kindle,[30] and the paperback version was published on September 27, 2016, slightly earlier than its originally planned October publication date.[31] A second novel, The Twisted Ones, was published on June 27, 2017,[32] followed by The Fourth Closet on June 26, 2018.[33]
The Five Nights at Freddy's series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear's Pizza, a fictional children's restaurant that takes inspiration from family pizza chains like Chuck E. Cheese and ShowBiz Pizza Place.[4][34] The restaurant has life-size animatronic characters resembling anthropomorphic animals that perform on a show stage, usually for children's parties. The animatronics wander the restaurant at night, and the guard is instructed to watch over them.
In Five Nights at Freddy's, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[2][35] If the power goes out, the player can no longer use any tools and is defenseless against the animatronics unless a shift ends before main animatronic Freddy Fazbear can attack.[2] Five Nights at Freddy's 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend themself against the animatronics. The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic. Eight-bit mini-games were introduced, which are played randomly after death and give cryptic clues into the lore.[36]
Five Nights at Freddy's 3 uses a monitor panel, which contains audio, camera, and ventilation.[37] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games. The ability to seal vents is also added and must be used to prevent the sole tangible animatronic from entering the office. The player can use an audio-based function on the cameras, which triggers a childlike voice to lure Springtrap, the game's only physical animatronic possessed by William Afton's spirit, away from the office.[38] The 8-bit minigames return and are playable after each night if the player completes side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[39]
In Five Nights at Freddy's 4, the gameplay occurs in a bedroom setting, and instead of being a nighttime security guard, the player takes the role of a small child who experiences nightmarish visions of the animatronics due to fearing their real-life counterparts.[40] The player also no longer has access to a camera system.[41][42] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[40] At the doors, the player must listen for animatronics' breathing, which can determine whether they are near.[41]
If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away. If they open the doors too early, however, the animatronics jump scare the player.[41] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy's 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[40]
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