The Windows Assessment and Deployment Kit (Windows ADK) and Windows PE add-on has the tools you need to customize Windows images for large-scale deployment, and to test the quality and performance of your system, its added components, and the applications running on it. The Windows ADK includes:
The 32-bit versions of Windows PE are no longer included in the Windows PE add-ons starting with the ADK for Windows 11, version 22H2. The last supported version of 32-bit Windows PE is available in the Windows PE add-on for Windows 10, version 2004.
If possible, use the ADK version that matches the Windows version you're working with. If your environment has a mix of Windows versions, use the ADK version that matches the latest operating system in your environment.
If you're working with Microsoft Endpoint Configuration Manager, see Support for the Windows ADK in Configuration Manager to learn about the versions of the Windows ADK that you can use with different versions of Configuration Manager.
After downloading and installing the Windows PE add-on for the Windows ADK, either update the Windows PE add-on once, or create bootable Windows PE media and apply Windows update to the Windows PE media. For a comprehensive guide on how to customize a Windows PE boot image, including applying cumulative updates, see Customize Windows PE boot images.
Windows ADK contains core assessment and deployment tools that IT Pros can use to deploy Windows 10 company-wide, including the User State Migration Tool (USMT) and Volume Activation Management Tool (VAMT).
The Windows SDK (10.0.26100) for Windows 11 provides the latest headers, libraries, metadata, and tools for building Windows applications. Use this SDK to build Universal Windows Platform (UWP) and Win32 applications for Windows 11, version 24H2 preview and previous Windows releases.
Windows App SDK
The Windows App SDK provides a unified set of APIs and tools that are decoupled from the OS and released to developers via NuGet packages. These APIs and tools can be used in a consistent way by any desktop app on Windows 11 and downlevel to Windows 10, version 1809.
Installation on Windows 8.1 and earlier operating systems requires an Update for Universal C Runtime in Windows. To install through Windows Update, make sure you install the latest recommended updates and patches from Microsoft Update before you install the Windows SDK.
Windows app samples are now available through GitHub. You can browse the code on GitHub, clone a personal copy of the repository from Git, or download a zipped archive of all the samples. We welcome feedback, so feel free to open an issue within the repository if you have a problem or question. These samples are designed to run on desktop, mobile, and future devices that support the Universal Windows Platform (UWP).
When you use new APIs, consider writing your app to be adaptive so that it runs correctly on the widest array of Windows devices. An adaptive app "lights up" with new features wherever the devices and Windows version supports them, but otherwise offers only the functionality available on the detected platform version. For implementation details, see the Version adaptive code article.
The Windows 10 WinRT API Pack lets you add the latest Windows Runtime APIs support to your .NET Framework 4.5+ and .NET Core 3.0+ libraries and apps. To access the Windows 10 WinRT API Pack, see the Microsoft.Windows.SDK.Contracts nuget package.
The printf family of functions now conforms with the IEEE 754 rounding rules when printing exactly representable floating-point numbers and will honor the rounding mode requested via calls to fesetround. Legacy behavior is available when linking with legacy_stdio_float_rounding.obj.
Windows App Certification Kit. Several new APIs were added to the Supported APIs list in the App Certification Kit and Windows Store. If there are APIs in the supported list that appear greyed out or disabled in Visual Studio, you can make a small change to your source file, to access them. For more details, see this known issue. Find more updates to tests.
Signing your apps. Device Guard signing is a Device Guard feature that is available in Microsoft Store for Business and Education, which allows enterprises to guarantee every app comes from a trusted source. See the documentation about Device Guard Signing.
Did you install Visual C++ Build Tools as well? Without them, things aren't going to work. They easily take up 10+GBs of memory, though - so if you'd rather save up space, consider using msys2 instead.
The Microsoft Build tools command line uses "-add" to add components.
As documented here, the component
Microsoft.VisualStudio.Workload.VCTools
contains
Microsoft.VisualStudio.Component.VC.CoreBuildTools (C++ Build Tools core features)
Not sure about the file that's being downloaded for you, for me it prompts to install the "Visual Studio Installer", which presents the following window. Selecting "desktop development with C++" allows to select and deselect the items that need to be installed - the first 2, along with Cmake, as far as I'm aware, are essential for Rust - and cumulatively they take up almost 7 GB of space.
At work (a mostly Unix development shop), I've had an OS X box for the past 1.5 years and a Linux box before that. Due to various circumstances, I'll be getting a Windows XP laptop in the next few weeks. I'm of mixed feelings about this - it's good in that, as a manager, I'm used to running a Windows install (via Parallels) for Excel, Outlook, etc., but it's bad in that I'll miss all of the Unix tools available on OS X.
So, my question to you (community wiki perhaps?) is: What sort of tools would a Unix developer find handy when using a Windows machine? I'd like to be able to do some development on the machine (Perl, mostly), and also easily remote to other (Unix) machines. Here's what I've been recommended so far:
There is also a windows port of The Gimp, free and opensource, offers the same and more functions as adobe photoshop (but with another interface). It's modest bit more difficult to use, though. -win.sourceforge.net/
If you have Vista Ultimate or XP, you can install SUA/WSU, Windows Services for Unix.On Vista, it's in the OS Components tab under add/remove software in the control panelOn XP, you must download 300 MB from Microsoft.
It includes the Busybox implementation of vi, sed, awk, wget, and grep, as well as openssh-server, ssh, scp, bash, rsync, X server, lots more and you can add things like perl, emacs (why?! :D ) screen, curl or python as plug-ins just by downloading them (versions from the mobaxterm site) into the same directory.The tools in Busybox are not POSIX complete, but it is a pretty good start out-of-the-box.
Just download the 'portable edition' zip file, extract it into a directory, open the executable NOT the customizer..., ignore any warnings, set a persistent home [Settings > Configuration > Misc Tab], close the application, restart the application, and then configure to your taste. This way all of your settings will be saved.Now you can also make another directory to save logs to and turn on logging.
I like leaving 'Paste using right-click' "OFF" (unchecked) because it automatically pastes with a middle-button click anyway, like many terminals. BTW: Highlighting text adds it to your buffer/clipboard automatically.
If the cygwin installation is too heavy-weight for you, and the GnuWin32 installation is too cumbersome (you have to install every tool individually), you can also try out GOW: The only downside is that the binaries are quite old..
Better yet, when you install cygwin select the packages openssh, perl and emacs. Then install ssh daemon using ssh-host-config -y and follow instructions. Now you can ssh to your Windows machine from your Linux box, happily use vi or emacs and develop in Perl, run your perl code, or any other command line Windows exe, or Java or Python, etc. as long as they are console apps (vs a graphical one).
The core of WiX is a set of build tools that build Windows Installer packages using the same build concepts as the rest of your product: source code is compiled and then linked to create executables; in this case .exe setup bundles, .msi installation packages, .msm merge modules, and .msp patches. The WiX command-line build tools work with any automated build system. Also, MSBuild is supported from the command line, Visual Studio, and Team Build.
WiX includes several extensions that offer functionality beyond that of Windows Installer. For example, WiX can install IIS web sites, create SQL Server databases, and register exceptions in the Windows Firewall, among others.
With Burn, the WiX bootstrapper, you can create setup bundles that install prerequisites like the .NET Framework and other runtimes along with your own product. Burn lets you download packages or combine them into a single downloadable .exe.
After installation, npm will automatically execute this module, which downloads and installs VisualC++ Build Tools, provided free of charge for most users by Microsoft (as part of Visual Studio Community, please consult the license to determine whether or not you're eligible). These tools are required to compile popular native modules.If not already installed, it will also install Python 2.7, configuring your machine and npm appropriately.
Both installations are conflict-free, meaning that they do not mess with existing installations ofVisual Studio, C++ Build Tools, or Python. If you see anything that indicates otherwise, pleasefile a bug.
By default, windows-build-tools will download the latest installers from Microsoft each timeit's installed. Alternatively, you can prepare a folder that contains installers. They need tohave their original names:
This package currently only handles the most common use case, none of the edge cases. If you encounter errors, we'd greatly appreciate error reports (and even pull requests). This is currently tested on Windows 10.
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