OpenShotnow has experimental support for hardware acceleration, which uses 1 (or more) graphics cards to offload some of the work for both decoding and encoding. This is very new and experimental (as of May 2019), but we look forward to "accelerating" our support for this in the future!
Notice: The FFmpeg versions of Ubuntu and PPAs for Ubuntu show the same behaviour. FFmpeg 3 has working nVidia hardware acceleration while FFmpeg 4+ has no support for nVidia hardware acceleration included.
The correct version of libva is needed (libva in Ubuntu 16.04 or libva2 in Ubuntu 18.04) for the AppImage to work with hardware acceleration. An AppImage that works on both systems (supporting libva and libva2), might be possible when no libva is included in the AppImage.
Decoding and encoding on the (AMD) GPU is possible with the default drivers. On systems where ROCm is installed and run a future use for GPU acceleration of effects could be implemented (contributions welcome).
If the computer has multiple graphics cards installed, you can choose which should be used by libopenshot. Also, you can optionally use one card for decoding and the other for encoding (if both cards support acceleration). This is currently only supported on Linux, due to the device name FFmpeg expects (i.e. **/dev/dri/render128**). Contributions welcome if anyone can determine what string format to pass for Windows and Mac.
This information might be wrong, and we would love to continue improving our support for hardware acceleration in OpenShot. Please help us update this document if you find an error or discover new and/or useful information.
FFmpeg 4 + nVidia The manual at: _nvidia_encode works pretty well. We could compile and install a version of FFmpeg 4.1.3 on Mint 19.1 that supports the GPU on nVidia cards. A version of openshot with hardware support using these libraries could use the nVidia GPU.
BUG: Hardware supported decoding still has some bugs (as you can see from the chart above). Also, the speed gains with decoding are not as great as with encoding. Currently, if hardware decoding fails, there is no fallback (you either get green frames or an "invalid file" error in OpenShot). This needs to be improved to successfully fall-back to software decoding.
Further improvement: Right now the frame can be decoded on the GPU, but the frame is then copied to CPU memory for modifications. It is then copied back to GPU memory for encoding. Using the GPU for both decoding and modifications will make it possible to do away with these two copies. A possible solution would be to use Vulkan compute which would be available on Linux and Windows natively and on MacOS via MoltenVK.
Happy New Year! Last year was an amazing year for OpenShot, with huge stability and performance improvements, a new interactive transform tool, improvements to animation & key-frames, a new website (translated in 10 languages), a new cloud API (for video automation), improved playback speed, and more than 1 million installs of OpenShot 2.x. Now ...
I am proud to announce the release of our latest (and improved) version: 2.4.1. I would like to thank all the people who help and contribute to OpenShot, and make it a joy to work on. This is ...
I am happy to announce that the OpenShot website (
www.openshot.org) now fully supports translations (6 languages so far), and I am looking for some brave translators who are interested in helping me translate our content into even more languages.
Over the course of this year (from Jan to Sept), we have consistently been reducing the error rates of OpenShot Video Editor. Of course, our goal is 0% crashes, but we still have a ways to go. Version 2.4.0 is more than 2 times as stable as the previous version, and has been ...
The latest and greatest version of OpenShot Video Editor (version 2.4.0) has been officially released, and I'm proud to bring you all the details! This is a stability-focused release, and much of the effort was "behind-the-scenes" type work.
I am proud to announce the release of OpenShot 2.3.3, which addresses many serious stability issues, and the launch of our amazing new website (
www.openshot.org). It's been a busy month so far, and I'm super excited to roll out these improvements!
A very nasty bug related to deleting clips and then using undo to bring them back. The clips would appear to come back, but in reality, it was more like a zombie clip... just waiting to ...
I am proud to announce the newest release of OpenShot Video Editor, version 2.3! This is one of the biggest updates ever to OpenShot, and is filled with new features, performance improvements, and tons of bug fixes!
If you speak a non-English native language, and would like to have your name appear in the credits, please help us ensure that OpenShot is fully translated in your language. All you need is a web browser and a bit of free time: Translate OpenShot. Thanks in advance for your help!
Experience the smoothest video editing yet with OpenShot 3.2.1! This update focuses on improving stability, fixing numerous bugs, and ensuring a seamless launch every time. Dive into your video editin...
Get ready to revolutionize your video editing experience with the most exciting OpenShot update yet! This release is packed with powerful new features, new themes, and significant performance enhancem...
It is extremely frustrating when you want to edit a video but OpenShot keeps crashing. Unfortunately, many Ubuntu users encounter this issue with OpenShot because of things like corrupt video files or misconfigured preferences.
Outdated versions of OpenShot can cause the application to crash. Fortunately, it's very simple to update OpenShot on Ubuntu, so one of the first things you should do is update the application and determine whether that was the source of the issue.
You can find previous stable releases of OpenShot by navigating to the Releases tab in the OpenShot GitHub repository. You can then download the AppImage file for your preferred version of OpenShot from the repo.
Once the AppImage file has finished downloading, navigate to the Downloads folder and right-click to view the file properties. Enable Executable as Program, exit file properties, and run the AppImage file.
The AppImage may not run if your system doesn't have FUSE (Filesystem in Userspace) installed. If this is the case, open the terminal and enter the command below to install FUSE. Afterward, your OpenShot AppImage should run perfectly.
OpenShot sometimes crashes when it's improperly configured for the host system. If you want to reduce the likelihood of OpenShot crashing, there are a few settings you can adjust to help the application run properly.
Reduce the size of the video preview window if you think that the rendering is causing OpenShot to crash. Shrinking the preview window might also help with other signs of strain on your computer, such as lagginess and unresponsiveness.
You can resize the video preview window by selecting the side or bottom margin and dragging it. The preview window will automatically expand or shrink as you adjust the layout. Make the preview window as small as you can comfortably work with.
You should also adjust the default profile for your project by clicking the purple rectangular play button in the toolbar. Changing the default profile will make the preview render at a reduced quality.
If OpenShot crashes when you attempt to access the Preferences menu, you may need to try some of the other troubleshooting methods listed below. You should start by purging and reinstalling OpenShot because it will erase any custom configurations you may have set.
If OpenShot only crashes when you work with a particular file, your problems with OpenShot might be a result of the file itself. If you've any previous versions of the file available, you should try editing these versions with OpenShot to see if the crashing persists.
Also, check if you've moved media files to another location since the project was originally created. If you notice any errors prompting you about files not being found, you should try removing the missing files from your project or returning the files to their original directories.
Some users have found that files with an invalid load key error cause OpenShot to crash. If you have a file with this error, navigate to /home/username/.openshot_qt/recovery and check if a recovery file is available (make sure to substitute username with your actual username).
If a recovery file is available, copy it and navigate to the directory where you typically store your OpenShot projects. Paste the recovery file and see if the recovered version causes OpenShot to crash. Make sure to copy the file and avoid editing the original recovery file to prevent any further errors.
Although rare, some users find that even intensive troubleshooting doesn't stop OpenShot from crashing. If you find yourself in a similar situation, one of the best things you can do is open a bug report.
Submitting a bug report will ensure that the developers can address the issue and potentially prevent it from happening in the future. The best place to send your report is the OpenShot GitHub repository.
Unfortunately, not all users can find satisfying solutions to their issues with OpenShot. If you keep dealing with frustrating crashes when using OpenShot, it might be worth considering another video editor.
In his announcement, lead developer Jonathan Thomas goes into raptures: The new version of his video editing program OpenShot is a "game changer" and would revolutionize the video editing experience for users. However, a look at the new features quickly leads to disillusionment: As with previous versions, OpenShot 3.2 only brings small improvements, albeit ones that are consistently helpful in everyday editing.
The biggest visible change is the new Cosmic Dusk theme. If you switch to it in the basic settings, you get a user interface optimized for editing work. Among other things, it offers redesigned toolbars and a more compact-looking timeline, near which the undo/redo buttons have also been moved. However, Cosmic Dusk is currently only available as a preview version and may still change in the next OpenShot versions. At the same time, the OpenShot team is asking users for feedback. Also, new is the Retro theme, which is a light gray version of the old black design.
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