Beyond Cosmology

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Patrizia Leones

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Aug 3, 2024, 2:02:13 PM8/3/24
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Beyond-Cosmology Wiki is an expansive repository of knowledge dedicated to exploring the realms beyond our known universe. Prepare to embark on a journey that transcends the boundaries of space, time, and reality itself. Here, we delve into the enigmatic dimensions, parallel universes, and mysterious phenomena that lie just beyond the veil of our understanding.

Beyond Cosmology Wiki thrives on collaboration and the passion for unraveling the mysteries of existence. We welcome all navigators, interdimensional scholars, and cosmic enthusiasts to contribute their insights, research, and discoveries.

أنت تشاهد Templeton.org باللغة العربية. تتم ترجمة بعض صفحات الموقع فقط إلى لغتك. الصفحات المتبقية هي باللغة الإنجليزية فقط.

Building on Templeton supported work, we propose collaborative research on cosmological consequences of quantum theories of gravity: a philosophical study of the implications of quantum big bang, black hole, and multiverse models, promising profound lessons beyond those of classical cosmology. In addressing these philosophical questions beyond classical cosmology, the project breaks new ground.

In the tangled histories of physics and philosophy, the concepts of space and time are fundamental: underpinning science and our metaphysical and epistemological theories - and their development is central to scientific revolutions. It is during revolutions that scientific and philosophical questions become inextricably linked. Our work is explicitly symmetrical: not only does it explore the possible implications of theories of quantum gravity for our philosophical worldview, but also the contributions of metaphysics, epistemology and philosophy of science to the articulation of such theories.

Research groups at UIC and Geneva - PIs, students, pre- and postdoctoral fellows - will publish in leading venues, organize a summer school, two workshops, and two conferences. We will produce videos of lectures and talks and disseminate them through our online channels. In all its outputs, the project seeks to enhance the dialogue between physics and philosophy, which we believe indispensable for the articulation of the philosophical consequences for the broader public, and progress in science.

The Big Bang model is not complete. For example, it does not explain why theuniverse is so uniform on the very largest scales or, indeed, why it is sonon-uniform on smaller scales, i.e., how stars and galaxies came to be.

The Big Bang model is based on the Cosmological Principlewhich assumes that matter in the universe is uniformly distributed on all scales - largeand small. This is a very useful approximation that allows one to develop the basic Big Bang scenario, but a more complete understanding of ouruniverse requires going beyond the Cosmological Principle. Many cosmologists suspect thatinflation theory, an extension of the Big Bang theory,may provide the framework for explaining the large-scale uniformity of our universe andthe origin of structure within it.

The first two pages below provide an overview of the origin and growth of structure inour universe. The last page presents an overview of the inflationary universe model andexplains how inflation answers the some of the puzzles of the standard Big Bang model.

As vast as the Beyond Godverse is, they have incredibly powerful cosmic entities existing on the vast universe and narratives. But one thing seems to pop out of our minds. 'How' powerful are they? This tiering system would slightly make you satisfied. Although no one asked.

Characters who are only capable of destroying/creating something that equates to a 0-Dimensional construct, no matter how large or small it is as long as it is below a 3-Dimensional reality.As such, they cannot harm nor destroy anything in a 3-D reality as they cannot transcend beyond their current dimensions as it would be far beyond something they could possibly achieve. They are still capable of infinite transcendence amongst their respective fiction, but still only equates to something of 0-Dimensional bindings. There is a possibility of one being lower than this, but it would still be at the Zero Level as a character would still only be able to have any significant impact on a baseline Zero construct.

Characters who are capable of creating/destroying or significantly damaging extremely resistant materials such as stone, metal, steel, and other resistant material. Being able to effectively or significantly damage constructions such as a dense wall or sometimes even that of a boulder. Characters that scale to this are able to endure things like gunshots, or other fast and smaller moving projectiles with relative ease; including other Wall Level characters with relative difficulty.

Characters who can create/damage/destroy segments of a Building can qualify for being Building Level. As such they can perform feats that equate from Room destruction to destroying that of a Large apartment complex while also being able to somewhat damage larger structures such as towers or skyscrapers with minimal to some effort required in doing so. These characters can also endure explosions such as that of a Kg to even several Kg of TNT (around 5-10 KG).

Characters who can create/destroy or significantly damage a City Block (around 80m by 274m in size). Being capable of outclassing any character below this level as it can destroy several buildings to even several larger buildings with an attack. While a City Block Level character needs to destroy several Buildings at once in order to achieve this tier or to destroy a City Block. Characters at this level even can survive a destruction feat relative to the power needed to destroy a City Block. Ideally 12 tons worth of TNT.

Characters who are capable of creating/destroying a portion of a region to an entire region. A region is a large geographical land mass or area such as the regions in a country, and so a character that can destroy such massive areas are capable of mass destruction on an insane scale as regions make up most of entire countries; some being nearly as large as the country itself. Characters at Region Level have the endurance that can resist a blow from a Region Level destroyer. Ideally, the character would have to generate 1-100 Gigatons worth of energy in tonnes.

Characters who are able to create/destroy or significantly damage entire Countries such as the United States, Russia, China, ETC (examples). Most Countries are millions of miles in just sheer size alone, and for one to destroy a Country would mean they can destroy an extremely large amount of space in one go that covers millions of miles of distance which would also mean they were able to destroy both the area and everything inside of it such as buildings and towers and far bigger things like entire cities and massive structures. Characters at this level are capable of enduring their own destructive feats of destroying millions of square miles of area and overall size.

Characters of this scale can create/destroy multiple planets in one go. But there are other factors that are required for a character to achieve this such as the distance of the cluster of planets as well as the amount of planets. Depending on how far the planets are from each other, that can differentiate a character from being a Higher end Multi-Planetary or Lower end Multi-Planetary, some goes for the amount playing a factor in it. If a character can destroy around 7-9 planets with a distance of only a few hundred thousand miles, they would be considered the lowest end of the bunch compared to a character that can destroy 10-20 planets with a distance of a few million miles apart from each other; who would be considered the higher end of the bunch. Size can also take a role in it, since if the planets are around the size of Earth they would be nothing compared to a character who can destroy a group of Planets with a size close to that of a Gas Giant. Because if the planets were the size of a Gas Giant, that would make the character around the overall power of a Multi-Gas Giant Level character. The endurance feats are rather close to that of everything else on a Planetary scale, it would just depend on the greatest endurance feat shown in the tier of Multi-Planetary.

Characters of this scale can create/destroy multiple Gas Giants in one go. But there are other factors that are required for a character to achieve this such as the distance of the cluster of Gas Giants as well as the amount of Gas Giants; being very similar to Multi-Planetary. Depending on how far the Gas Giants are from each other, that can differentiate a character from being a Higher end Multi-Gas Giant character or Lower end Multi-Gas Giant, some goes for the amount playing a factor in it. If a character can destroy around 4-5 Gas Giants with a distance of around a million miles apart from each other, they would be considered the lower end of the bunch compared to a character that can destroy 7-14 Gas Giants with a distance of a few tens of millions of miles apart from each other; who would be considered the higher end of the bunch of characters who qualify for this tier. These characters are some of the most durable out of the non-celestial based characters, as they can endure the pull of several Gas Giants in close proximity while also enduring their own power.

Characters who can create/destroy stars in the middle of their lifespan, which are when they are past prime but far smaller and younger than a dying star which would give them a larger and greater mass than a dying star but a smaller volume, and example of this being the Sun or a star similar to the Sun. Being able to destroy such masses would mean being able to overcome the density of the star and the gravity holding it together. A character at this level would be able to endure the gravitational pull of being right next to the core and being able to stand inside of the core without becoming nothing but vapor, while also being able to withstand the force being a relatively large supernova.

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