Age Of Mythology Arkantos

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Rapheal Charlton

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Jul 17, 2024, 2:09:13 AM7/17/24
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A spin-off from the Age of Empires series, Age of Mythology takes some of its inspiration from mythology and legends of the Greeks, Egyptians, and Norse, rather than from actual historical events.[3][4] Many gameplay elements are similar to the Age of Empires series. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the game's three cultures, hunting for a cyclops who is in league with Poseidon against Atlantis.[5]

Like many other real-time strategy games, Age of Mythology is based on defeating enemy units and towns, building your own units and towns, and training villagers and fighters. In this way, players are able to defeat and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid and a certain prerequisite building to be constructed.[8]

age of mythology arkantos


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Buildings in Age of Mythology can generally be split into three categories: economic, military, and defensive. The most important economic building is the Town Center, which is similar to the building of the same name in the Age of Empires series games. Most civilian units are trained at the Town Center, as are some improvements. Most importantly, players advance Age via the building. The Town Center provides 15 population slots, and building additional houses will earn the player 10 additional slots per house. In the Heroic Age, players may claim settlements (unclaimed Town Centres) for additional population slots. In some cases owning all town centres will trigger a countdown to victory.[12] Other economic buildings include the farm and market.

Buildings are able to research improvements, as well as provide resources for the player.[12] All units except civilians and myth units are trained at military buildings. These buildings differ in name and purpose between culture, but all are able to train similar units. Military buildings are also used to research military specific technologies, such as armor upgrades, and attack improvements.[12]

Walls and towers are defensive structures, which are not able to train units, and are used only for the purposes of defense. They are able to research some upgrades, although these are generally only useful to the building performing the research.[12] Another type of building available to players, is a Wonder: a grand building that represents an architectural achievement of the civilization. In certain game modes, once a player builds a wonder, a ten-minute countdown begins. If the wonder is still standing after the countdown ends, the player who built the wonder wins.[12]

The Age of Mythology editor is far more advanced than that of its predecessor, the Age of Empires II scenario editor.[17] As well as standard unit placement facilities, the editor allows units to be overlapped, and it facilitates for large mountains, and steep terrain.[18] Triggers, a popular aspect of scenario design in Age of Empires II, are also present in Age of Mythology's editor, as well as cinematics and other special effects.[19]

Unlike the campaign modes in Age of Empires and Age of Empires II, Age of Mythology only has one central campaign, Fall of the Trident. The campaign is significantly longer than campaigns in previous games, with a total of 32 scenarios.[20]

Multiplayer is a highly popular aspect of Age of Mythology.[citation needed] Most multiplayer games are played through Ensemble Studios Online (ESO), or via a direct LAN or IP connection.

Age of Mythology included unlimited free multiplayer accounts on ESO. As of December 2011[update] it is no longer possible to create new accounts but access to already created ones is still possible. Similar in function to Blizzard Entertainment's Battle.net, ESO allows players to play matches, as well as chat with other players.[21]

Atlantean admiral and war hero Arkantos arrives at Atlantis after several years[citation needed] of warfare to see his son, Kastor. However, he is ordered by the Atlantean councillor and theocrat, Krios, to sail to Troy to assist Agamemnon in the Trojan War. Just then, the island is attacked by krakens[24] and the Black Sails, a group of pirate bandits led by the minotaur Kamos, a fierce enemy of Arkantos. After the trident from Poseidon's statue gets stolen, Arkantos raids the pirate settlement on a nearby island, where he recovers the trident, although Kamos escapes on a leviathan and vows revenge. Arkantos sends the trident back to Atlantis and sails away, leaving Kastor behind against the latter's wishes.

Arkantos travels to Troy to assist Agamemnon. After a series of skirmishes against Troy, fighting alongside Ajax and Odysseus, they devise the plan involving the Trojan Horse, and swiftly win the war. Afterwards, Ajax recommends Arkantos to sail to Ioklos to repair his ships, which are too heavily damaged for the trip back to Atlantis. When they arrive, the port has been raided by bandits, who have imprisoned the centaur Chiron. After rescuing Chiron, he reveals that the leader of the bandits is a man named Kemsyt.

Chiron takes them north to locate the other prisoners, who are being forced to dig up an entrance to the underworld by Gargarensis, a cyclops warlord and commander of both Kemsyt and Kamos. The heroes destroy Gargarensis's base and confront him, but he escapes to the underworld of Erebus using the entrance. The heroes follow Gargarensis into the underworld, where they find him trying to burst open a large door in the stone with a huge battering ram. Cautious of his motives, they destroy the ram. An amused Gargarensis confronts them and causes a cave to collapse before escaping, forcing the heroes to find another way out. With the help of the dead, they reach three temples dedicated to the Greek gods Poseidon, Zeus, and Hades. Arkantos prays to Atlantis's patron Poseidon for help but receives none. He then prays to Zeus, who creates a staircase to the surface.

Reaching the surface, they find themselves in Egypt, where they help a Nubian mercenary leader named Amanra in fighting Kemsyt, who is there to steal a relic that Amanra's men are excavating. She reveals that the Egyptian god Osiris has been killed and had his body parts scattered across the desert by Set, who aids Gargarensis. Amanra plans to reunite Osiris's body parts scattered throughout the desert, bringing him back. During this time. Arkantos falls asleep and is met by Athena in his dreams, who reveals Gargarensis's motives:

Ages before, the Earth was ruled by the Titans under Kronos. Zeus stopped Kronos and imprisoned him in Tartarus, of which several entrances to exist behind adamantine doors across the world. However, Poseidon, who is envious of Zeus's power, is trying to free Kronos and the Titans in order to destroy Zeus so he could claim the throne. Gargarensis is aiding him because Poseidon and Kronos have promised him immortality as a reward. Athena asks Arkantos to stop Gargarensis at all costs, as Zeus himself cannot interfere.

In order to stop him, Arkantos travels with Ajax, while Amanra and Chiron go their separate ways to find the pieces of Osiris. Amanra goes north, where she finds Kemsyt's fortress on an island. With the aid of nearby villagers, she captures the piece he had stolen, but Kemsyt escapes. Chiron finds and recovers another piece hidden beneath a giant tamarisk tree, and is aided by Norsemen, who are seeking Gargarensis to try and stop him from causing Ragnarok. Meanwhile, Arkantos and Ajax find the last piece in Kamos's main fortress. Arkantos raids the fortress, secures the piece, and mortally wounds Kamos with a spear, who falls to his death.

The heroes gather all the pieces outside Osiris's pyramid, which protects another gate to Tartarus. Osiris is resurrected and defeats Gargarensis's army but the cyclops escapes, heading north to the Norselands, the location of another Tartarus gate.

Following Gargarensis, Ajax and Arkantos find Odysseus's wrecked ship on the coast of an island, and so decide to land to look for him. Upon landing, both men are turned into boars by the sorceress Circe. They proceed to rescue Odysseus and his men, who have also been cursed, reverse the curse on them and destroy Circe's fortress. Odysseus continues his journey home, while Arkantos and Ajax continue north.

When they reach the frozen Norselands, they are given directions to the underworld by dwarf brothers Brokk and Eitri in return for repelling giants from their forge. Later, an elderly man named Skult gives them a banner to unite the Norse clans. However, the Norsemen are instead enraged, and the heroes are forced to defeat their chieftains in combat. Valkyries arrive and explain that the flag is actually the banner of the evil giant Folstag and the plan a trick by Skult, who is actually the god Loki in disguise, another ally of Gargarensis.

With the help of the valkyrie Reginleif, who sent the Norsemen to Egypt, the heroes locate Gargarensis and the Tartarus gate. Inside the Norse underworld Niflheim, they are pursued by fire giants until Chiron sacrifices himself to hold them off, saving his friends. While Gargarensis is trying to knock down the gate, Brokk and Eitri have been rebuilding Thor's hammer (shattered by Loki), that upon completion seals the gate. Back on the surface, they confront Gargarensis with the help of Odysseus, who has made a detour to help them, and the cyclops is captured and beheaded by Ajax.

Arkantos sails back to Atlantis. When he brings out Gargarensis's head to tie it to the mast in victory, the bag sprouts ravens and he finds the head is actually Kemsyt's, another trick by Loki. Gargarensis is still alive and is trying to break the final gate holding Kronos, which is located at the centre of Atlantis. Gargarensis has captured and fortified Atlantis, and Poseidon himself has possessed a statue in the city center to protect him. Arkantos builds a wonder to Zeus and gains his blessing, giving him god-like power and enabling him to confront Gargarensis and the living statue at the temple of Poseidon. With his new powers, Arkantos defeats the statue, and Gargarensis is impaled by its trident as it collapses. All of Atlantis then collapses into the ocean, along with Arkantos. While the remaining heroes sail away with the surviving Atlanteans, Athena revives Arkantos and rewards him by making him a god.

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