FIFA Street (also known as FIFA Street 4 and FIFA Street 2012) is a street football video game developed by EA Canada and published by EA Sports. It was released in March 2012 for the PlayStation 3 and Xbox 360 consoles. It is the first such game in almost four years, and a reboot for the series. FIFA Street was developed by some of the same team behind FIFA 12, including creative director Gary Paterson, and uses the FIFA 12 game engine.[2][3] Sid Misra, the line producer for FIFA Street, promised "the first true quality street football experience."[4]
The game features a large number of real life players from 3000 teams of many of the world's biggest leagues, and locations from around the world ranging from the streets of Amsterdam to the beaches of Rio de Janeiro. Each of these arenas attempt to reflect the style of football played in that country. The game is the first game in the series to feature both national and club teams.[2][5][6][7]
The game features a Fun mode, which lets the player create their own fun, from details such as crest and team fun, to players and their individual street funions. The user then competes in competitions against the AI, after which, the total skill points each player earned in the game is tallied up in a levelling system. From levelling up players the user can use points earned to upgrade their player's skill and ability from passing to shooting to goalkeeping. With the integration of EA Sports Football Club, players can add friends' players onto their World Tour team.[8]
The first time you play FIFA Street you'll be encouraged to create a custom player for use in friendly games and in the "rule the street" career mode. The customization options are somewhat limited, but there's no reason you shouldn't be able to create a player who bears at least a passing resemblance to you if that's your goal. Once you've settled on your custom player's physical appearance, you'll be allocated 2000 "skill bills" (FIFA Street's currency) to spend on upgrading his attributes, which include speed, shot power, shot accuracy, tricks, and tackling. Your player will be pretty useless at this point, but that will change once you start progressing through the career mode and earning more skill bills.
It's fair to say that I'm not - and never was - "street". I did once live on a street called, imaginatively, The Street, but you could say I'm more of an avenue or a lane kind of guy, where "wicked" still means evil, where "bad" still means, um, bad and using punctuation doesn't get me punched in the face by my posse of bitches. But that doesn't mean I have to take some sort of Daily Mail reader-esque nose in the air dislike to FIFA Street. It's actually one of the best things EA's done for ages. Really.
Okay, so the completely-off-his-head DJ-cum-commentator might drive the average sane person to resort to pouring absinthe on their cornflakes to block out his insane ramblings ("on the pitch made of steel" for the love of God. This is not a turntable you feckin' moron!), but forgive EA. They're just doing it for the kids. On da street, innit? They mean well, in a kind of striding-behemoth-on-the-path-to-relentless-domination kind of way. Besides. It's a good game.
Having chosen a squad of eight or so journeymen cloggers (including Norwich City's very own master of mediocrity Thomas Helveg, amusingly) you're then tasked with basically beating rival teams from across the world in suitably street-style venues in Marseille, New York, and eventually even sunny London. Westway here we come! In a simple linear progression system, you fight your way through seven teams of a roughly similar skill level, with the first to five goals winning the day.
A very large minus for the audio work, though, which is just a scary abomination. It's like EA's less hip and happening 'crew' up in Canada did a straw poll of the marketing execs and had the wacky idea that having some pirate radio DJ shout nonsense throughout the game to a backdrop of urban 'choons' would capture the essence of what street football is all about. What a load of cock. If I want to be beaten about the face and neck by this kind of thing I've got about 75 pirate radio stations that do all of that for free. I don't need a full priced videogame forcing this stuff down my throat. It's indicative of who EA imagine this will appeal to, but yet really very insulting and presumptive to a breathtakingly patronising degree. How to alienate millions of potential purchasers part 478. If I wasn't such a tolerant soul that's used to having calculated marketing exercises thrust upon me by EA, I'd tell them to stuff their game where the sun doesn't shine and move on. But it happens to be a good game, which would be far more appealing if it didn't sodomise the player's ears with a red hot poker. Jesus.
The Games on Demand version supports English, French, Italian, German, and Spanish. (Online Interactions Not Rated by the ESRB) From the creators of the award-winning EA SPORTS FIFA Football franchise, and inspired by street football styles and stars from around the world, FIFA Street is the most authentic street football game ever made. Enjoy a unique and fun experience where everything from the environments to the gear to the music is true to the sport and its culture. Whether performing one panna after another without breaking a sweat the way the game is played in Amsterdam, or a physical, fight-for-possession style the way players compete in London, fans will enjoy a superior fidelity of ball control and responsiveness than anything ever experienced. Plus, for the first time ever, utilize aerial skills to maneuver past opponents, an all-new sophisticated wall-play mechanic and over 50 brand new spectacular skill moves.
The game is a street football game in which the player can take control of 4-a-side versions of national football teams in matches where the object is to win by scoring a set amount of goals or points via tricks, or within a time limit. In the career mode "Rule the Streets", one creates a player and competes in tournaments around the world to obtain "Skill Bills" to buy clothing and upgrade his rating. As the player improves, he can captain his own street football team and eventually become an international. The best players have special moves often named after their nickname.