Hackathon(黑客松) 學習不可停止,祇有第一,沒有第二!

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Howard

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Mar 14, 2014, 12:28:27 AM3/14/14
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諸位同學們,

 《網路同學聚會》 

Sent :9:28 PM  週四 3/13/2014
Subject: FW: 學習不可停止。

 
讀者甲:
諸位同學們,  《網路同學聚會》讀者甲:     舊金山,有寶山,動心不?動。
  讀者乙:
 舊金山,有寶山,動心?不動。

  矽谷讀者 n:各個公司之間,
  競爭不已,
  祇有第一,沒有第二!
 一‧Hackathon
http://en.wikipedia.org/wiki/Hackathon

[5]  
[1]
OpenBSD's apparent first use of the term referred to a cryptographic development event held in Calgary on June 4, 1999, where 10 developers came together to avoid legal problems caused by export regulations of cryptographic software from the United States. [2] 

[5]For Sun, the usage referred to an event at the JavaOne conference from June 15 to June 19, 1999; there John Gage challenged attendees to write a program in Java for the new Palm V using the infrared port to communicate with other Palm users and register it on the Internet. The event was dubbed "the Hackathon".
[3]
[5]Starting in the mid to late 2000s, hackathons became significantly more widespread, and began to be increasingly viewed by companies and venture capitalists as a way to quickly develop new software technologies, and to locate new areas for innovation and funding. Some major companies were born from these hackathons, such as GroupMe, which began as a project at a hackathon at the TechCrunch Disrupt 2010 conference; in 2011 it was acquired by Skype for $85 million. The software PhoneGap began as a project at the iPhoneDevCamp (later renamed iOSDevCamp) in 2008;[2] the company whose engineers developed PhoneGap, Nitobi, refocused itself around PhoneGap, and Nitobi was bought by Adobe in 2011 for an undisclosed amount.

[4]

The term "hackathon" has also been used as a term for more general "focused innovation efforts" that includes non-coders and community members, such as in the Palo Alto civic hackathon event Hack Palo Alto.

[5]
Structure

Hackathons typically start with one or more presentations about the event, as well as about the specific subject, if any. Then participants suggest ideas and form teams, based on individual interests and skills. Then the main work of the hackathon begins, which can last anywhere from several hours to several days. For hackathons that last 24 hours or longer, especially competitive ones, eating is often informal, with participants often subsisting on food like pizza and energy drinks. Sometimes sleeping is informal as well, with participants sleeping on-site with sleeping bags.

[6]
At the end of hackathons, there is usually a series of demonstrations in which each group presents their results. There is sometimes a contest element as well, in which a panel of judges select the winning teams, and prizes are given. At many hackathons, the judges are made up of organizers and sponsors. At BarCamp-style hackathons, that are organized by the development community, such as iOSDevCamp, the judges are usually made up of peers and colleagues in the field. Such prizes are sometimes a substantial amount of money: a social gaming hackathon at the TechCrunch Disrupt conference offered $250,000 in funding to the winners, while a controversial 2013 hackathon run by Salesforce.com had a payout of $1 million to the winners, billed as the largest-ever prize yet.
http://zh.wikipedia.org/zh-tw/Hackathon

http://alumni-voice.nctu.edu.tw/activities/activities_20140222_01.htm

 在兩天一夜不眠不休與程式碼奮鬥下,不僅有運用 neurosky mindwave ,用腦波測專注力的「燒燬專注力擂台」App,更有對醫療級行動心率計做開發,藉由 heart rate與pick 值做「心動指數」分析的有趣應用。儘管時間有限,但有不少團隊做到機器學習(machine learning)來分析資料,相當不簡單,令在場企業代表對於參賽學子的技術實力感到十分驚豔。

值得一提的是本屆黑客松由電物所黃怡芯同學擔任總召集人,已在業界工作的陳立洲學長協助籌畫,他們特別感謝電工63級林嘉勳學長,在背後不斷默默幫忙協助募款,讓首屆交大黑客松活動圓滿落幕。

交大黑客松表示,交大過去在資訊通訊產業領導台灣,未來也將持續舉辦「黑客松」活動,促進產學合作,鼓勵更多年輕學子深耕技術研究,並運用技術將創意實做出來,嘉惠於社會,分享於民間。

※欲欣賞更高解析度影片,
請參考:
http://www.youtube.com/watch?v=zspvDZYSIGA&feature=youtu.be
 
    
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