Platformer Tutorial - Part 8 - ending up with duplicate players and levels

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mre...@gmail.com

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Dec 3, 2016, 11:49:42 AM12/3/16
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in http://melonjs.github.io/tutorial-platformer/#part8 , I've gotten the transition to level02 to work thanks to some assistance on a previous ticket. But now I'm getting duplicate players, and level02 seems to be layered on top of level01 - I can see map elements from both. Also, the active player I placed in level02 leaves a trail of itself when I move it. Screenshot: http://screencast.com/t/giq7TrRmKnVX . I'm not seeing any errors in the console.

playable demo at https://mrengy.github.io/pesky-squirrels/boilerplate-master/

Melon JS v3.1.0
Mac OS 10.11.3
Chrome Version 54.0.2840.98 (64-bit)

mre...@gmail.com

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Dec 3, 2016, 11:53:01 AM12/3/16
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Jay Oster

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Dec 3, 2016, 5:12:33 PM12/3/16
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Hi Mike,

I just noticed the tutorial game itself was missing a LevelEntity class, so I just added it. The tutorial uses version 3.1.0, but I have verified that LevelEntity works as expected on 4.0.0, too.

Anyway, you're getting those streaks behind the player because your area02 map does not have a background. You can either set the background color in Tiled, or add an ImageLayer.

No background means there is literally nothing to draw, so it leaves whatever pixels were last drawn to the screen.

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melonJS

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Dec 3, 2016, 8:20:08 PM12/3/16
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Oups... the 4.0.0 update, forgot to merge it back into master ! :)

mike eng

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Dec 4, 2016, 1:09:45 PM12/4/16
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Got it. That was easy. Thanks again!

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On Sat, Dec 3, 2016 at 8:20 PM, melonJS <evi...@gmail.com> wrote:
Oups... the 4.0.0 update, forgot to merge it back into master ! :)

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