Hello !
I'm still adapting the example code given in the MelonJS package called "Platformer" (the last one on this page:
http://www.melonjs.org/gallery.html )
So my question is: when we are on a slope, we can jump only if no direction key is pressed. In that example, slope are only one tile sized, so it is not annoying, but in my game, i'm makin bigger slopes.
Were too look to modify that possibility ?
Thanks