Ok, it's confuse! I managed to make the sprites work properly with my entities! But, I'm sure that I don't know how I did this... the me.ObjectEntity is completely separated of me.Renderable, right? So, if I'm right, how am I did it work without initiate the renderable? Or in the moment I passed the settings parameters to me.ObjectEntity the content with the image name, loaded previously, the system recognized this and set my object renderable? Because, after this I just could set the parameter alwaysUpdate to true and everything works fine!
Please, creators, explain this!
I did not uploaded my last code to my server yet, but, I'm testing it in localhost.
I hope you guys understand what I wrote before... because my english is bad, and I don't use translators! :P