Hi Guys, Long time ago i used MelonJS to build my undergraduates thesis at my university. At that time i participated quite often into the forums to know how to the that thing, because it was my first game project ever. The project is a Online Multiplayer fast paced Strategy Game. To get that running, we use NodeJS with Socket.io for websockets... giving the game a realtime gameplay.
The game works more or like an Age of Empires game. You need to build your village, raise an army, defeat your enemies and reach the temple.
You can get more information at http://rybakovas.me And we can discuss the game source code here if you want it too! =) When you get there, you need to stay dominating him for the stipulated time. Every other player will receive the announcement of this mark and a timer will appear in every screen. The player that dominate the temples and do not lose it, will be the winner of the round, resetting the game. If during this time, any other player surpass your defenses, he'll become the new temple lord and the timer will reset again. Recently, i worked on this game again to put a server online. You can access the game from this link : http://rybakovas.me/WTT