Hi there
The web page shows an old meeting at the beginning of July. When will be the next one and where etc
Thanks
Bill
Hi Mark
Thanks for getting back to me.
I have been a Visual Basic developer for the past 15 years, recently developing PDA applications, and have become disillusioned with Microsoft’s direction and quality. When I saw the iPhone I recognized it as an appliance I could use myself, (whereas even though I develop full-time for the PDA I don’t really want to use one myself).
I now have all the Apple equipment – iMac, iPhone books on Cocoa, Objective-C, XCode, 20 years of development experience, and lots of excitement. BUT… my VB experience is proving to be a stumbling block in knowing how to actually get started on the Mac!!! What I am looking for is somebody willing to spend a few hours – paid time – who can actually show me the process of creating a simple application, so I can identify what tools are used in what order and sort out the gems from the chaff. Are you able to put me onto anybody at all?
Thanks
Bill
No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.138 / Virus Database: 270.5.6/1579 - Release Date: 7/29/2008 6:43 AM
As far as getting started goes, the iPhone is very similar to OS X in
terms of development, as a result reading through developing in Cocoa
is a good place to get started as it'll give a basic grasp of what's
involved.
Apple has a lot of documentation on developing for both Mac OS X &
iPhone available at their developer site (developer.apple.com). The
OSX stuff is free to access, but most of the iPhone stuff (which has
some videos on the development process) you will need to be a
registered iPhone developer to view (cost of ~$100 for individual
developer), so it may be best to go through the OS X stuff first, get
comfortable with that, and then shift to the iPhone when you're ready.
As far as 3rd party resources go, every Cocoa developer will tell you
to get yourself a copy of the Aaron Hillegass books.
Edition 3 of his Cocoa Programming for Mac OS X book came out quite
recently (beginning of June), and covers Xcode 3.0 that came with
Leopard. The iPhone SDK bumps Xcode to 3.1, but overall it's pretty
similar. Well there's not as much change as there was between Xcode
2.x & 3.x anyway, trying to learn with Xcode 3 from the Edition 2 book
was kinda difficult.
There are books in the works that cover development specifically for
iPhone, but unfortunately Apple hasn't lifted the Non-Disclosure
Agreement on the iPhone SDK, so no-one can publish them yet.
If you have any issues or need someone to sit down with you and go
through things with you, just bring it up in one of the meetings.
There's usually someone there who can help you nut things through ;p
hope that helps,
and hopefully catch you at the next meet up,
mark
Thanks for the suggestions.
I have obtained copies of...
Hillegass, Cocoa Programming 3rd Edition
Kochan, Programming in Objective-C
Anderson, Step into X code
Pogue, Switching to the Mac
(Thanks to Amazon and the $AUD)
All I need now is a month of Sundays to read and play.
Thanks
Bill
-----Original Message-----
From: melbourne-...@googlegroups.com
[mailto:melbourne-...@googlegroups.com] On