commercial c++ question

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indy2005

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Aug 27, 2010, 7:46:00 PM8/27/10
to Mekanimo
Hi,

Could you explain what the c++ exporter gives you, when a lot of the
main mekanimo objects (torsional springs) are created through force
algorithms and are not directly supported by Box2D?

Regards

i

Fahri

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Sep 2, 2010, 1:07:29 PM9/2/10
to Mekanimo
Hi,

Since Box2D has no direct support for springs and torsional springs,
Mekanimo cannot export springs, torsional springs, gaps, and chains.
There is a way to modify the distance joints so that they behave like
springs, please see http://groups.google.com/group/mekanimo/browse_thread/thread/4d1e5f663a93f1bb
for more details.
Everything else is exported in the header file for either version 2.01
or 2.02. Soon, I will add support for version 2.1 as well.

Fahri
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