Groups
Groups
Sign in
Groups
Groups
Mekanimo
Conversations
About
Send feedback
Help
Mekanimo
1–30 of 33
Mark all as read
Report group
0 selected
Kevin Chen
6/15/11
How to use exporting code in a cocos2d project?
Hi, I just download Mekanimo yesterday. After create a circle I saved the project. Then choose file-
unread,
How to use exporting code in a cocos2d project?
Hi, I just download Mekanimo yesterday. After create a circle I saved the project. Then choose file-
6/15/11
howcr
, …
Fahri
13
6/6/11
Mekanimo to Cocos2D
Grid size can be changed from the interpreter. The default size is 10 pixels. >>> defaults[
unread,
Mekanimo to Cocos2D
Grid size can be changed from the interpreter. The default size is 10 pixels. >>> defaults[
6/6/11
Razeware LLC
, …
Fahreddın Basegmez
6
12/19/10
View polygon shape + sprite at the same time
On Sun, Dec 19, 2010 at 5:55 PM, Razeware LLC <razew...@gmail.com> wrote: > Hi Fahri,
unread,
View polygon shape + sprite at the same time
On Sun, Dec 19, 2010 at 5:55 PM, Razeware LLC <razew...@gmail.com> wrote: > Hi Fahri,
12/19/10
Fahri
,
ecsos
3
10/27/10
XML samples needed
Hi, I have studied several XML examples and decided to use a form based XML tag and structure editor.
unread,
XML samples needed
Hi, I have studied several XML examples and decided to use a form based XML tag and structure editor.
10/27/10
indy2005
,
Fahri
15
9/22/10
Sliding Pistons
I created a tutorial about how to create a bike with Mekanimo. The rail rotation handles and XML
unread,
Sliding Pistons
I created a tutorial about how to create a bike with Mekanimo. The rail rotation handles and XML
9/22/10
Ricardo Quesada
,
Fahri
4
9/15/10
system.createBox2DCpp not defined in v1.6
We are having some problems with the shopping cart. I am in the process of converting it to PayPal. I
unread,
system.createBox2DCpp not defined in v1.6
We are having some problems with the shopping cart. I am in the process of converting it to PayPal. I
9/15/10
Fahri
9/3/10
Mekanimo development blog
Howdy, I just started a blog about Mekanimo development. The first post is about what I am currently
unread,
Mekanimo development blog
Howdy, I just started a blog about Mekanimo development. The first post is about what I am currently
9/3/10
indy2005
,
Fahri
2
9/2/10
commercial c++ question
Hi, Since Box2D has no direct support for springs and torsional springs, Mekanimo cannot export
unread,
commercial c++ question
Hi, Since Box2D has no direct support for springs and torsional springs, Mekanimo cannot export
9/2/10
indy2005
,
Fahri
3
8/19/10
Collision Groups
Great thanks On Aug 19, 10:24 am, Fahri <mangab...@gmail.com> wrote: > Select the objects
unread,
Collision Groups
Great thanks On Aug 19, 10:24 am, Fahri <mangab...@gmail.com> wrote: > Select the objects
8/19/10
indy2005
,
Fahri
2
8/18/10
Setting sprite scale
Try rectangle1.sprite.scaleFactors = [.5, .5] On Aug 18, 8:14 pm, indy2005 <s_m...@ntlworld.com
unread,
Setting sprite scale
Try rectangle1.sprite.scaleFactors = [.5, .5] On Aug 18, 8:14 pm, indy2005 <s_m...@ntlworld.com
8/18/10
indy2005
8/18/10
Motorbike sample
Hi, It would be great if there was a motorbike sample. I am getting some odd behaviour trying to
unread,
Motorbike sample
Hi, It would be great if there was a motorbike sample. I am getting some odd behaviour trying to
8/18/10
indy2005
,
Fahri
7
8/18/10
Complex Polygons
dont worry, I will let you know if it happens again...it crashed shortly afterwards so something
unread,
Complex Polygons
dont worry, I will let you know if it happens again...it crashed shortly afterwards so something
8/18/10
indy2005
, …
Fahri
6
8/18/10
Texture as a background
Great thanks On Aug 18, 1:06 pm, Fahri <mangab...@gmail.com> wrote: > Now, it's been
unread,
Texture as a background
Great thanks On Aug 18, 1:06 pm, Fahri <mangab...@gmail.com> wrote: > Now, it's been
8/18/10
indy2005
,
Fahri
4
8/18/10
Spring from Prismatic
THanks Fahri, I will ask at Box2D. This is a prismatic joint rather than distance joint, but I got
unread,
Spring from Prismatic
THanks Fahri, I will ask at Box2D. This is a prismatic joint rather than distance joint, but I got
8/18/10
indy2005
,
Fahreddın Basegmez
3
8/18/10
Setting distance in Gap Joint
Thanks...does Beam connectors simply cause multiple fixtures per body so the fixtures remain fixed in
unread,
Setting distance in Gap Joint
Thanks...does Beam connectors simply cause multiple fixtures per body so the fixtures remain fixed in
8/18/10
indy2005
,
Fahreddın Basegmez
3
8/18/10
Aligning a pin to the centre of a circle
Great....thanks as always. On Aug 18, 2:07 am, Fahreddın Basegmez <mangab...@gmail.com> wrote:
unread,
Aligning a pin to the centre of a circle
Great....thanks as always. On Aug 18, 2:07 am, Fahreddın Basegmez <mangab...@gmail.com> wrote:
8/18/10
howcr
, …
Matt Sephton
25
8/16/10
Mekanimo Download link
I'd like take the Mac license as well - and direct Cocos2D support would be great. On Aug 13, 5:
unread,
Mekanimo Download link
I'd like take the Mac license as well - and direct Cocos2D support would be great. On Aug 13, 5:
8/16/10
Frank
,
Fahri
2
8/10/10
Box size and ppu
Hi Frank, If you create a text file named mekanimo_startup.py and place it in the same directory as
unread,
Box size and ppu
Hi Frank, If you create a text file named mekanimo_startup.py and place it in the same directory as
8/10/10
Matt Sephton
,
Fahri
3
8/8/10
Exporting to code
In the Box2D manual they state: "The distance joint can also be made soft, like a spring-damper
unread,
Exporting to code
In the Box2D manual they state: "The distance joint can also be made soft, like a spring-damper
8/8/10
Matt Sephton
,
Fahri
3
8/8/10
Predefined stage sizes?
Great news! Little touches like this will help make things even better. Also, software like Mekanimo
unread,
Predefined stage sizes?
Great news! Little touches like this will help make things even better. Also, software like Mekanimo
8/8/10
indy2005
5/26/10
Parallels on Mac
Hi, This doesnt seemt o work on Parallels on Mac. I am running windows XP Professional SP2, and I
unread,
Parallels on Mac
Hi, This doesnt seemt o work on Parallels on Mac. I am running windows XP Professional SP2, and I
5/26/10
bischak
,
Fahri
3
5/24/10
Export data
Thanks for answer. I'm not Python programmer. ElementTree works but I don't know internals of
unread,
Export data
Thanks for answer. I'm not Python programmer. ElementTree works but I don't know internals of
5/24/10
Joel McCoy
,
Fahri
2
4/25/10
Iterating through Objects of a Type
You can use for cir in system.circles: cir.grounded = True On Apr 25, 9:17 am, Joel McCoy <joelmc.
unread,
Iterating through Objects of a Type
You can use for cir in system.circles: cir.grounded = True On Apr 25, 9:17 am, Joel McCoy <joelmc.
4/25/10
Andrej
,
Fahri
2
3/12/10
Human model walking controller
Hi Andrej, Thanks for the kind words. Code is all Python (plus several external libraries like
unread,
Human model walking controller
Hi Andrej, Thanks for the kind words. Code is all Python (plus several external libraries like
3/12/10
Tralornik
,
Fahri
2
1/22/10
Licence?
You can use the code output for your commercial game. When you release your game please let us know
unread,
Licence?
You can use the code output for your commercial game. When you release your game please let us know
1/22/10
jamesdterry
,
Fahri
2
1/18/10
API Docs
Hi James, There is an old API documentation at http://mekanimo.com/api_doc/. This was automatically
unread,
API Docs
Hi James, There is an old API documentation at http://mekanimo.com/api_doc/. This was automatically
1/18/10
Fahri
10/5/09
What's new in version Beta 1.2
There is a short document listing some of the additions, enhancements, and corrections in the new
unread,
What's new in version Beta 1.2
There is a short document listing some of the additions, enhancements, and corrections in the new
10/5/09
Fahri
,
I am Nobody
3
10/1/09
New version released
Maybe at some point. Currently, I am planning to release it as a commercial application soon. On Oct
unread,
New version released
Maybe at some point. Currently, I am planning to release it as a commercial application soon. On Oct
10/1/09
I am Nobody
,
Fahri
6
9/23/09
velocity of a body
I will fix it tonight. On Sep 23, 6:55 pm, I am Nobody <noob...@googlemail.com> wrote: >
unread,
velocity of a body
I will fix it tonight. On Sep 23, 6:55 pm, I am Nobody <noob...@googlemail.com> wrote: >
9/23/09
Rod
,
Fahri
2
9/22/09
Scaling polygons in Mekanimo
To change the pixels per meter (or whatever unit you would like to use) you can set canvas.ppu (
unread,
Scaling polygons in Mekanimo
To change the pixels per meter (or whatever unit you would like to use) you can set canvas.ppu (
9/22/09