I had understood that IOS and Safari now support WebRTC, but the following call failed when I accessed the streaming page from my iphone. fwiw, I also had the same problem with chrome on my iphone.
// Helper method to check whether WebRTC is supported by this browser
Janus.isWebrtcSupported = function() {
return window.RTCPeerConnection !== undefined && window.RTCPeerConnection !== null &&
navigator.getUserMedia !== undefined && navigator.getUserMedia !== null;
};
Is there something more I need to be doing?
Also, I do most of my debugging using chrome on a pc. Is there a preferred way to debug IOS issues?
thanks
-brian