Hello Dr. Fang,
Can you please let me know the maximum number of tissues in MCXLAB.
I want to create an environment with a significant number of local variations.
Specifically, I aim to group small sets of voxels into tissues and create an environment with a large number of different tissues for a simulation.
After that, I would like to add absorption coefficients to each tissue.
Could you please tell me the maximum number of cfg.prop that can be used for this purpose?
Thank you for your help.