I know that the Source code for Tele-Arena might be a sore subject it
a lot of groups. You get 200 jackasses asking you to send them the
source code so they can modify the game.....
This isnt one of those posts. Im not asking anyone to do anything
illegal. I'm just looking for some information.
Lets just say for a moment that i already had the source code, and i
wanted to try my hand at modifying the game.
How do i build the code? what do i use to build it? Is there some
major bbs developers package i need or something?
Maybe i just dont know enough about building source, but it sure seems
like i'm missing some essential tools.
I have built a lot of code on Linux/Unix, but to be honest, i dont
even know what tools i need to build on Windows.
Thanks in advance for any info.
And I would greatly appreciate it if you left it alone. I hold the
copyright to that game.
Rick
yep, it was a library that was linked in on compile
that had your license codes in it. a compiled game
will only work on the system it was licensed to.
otherwise it wouldn't even load.
On Feb 1, 8:43 am, Nate <yjn...@gmail.com> wrote:
> The BBS i run is still on WG 2.0 under DOS, are these modules meant for the
> newer WG3 systems, or will they run on my bbs?
>
> You wouldnt by chance have a web site, or newsletter devoted to updates on
> the progress would you?
>
> On 1/31/07, Rick Hadsall <quest...@themajorbbs.com> wrote:
>
>
>
>
>
> > Nate wrote:
> > > You hold the copyright?
> > > If thats the case, is it possible to legally obtain the game anymore?
>
> > Tele Arena II is available, the original Tele-Arena is forthcoming on
> > the updated code base (slight changes to the maps)..- Hide quoted text -
>
> - Show quoted text -