Rabbids Go Home Nintendo Ds

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Jonelle Rycroft

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Aug 3, 2024, 5:31:12 PM8/3/24
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Rabbids Go Home is a Comedy-Adventure game for the Nintendo Wii, Nintendo DS, and PC, and is overall the fourth game in the Rabbids series. It's also the first game where the Rabbids franchise becomes a completely separate entity from the Rayman franchise.

After invading the world, the rabbids want to go back to their home. The problem is that they don't remember where they came from, so they resort to building a pile of random everyday objects all the way to the moon.

2 rabbids take hold of a shopping cart, and use it to gather anything, and everything they can acquire to build their pile to the moon. Along the way, they end up pestering the townspeople and wreck their lives. They send in the Verminators to take them out. The player has to avoid their tricks and traps and get as much stuff as they can in each level.

When the Nintendo Wii first launched in 2006, one of my favorite games featured the new raving rabbids characters from Ubisoft. They were an offshoot of the Rayman series and bundled in a series of hilarious mini-games. This spawned a couple of sequels before Ubisoft took a totally different direction with Rabbids Go Home.


Hi, I'm Michael. By day, I'm a writer and editor. By night, I'm still a writer and editor. I'm also an engaged work-at-home dad, a voracious foodie, an avid traveler, and a thinker who thinks he might be thinking too much. Beyond the Rhetoric is a reflection of my eclectic life, fueled by caffeine and Wi-Fi.

Once you're in the levels you're more or less left to your own devices - there's no overall time limit, although some sections are against the clock - and the number of enemies you encounter grows steadily over each level, starting out as mostly harmless pooches before you face the dreaded Verminators. Every now and again you'll be boxed into a certain area with a specified number of enemies to defeat before you're allowed passage to the next portion, with bombs, booby traps and all sorts of other hazards thrown into the mix as you move on. Most of the time you just need to shake your Remote to defeat the enemies, although later bad guys require more lateral thinking, but they're not really worthy foes for the Rabbid army.

James started his career in video games as News Editor on Nintendo Life. Since leaving in 2012 to join Nintendo of Europe, James has risen through the ranks to become NoE's Senior Product PR & Corporate Communications Manager.

Neither Corbie nor I can confirm the appearance of a Nintendo Life t-shirt, despite our many hours of combined gameplay. If it was in there, it would have been an automatic 10, with every other game we've reviewed losing 5 points.

The gonintendo rabbids were made using the in game rabbid editor. It is not a true unlockable. Anyone can make them.
What I played was enjoyable but could've have been better. There signs of greatness throughout but a lot of potential seems a bit untapped for my tastes.

There are two disperate elements, the single-player and the "Rabbids Lab". It touts the ability to customize your bunnies but even with that in place the game itself is too shallow and low on replayabilty to care much about using it's rabbid editor.

86%, 8/10 for me also. The kids and I love this game. Fun for all ages. In terms of raw fun, one of the very, very best on the wii. Good environmnets and great polish as well. Not to mention a good customisation mode. Controls response is weighted perfectly as well. Essential imho.

Got the second game as a gift--played it exactly one time. No one in the room got even a semblance of joy during any of our play time--quickly became "The Worst Wii Game" that I owned according to others. That's all people called it. Good to see it's not what the second game was...I heard the first was good but man--Rabbids 2 was a real stinker.

I got the original Rabbids title at launch; it was okay bu the whole minigame aspect was kind of a turn off. My buddy from school unlocked most of the games features, and the only reason I ever pick it up is to play the hilarious FSP "Plunger" mode, where the only objective is to blast all the bunnies with toilet plungers! Seeing this is more of a proper platformer and less of a party/minigames collection, I may get it at some point

I like RRR1 and still have it today. Its one of the very best mini or micro game collections on the Wii. RRR2 was dissappointing bar a few of the mini games. TV Party was good, but like many of you I expect, the RRR mini-game concept havd run its course and the fun eventually gets leached out once you play it for long enough (that's even with friends and family). So after playing them all to death bells I sold RRR2 and RRTV Party and kept RRR1 as that was the most "charming".

it was out of this and need speed nitro! but i decide to get nitro because it had better muilt-player option and was bit more challenging than this. Ill probably get this when it goes down in price. ps. nice review.

Dont buy it.
This game is funny and its mad as heck but thats all its got.
the Platformeing gets old fast,the Bad guys are jokes( You hit theam once and they runn around like wimps) and the Rabbis get relly anoying.
I did like the Grapics and the music and i admit it was fun for a few hours but it got boring fast. Still good revew.

I bought Rabbids Go Home on boxing day as EbGames had it on sale for $25. It is a fun game but it felt a little lacking at the end, like there should have been something more after the credits rolled or some kind of bigger end challenge.

The kids love it though. My 4 year old plays it non-stop despite finding some levels a bit difficult and my 1 year old copies the Rabbid in the remote when its leaning and just laughs at it the rest of the time.

Oh yes, please go home Rabbids.
I loved all the Rayman games from 1 to Hoodlum Havoc. I really played them to death. The nice characters like Globox, Ly, Andr and the others, the cool humor, the great atmospheric music and worlds... Just everything in these titles was perfect and they're still some of my favourite games. Then there were rumors about a "Rayman 4" going around and I was really looking forward to that.
But then all that came out was RRR, a (imao) bad minigame-collection with wannabe-humor. And lets not talk about RRR2 and TV-Party, these were even worse.
I mean, at fist I thought the Rabbids were...ok. I just didn't like them, but I thought as long as Ubisoft continiues making great Rayman platformers it won't bother me. But they didn't. They made three bad "partygames" and a (imao again) bad platformer with no Rayman at all. Ok, maybe this one is a bit better than RRR. But still... They've just overdone it. I mean, all these ugly bunnies do is making unfunny slapstick-humor and try to outplay that with looking like they're on drugs and yelling "BWAAAH!". Oh. And of course doing random stuff that not even my little brother laughs about. Only overdrawn craziness with no depth in humor at all.
Well, of course that's only my opinion and I don't have a problem with people thinking this humor and/or these games being good. But really, who thinks Rabbids Go Home is better than the games of the main series?

All I want is a new, original Rayman platformer with Lums and Teensies and all the awesomeness included like in the older games. I've been waiting for something like that for 6 years now. Is it this hard to make a real original game with these already great characters again, Ubisoft?

The rabbids don't like humans. They bang them with shopping carts, throw water bottles at them, or scream to scare them at every opportunity. They do the same to dogs. Humans and animals alike will run from the rabbids often shouting things along the lines of, "Please don't hurt me!" Rampant destruction of property is also crucial to the mission of the game. All of this is depicted in a very cartoony, unrealistic way.

The rabbids can scream at men and women, or throw things at them, to make their clothing pop off (down to underwear). The de-clothed humans will make reference to their nakedness with comments like, "Aahhh! Close your eyes!" or "I'm in my birthday suit!" Some of the rabbids themselves wear sheer, lacy thongs -- apparently for their own amusement.

The term "pissed off" can be heard from agitated humans at some points. Bathroom humor, including jokes referencing enemas and constipation, comes flying at the player rather frequently in the quick, shouted dialogue of the passing humans. Visually, there is much ado about sewers (which run with brownish green liquid) and flushing objects down toilets (which are filled with yellow liquid). One extended sequence involves rabbids using a flatulent patient on a gurney to "fly."

Although it takes a few levels to see it, product placement for Capri Sun fruit drinks, suddenly becomes ubiquitous at about the fifth level. Billboards for the beverage, with the slogan, "Respect the Pouch," are seen throughout the city. And the rabbids actually find and drink a Capri Sun pouch as a special reward.

There is no smoking seen in the game, but in several office building settings, a voice can be heard over a PA system making "No Smoking" announcements that are obviously meant to poke fun at non-smoking policies. The satirical nature of those announcements is not likely to ring through for many children, though.

Parents need to know that while Rabbids Go Home is a creative and ultimately very fun action game, it contains a great deal of bawdy bathroom humor. This is bawdiness on a level that would not even merit a PG rating were this a film, but the frequency of it certainly merits mention. It's probably no coincidence that the rabbids ride around in speeding shopping carts, a trademark of the all-too-human pranksters from the Jackass TV show and movies. Like the Jackass guys, the rabbids flaunt authority, make fart jokes, and cause damage in the name of a good laugh.

The rabbids, the psychotic, rabbit-like, alien villains from the last three Rayman games, get their own starring roles in RABBIDS GO HOME. After living in an earth junkyard for the past few years, they want to go back home to the moon. Their plan: Steal enough stuff from earthlings to create a junkpile high enough to reach the moon. To achieve their goal, they attack shopping malls, office buildings, hospitals and the like, filling their carts with every loose object they can get their hands on -- and scaring humans for fun along the way.

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