"The Last Airbender" is an agonizing experience in every category I can think of and others still waiting to be invented. The laws of chance suggest that something should have gone right. Not here. It puts a nail in the coffin of low-rent 3D, but it will need a lot more coffins than that.
Let's start with the 3D, which was added as an afterthought to a 2D movie. Not only is it unexploited, unnecessary and hardly noticeable, but it's a disaster even if you like 3D. M. Night Shyamalan's retrofit produces the drabbest, darkest, dingiest movie of any sort I've seen in years. You know something is wrong when the screen is filled with flames that have the vibrancy of faded Polaroids. It's a known fact that 3D causes a measurable decrease in perceived brightness, but "Airbender" looks like it was filmed with a dirty sheet over the lens.
Now for the movie itself. The first fatal decision was to make a live-action film out of material that was born to be anime. The animation of the Nickelodeon TV series drew on the bright colors and "clear line" style of such masters as Miyazaki, and was a pleasure to observe. It's in the very nature of animation to make absurd visual sights more plausible.
Since "Airbender" involves the human manipulation of the forces of air, earth, water and fire, there is hardly an event that can be rendered plausibly in live action. That said, its special effects are atrocious. The first time the waterbender Katara summons a globe of water, which then splashes (offscreen) on her brother Sokka, he doesn't even get wet. Firebenders' flames don't seem to really burn, and so on.
The story takes place in the future, after Man has devastated the planet and survives in the form of beings with magical powers allowing them to influence earth, water and fire. These warring factions are held in uneasy harmony by the Avatar, but the Avatar has disappeared, and Earth lives in a state of constant turmoil caused by the warlike Firebenders.
Our teenage heroes Katara and Sokka discover a child frozen in the ice. This is Aang (Noah Ringer), and they come to suspect he may be the Avatar, or Last Airbender. Perhaps he can bring harmony and quell the violent Firebenders. This plot is incomprehensible, apart from the helpful orientation that we like Katara, Sokka and Aang and are therefore against their enemies.
The dialogue is couched in unspeakable quasi-medieval formalities; the characters are so portentous they seem to have been trained for grade school historical pageants. Their dialogue is functional and action-driven. There is little conviction that any of this might be real even in their minds. All of the benders in the movie appear only in terms of their attributes and functions, and contain no personality.
Potentially interesting details are botched. Consider the great iron ships of the Firebenders. These show potential as Steampunk, but are never caressed for their intricacies. Consider the detail Miyazaki lavished on Howl's Moving Castle. Trying sampling a Nickelodeon clip from the original show to glimpse the look that might have been.
After the miscalculation of making the movie as live action, there remained the challenge of casting it. Shyamalan has failed. His first inexplicable mistake was to change the races of the leading characters; on television Aang was clearly Asian, and so were Katara and Sokka, with perhaps Mongolian and Inuit genes. Here they're all whites. This casting makes no sense because (1) It's a distraction for fans of the hugely popular TV series, and (2) all three actors are pretty bad. I don't say they're untalented, I say they've been poorly served by Shyamalan and the script. They are bland, stiff, awkward and unconvincing. Little Aang reminds me of Wallace Shawn as a child. This is not a bad thing (he should only grow into Shawn's shoes), but doesn't the role require little Andre, not little Wally?
As the villain, Shyamalan has cast Cliff Curtis as Fire Lord Ozai and Dev Patel (the hero of "Slumdog Millionaire") as his son Prince Zuko. This is all wrong. In material at this melodramatic level, you need teeth-gnashers, not leading men. Indeed, all of the acting seems inexplicably muted. I've been an admirer of many of Shyamalan's films, but action and liveliness are not his strong points. I fear he takes the theology of the Bending universe seriously.
As "The Last Airbender" bores and alienates its audiences, consider the opportunities missed here. (1) This material should have become an A-list animated film. (2) It was a blunder jumping aboard the 3D bandwagon with phony 3D retro-fitted to a 2D film. (3) If it had to be live action, better special effects artists should have been found. It's not as if films like "2012" and "Knowing" didn't contain "real life" illusions as spectacular as anything called for in "The Last Airbender."
Sonic the Hedgehog[b] is a 2020 action-adventure comedy film based on the video game series published by Sega. The film was directed by Jeff Fowler and written by Pat Casey and Josh Miller, and stars Ben Schwartz (as the voice of Sonic the Hedgehog), James Marsden, and Jim Carrey. The plot follows Sonic, a blue anthropomorphic hedgehog who can run at supersonic speeds, who teams up with a town sheriff to stop the mad scientist Dr. Robotnik.
Development for a Sonic film began in the 1990s but did not leave the planning stage until Sony Pictures acquired the film rights in 2013. Fowler was brought in to direct in 2016. After Sony put the project in turnaround, Paramount Pictures acquired it in 2017. Most of the cast signed on by August 2018. Principal photography took place between September and October that year in Vancouver and on Vancouver Island. Following the negative reaction to the first trailer, released in April 2019, Paramount delayed the film by three months to redesign Sonic.
Sonic the Hedgehog premiered at the Paramount Pictures studio lot on January 25, 2020, before its theatrical release in the United States on February 14, and received mixed reviews. It set the record for the biggest opening weekend for a video game film in the United States and Canada and grossed $319.7 million worldwide, becoming the sixth highest-grossing film of 2020 and the highest-grossing video game film adaptation in North America.
On a distant planet, Sonic, a young anthropomorphic blue hedgehog who can run at supersonic speed, is unexpectedly attacked by an echidna tribe. His guardian, an anthropomorphic owl named Longclaw, gives him a bag of golden rings that open portals to distant locations. She uses one to send him to Earth while she stays behind to hold off the echidnas, leaving Sonic alone.
Ten years later, a teenage Sonic enjoys a secret life in a cavern under the rural town of Green Hills, Montana, but longs to make friends. He idolizes the local sheriff Tom Wachowski and his wife Maddie, unaware that the pair are planning to relocate to San Francisco as Tom plans to accept a job at the SFPD.
One night, Sonic grows upset over his loneliness while playing baseball alone and, while running at unusually high speeds, accidentally triggers an electromagnetic pulse that causes a massive power outage across the Pacific Northwest. The U.S. Department of Defense reluctantly enlists the services of eccentric roboticist and scientific genius Dr. Robotnik to determine the cause of the outage. Realizing his cover has been blown, Sonic reluctantly plans to leave Earth for a different planet only containing mushrooms and fungi.
As Sonic prepares to leave, Tom discovers him in his shed and tranquilizes him. Upon reading the writing on Tom's shirt, Sonic accidentally opens a portal to San Francisco and drop his bag of rings through the portal to the Transamerica Pyramid's roof before passing out. After Sonic recovers, Tom hesitantly agrees to help him and the two flee when confronted by Robotnik, who falsely labels Tom a domestic terrorist. The two bond as they make their way to San Francisco, with Tom relating to Sonic's desire for friends. Sonic creates a bucket list in a western-themed bar where Tom helps him complete several entries, culminating in a bar fight.
Meanwhile, Robotnik discovers that one of Sonic's quills holds an almost limitless amount of energy and plans to capture and use Sonic to empower his machines. As he tracks them down, Sonic and Tom manage to fight off several mechanized drones sent by Robotnik, but Sonic is injured in the battle.
Arriving in San Francisco, Tom brings Sonic to Maddie, who treats him at her sister Rachel's home, where Rachel's daughter, Jojo, gives Sonic new shoes. The group heads to the roof of the Transamerica Pyramid and recovers the rings as Robotnik arrives in an advanced hovercraft powered by the quill. Sonic fights off Robotnik's drones, hastily using one of his rings to send Tom and Maddie back to Green Hills to protect them; however, Robotnik uses the quill's power to match Sonic's speed. Sonic fights Robotnik in a chase across the world utilizing the rings before Robotnik subdues Sonic in Green Hills. Tom and the townsfolk intervene, and Tom acknowledges Sonic as his friend, causing Sonic to regain consciousness and strength. The empowered Sonic defeats Robotnik by destroying his hovercraft and, with help from Tom, sending him through a ring portal to the mushroom planet.
Following the incident, Tom and Maddie decide to stay in Green Hills and let Sonic live with them, treating him as a surrogate son. The government erases all evidence of the events, including records of Robotnik's existence. Some time later, Robotnik, who is still in possession of Sonic's quill and usable equipment salvaged from the remains of his hovercraft, plans to return to Earth and get his revenge against Sonic.
Development for a film adaptation of the Sonic the Hedgehog video games began in 1993 during production of DIC Entertainment's television show Adventures of Sonic the Hedgehog. Michealene Risley, the newly appointed consumer products director who helped license Sonic for Adventures, negotiated with several Hollywood producers. Sega of America CEO Tom Kalinske was wary of damaging the brand, citing the commercial and critical failures of the Super Mario Bros. and Street Fighter films. Despite Kalinske's concerns, Sega was enthusiastic. In August 1994, Sega struck a development deal with MGM and Trilogy Entertainment Group, with Pen Densham as executive producer.[25]
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