Make Mash an instance, not a repro mesh. Bake Mash Network to Object (Turn on Bake to Shape Instances) to preserve instances. May have to do a Manual Mirror with a poly reverse normal node on the mirrored half. Don’t have Maya in front of me but the bake to mesh is under MASH Utilities at bottom somewhere. Or are you asking something different? I think you can use a break out node as well to get MASH Trans Rot Scale info and pipe into a “tile” on the roof, which is same method kinda in reverse.
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Also, another idea is to use two shapes that are mirrors of each other but both with frozen transforms and use two mash networks for each half of roof, using either of the shapes. I’m not sure what happens if you mirror a Mash network it’s self but probably will still have flipped normal on .fbx/obj export.
From: maya...@googlegroups.com [mailto:maya...@googlegroups.com] On Behalf Of joiec...@gmail.com
Sent: Friday, October 16, 2020 5:36 PM
To: maya_he3d <maya...@googlegroups.com>
Subject: [maya_he3d] MASH symmetry normals
Hi there,
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On last post for got to explain last step: Last idea was to use 2 mash networks or Geo. If Roof is a simple Hip type roof, you could rotate about your up axis 180 ° one half of roof instead of using symmetry.
From: maya...@googlegroups.com [mailto:maya...@googlegroups.com] On Behalf Of joiec...@gmail.com
Sent: Friday, October 16, 2020 5:36 PM
To: maya_he3d <maya...@googlegroups.com>
Subject: [maya_he3d] MASH symmetry normals
Hi there,
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Sorry folks for all the spam. Attached is a non-symmetry solution. Export this after converting to Mesh and normal should be fine. Just added a Mash Replicator to stack with a rotate about Y axis 180 °. .ma in 2020.2 attached.
Hope this helps.

From: maya...@googlegroups.com [mailto:maya...@googlegroups.com] On Behalf Of joiec...@gmail.com
Sent: Friday, October 16, 2020 5:36 PM
To: maya_he3d <maya...@googlegroups.com>
Subject: [maya_he3d] MASH symmetry normals
Hi there,
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