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You can use soup to unwrap from UV space to 3d space and render that mesh.
On Sep 21, 2015, at 6:35 AM, Gary Jaeger <ga...@corestudio.com> wrote:
Thanks Ian and Mark. Actually what I’m looking for is the equivalent of nuke’s scanline render UV projection mode. I don’t want to change the mesh, since that would change the render. Imagine a lit sphere. With the nuke UV projection, you can render to 0-1 space with all the lighting intact. Sort of how you can render to cubic or spherical projection with vray, I just want to render to UV projection. Can I make attachments here? let’s see…
<uvprojectionrender.jpg>