Hey! Im trying to populate an island mesh with trees.
Im usinf Mash world node with Map Based option. But when I put my mask in Map Placement, nothing happens. For testing I tried to put ramp and checker but no reaction either. I tried to scatter the trees on a simple plane instead of my island mesh and everything works nicely. So...is the problem my custom island mesh?
The workaround I discover is to use World node + Strenght node. I put the my placement map in Strenght map and I get the wanted shape. Is this a logic aproach..? WORLD node is still set to Map Based, but there is no Map plugged in
I hope any of this make sense...I tried :)
J.