MASH color ID

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Steve Davy

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Oct 24, 2017, 4:14:31 PM10/24/17
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Is there any way to get more control over colors generated by the MASH color ID node and/or filter out certain colors?


I'm using it to create a jar of jelly beans. Getting really good results, but there are some over saturated colors that I'd like to filter out. I've tried playing with the saturation randomness, however as this affects every vertex color reducing it then brings the saturation down too much on other colors. Is there a way of normalizing this, or otherwise getting the result I want?

Ian Waters

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Oct 25, 2017, 4:47:04 AM10/25/17
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Hey Steve,

If you increase the saturation of the base colour, then reduce the saturation randomness that would give ‘less variance’ on that front. 

Otherwise fix it in post with a vibrancy filter :)
Best,
On 24 Oct 2017, at 21:14, Steve Davy <stevi...@hotmail.com> wrote:

Is there any way to get more control over colors generated by the MASH color ID node and/or filter out certain colors?

I'm using it to create a jar of jelly beans. Getting really good results, but there are some over saturated colors that I'd like to filter out. I've tried playing with the saturation randomness, however as this affects every vertex color reducing it then brings the saturation down too much on other colors. Is there a way of normalizing this, or otherwise getting the result I want?

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Steve Davy

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Oct 25, 2017, 1:12:24 PM10/25/17
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Hi Ian,


Unless I'm missing something this just creates uniform, highly saturated colors. That's desirable with some colors, but not other (e.g. reds good, greens and blues not so good).


Jelly beans also do have quite a lot of variance in saturation, with some being actually white, and some black, and a lot of colors in between. But those fully saturated greens and blues just look wrong.


Oh well, what MASH can now do is still mind blowingly good! I'll find a workaround. Cheers.




From: maya...@googlegroups.com <maya...@googlegroups.com> on behalf of Ian Waters <water...@gmail.com>
Sent: Wednesday, October 25, 2017 1:47 AM
To: maya...@googlegroups.com
Subject: Re: [maya_he3d] MASH color ID
 

Ian Waters

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Oct 26, 2017, 7:07:24 AM10/26/17
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Hey Steve,
Maybe you could go the UDIM route?

If you’re using the Repro you can assign each jellybean a different UDIM tile and then specify the colours you want via that route.

Best,
Ian

Steve Davy

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Oct 26, 2017, 1:29:36 PM10/26/17
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Aha, thanks Ian I remember this tutorial. Will take a look!




Sent: Thursday, October 26, 2017 4:07 AM

To: maya...@googlegroups.com
Subject: Re: [maya_he3d] MASH color ID
 
Hey Steve,
Maybe you could go the UDIM route?

If you’re using the Repro you can assign each jellybean a different UDIM tile and then specify the colours you want via that route.
Using the power of UDIMs to add texture or shader variation to your MASH networks. MASH is part of the 2016 Ext 2 Motion Graphics Toolkit.
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