master render layer breakage

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Steve Davy

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Jul 28, 2010, 8:09:54 PM7/28/10
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I have some scenes that are referencing in a file that has had some non-essential geometry removed from it, two referencing levels down.

I have render layers in the referencing file, and now when I open the file, I cannot select my defaultRenderLayer in the render layer editor, presumably because of missing connections to these objects, and I get this type of generic error message:

// Error: Cannot switch from 'standin_masterLayer_no_render' to 'defaultRenderLayer' because of an override to a missing node within a referenced scene. Reload the referenced scene if it's unloaded, clean up the referenced scene or remove corresponding reference edits if the node has been deleted in the referenced scene. //

Does anyone know of an easy-ish fix for this problem? Showing up and downstream connections from the defaultRenderLayer node doesn't really help, and I don't want to throw too much time at this. My workaround at the moment is to just create another render layer with the entire scene assigned, but I'd like to know if there's a way to correct it properly.

Thanks.



matt estela

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Jul 28, 2010, 8:18:14 PM7/28/10
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Don't have a fix to hand i'm afraid, but I just stumbled across this. 20 bucks sounds like a steal if if helps fix the endless hassle that is render layers:

http://lesterbanks.com/2010/07/maya-abx-render-layers-tutorial/

David Johnson

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Jul 29, 2010, 9:03:40 AM7/29/10
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I've had success in the past by removing reference edits. Its a bit
fiddly, but essentially you need to display the reference edit list and
look for the failed edits (they are grouped). Select them and remove
them. Tip: this will only work if you have name-spaces displayed in the
reference edit list.

David

Steve Davy

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Jul 29, 2010, 5:46:06 PM7/29/10
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Just had time to look at this.... this looks fantastic. Actually one of my colleagues has been talking about writing something very similar, so this will save him the trouble!

I think we'll try this out and I may report back with findings.

Thanks Matt!


From: ma...@tokeru.com
Date: Thu, 29 Jul 2010 10:18:14 +1000
Subject: Re: [maya_he3d] master render layer breakage
To: maya...@googlegroups.com
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