Is there any method of rendering out render elements from Vray without necessarily calculating the RGB?
I know most passes are reliant on the RGB, but I'm thinking specifically about those that aren't, e.g. velocity, depth, and any special extra tex passes, that type of thing.
I really like the tidy way that the render elements system allows you to output everything at once, but there are sometimes situations where I want to re-render just my depth, just my velocity etc. and not have to wait for a redundant RGB pass to calculate.