Hey,
The batch multiplier works unless you’re in Grid distribution mode (or you’re feeding in positions into the Distribute node, but I doubt that).
I’ve just tested it here and it’s working for me in linear/ radial/ mesh etc. If you could let me know more details about your setup I can take a better look at the exact combination of settings.
I don’t know if Redshift has proxies, but Vray proxies work with the Instancer in MASH, they’re obviously much lighter to draw then full meshes. The instancer also has a draw bounding box option.
You can of course temporarily reduce the viewport load with a Visibility node to turn off x % of your objects - or filter the objects that aren’t inside the view frustum by dragging and dropping your camera onto the Visibility Camera slot.
I’ll have a think to see if any more tips spring to mind :)
Ian