> However, in maya2009, when we do the same thing, we're left with these
> "non-shelves" -- they don't show up in the UI, but you can see them
> listed in the ShelfEditor (each with the name '0' -- as in 'zero').
> You can't affect them in any way using the ShelfEditor. There's one
> for each shelf that was deleted and then reconstituted. The new
> versions of shelves from the server are there too -- so if we
> reconstituted 'BOBO' shelf, it will be present.
Actually, I just double-checked, and these '0' shelves are there in
Maya7 as well, but they don't cause the shelf-button jumping to other
shelves or doubling-up there like they are in maya2009. They still
cause certain functions of the ShelfEditor (move up, delete, etc.) to
malfunction in the same way though.
Argh! ;)