If I understand you well, you want your birds to be pointing their beak to point at the path along which they currently flow?
If so, then I think that Effects > Curve Flow" (in a Dynamics sub menu) which gives you regular particles and not nparticles would work perfectly, cause then you just have to go Flow_particleShape > Instancer (Geometry Replacement) and set Aim Direction" to Velocity.
I assume the same should stand for nParticles, but from what I remember there was a bit more work regarding nParticles for some reason. But not a lot really, like just having to make a new custom Velocity per particle attribute or something like that.
Let me know if I understood you well.