You could make a relationship between arc length of your curve and scaleX of the joints via a utility node?
Stretchy functionality is not really an ikspline concept though. Maybe look into a ribbon type rig instead?
R
Looking for a clean and simple way to create a stretchy spline IK rig that allows for spline IK type animation but will also stretch out joints when the curve is elongated.
Anyone got any suggestions?
--
--
Your other option is a wire Deformer and as someone else mentioned a ribbon setup, that giving you the most control.
--
Btw, if you did opt for using a wire which is the fastest one of the three, you should note that you won't really have any twist controls. Anyway it sounds like you have a method chosen now, just throwing out a few thoughts.