That's strange. I've tried it on 2009 and 2011 xp64...
1) make a polySphere with 1000x1000 divisions
2) create a lattice on it with default settings
3) set T Divisions to something non-default, like 10 (or attribute
won't appear in .ma)
4) save to .ma
5) edit three values in these two lines
createNode lattice -n "ffd1LatticeShape" -p "ffd1Lattice";
...
setAttr ".td" 10;
setAttr ".cc" -type "lattice" 2 10 2 40 ...
...
to
createNode lattice -n "ffd1LatticeShape" -p "ffd1Lattice";
...
setAttr ".td" 1000;
setAttr ".cc" -type "lattice" 2 1000 2 4000 ...
...
6) save and reload the scene - error about data loss appears, but
sphere is nice and good (not mangled) and lattice is 2x1000x2. It
doesn't defaults back even if I change S/U Divisions (they update
properly also). And the lattice seems to deform it properly.