Here's what I've gathered
Multi ref using namespaces the ref is loaded once then reused. So load time is faster
Instances are slow in scene and in render unless rendering with mental ray. We did a test a while back and with instances the scene was no faster rendering with soft and if anything it took longer and the file size grew.
The biggest render and ram saver has been proxy mi geo. We just did ajob where I instanced single poly planes that had proxy assigned and it sped up considerably
Hth
-=s
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From: Steve Davy
Date: Thu, 10 Sep 2009 14:06:49 -0700
To: Maya Group<
maya...@googlegroups.com>
Subject: [maya_he3d] Multiple references versus reference then instance?