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I know it's possible to bake things like shadow and occlusion to textures, is there a way to bake and project xgen hair to textures in a similar manner? The idea being to produce a low-resolution version of a model with some decent visualization of things like eyebrows and stubble.
Morgan Loomis
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Dec 19, 2016, 5:17:10 PM12/19/16
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Should probably mention: vray ideally, but could potentially use arnold or mental ray