Moana Island Scene

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mudoglu

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Jul 4, 2018, 7:20:08 AM7/4/18
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any ideas how to get he Moana Scene rebuild with maya.?
how to load all those .json data..?

and how to render it..? 
Arnold wont work cause everything is ptex based...
maybe Renderman...

mudoglu

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Jul 17, 2018, 3:37:58 AM7/17/18
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mudoglu

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Jul 20, 2018, 2:22:52 AM7/20/18
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more info how to deal with the data in houdini...

thanks Kiryha for the hint...


Am Mittwoch, 4. Juli 2018 13:20:08 UTC+2 schrieb mudoglu:
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mudoglu

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Aug 8, 2018, 9:15:52 AM8/8/18
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The renderman user "jfong" wrote a little tool to convert the mona data.


additional info [quote=jfong]

1. You'll need around 20 GB of additional disk space on top of the Moana Island base package data for the RIB files.
2. The conversion process takes around 30 minutes. (It's a C++ program, so it's a lot faster than the python script for converting to PBRT. But it's still get a cup of coffee time.)
3. Depending on the frame resolution, you'll need at least 50 GB of RAM to render this in R22; that number is significantly higher in R21. (Keep in mind if doing a memory comparison to PBRT: the latter doesn't have subdivision surfaces.)

[/quote]


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